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Mohammad Ali Heidari-Shahreza – Australian Journal of Environmental Education, 2023
This article strives to open a window on 'eco-humour', an umbrella term for diverse forms of humour targeting ecological and environmental issues. It encourages readers to consider eco-humour as a valuable, pedagogical toolkit for environmental education and communication. To this aim, eco-humour is, first, put into perspective of humour…
Descriptors: Environmental Education, Teaching Methods, Humor, Foreign Countries
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Giovanni Bartoli; Paul T. Stuhr – Strategies: A Journal for Physical and Sport Educators, 2025
The purpose of this article is to introduce readers to a novel curriculum for teaching Brazilian Jiu Jitsu (BJJ) and share appropriate techniques for use in school-based settings. The traditional BJJ has been modified (e.g., submissions are excluded) to provide a safer version that includes fundamental strategies and content that teachers and…
Descriptors: Athletics, Physical Education, Physical Activities, Physical Mobility
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Rogers, Allison – Art Education, 2020
Given the unavoidable prevalence of death in the world, the author writes that she finds it interesting that teachers devote little if any class time to the topic of grief. Teachers often avoid talking about recent losses, cloak death in metaphors and euphemisms, and feel discomfort around grieving students. Yet death still comes to classrooms.…
Descriptors: Death, Grief, Emotional Development, Literacy
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Dhillon, Karamjeet K.; Ulmer, Jasmine B. – Journal of Dance Education, 2022
This practice-based article illustrates how dance education pedagogies can help refugee youth adjust to new settings. To support refugee youth in narrating aspects of belonging in their everyday lives, this article offers pedagogies for creative movement that unfold through multiple stages. As developed in the first author's dissertation study and…
Descriptors: Movement Education, Dance Education, Teaching Methods, Refugees
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Clark, Joëlle; Bloom, Nena; Rubino-Hare, Lori; Barnes, Courtney; Ryan, Sean – Afterschool Matters, 2021
Flexibility, opportunities for exploration, and a focus on 21st century skills make out-of-school time (OST) programs an ideal environment for authentic learning in science, technology, engineering, and mathematics (STEM; Committee on STEM Education, 2013; Noam & Shah, 2014). In addition, because OST programs serve significant populations of…
Descriptors: Faculty Development, Needs, STEM Education, Learner Engagement
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Xue Zhou; Lilian Schofield – Journal of Learning Development in Higher Education, 2024
This paper proposes a conceptual framework for integrating Artificial Intelligence (AI) into the curriculum. It builds on previous conceptual papers, which provided initial suggestions on integrating AI into teaching. The approach to developing the conceptual framework includes drawing on existing frameworks, AI literature, and case studies from…
Descriptors: Artificial Intelligence, Technological Literacy, Technology Integration, Curriculum Development
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Chambers, Jamie – Film Education Journal, 2022
This article explores the development of the Our Cinema project in Scotland: a revolving annual curriculum of film education for upper primary and lower secondary age children in state schools that, at the time of writing, is approaching a pilot phase. Discussion explores the project's origins in France's Cinéma Cent Ans de Jeunesse, and its…
Descriptors: Films, Program Development, Film Study, Curriculum Development
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Vivechkanand S. Chunoo; Brittany Devies – New Directions for Student Leadership, 2023
Many leadership educators want to incorporate cultural relevance, cultural responsiveness, and social justice into their work but may be uncertain of how to begin. Others may already be working in culturally relevant leadership learning (CRLL) modalities and deeply desire advice on how to elevate their offerings. Here, the authors provide a brief…
Descriptors: Postsecondary Education, Curriculum Development, Social Justice, Extracurricular Activities
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Klein, Nicole; Beach, Pamela – Journal of Physical Education, Recreation & Dance, 2023
This article will provide a guide for physical educators to implementing play-based learning within their curriculum, including how play-based learning can be implemented, how to create a conducive environment that allows for play-based learning, and examples of activities that involve play-based learning.
Descriptors: Play, Teaching Methods, Elementary Education, Physical Education
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Brittany Pinkerton; Christine Craddock – Journal of Physical Education, Recreation & Dance, 2024
This article details the development of a physical activity curriculum used in an after-school program for youths. The program, Get Fit! With Math & Lit, employed culturally relevant pedagogies as its guiding framework and the Teaching Personal and Social Responsibility Model to structure its content. This multifaceted framework of the…
Descriptors: Middle School Students, After School Programs, Program Development, Curriculum Development
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Robertson, William H. – Journal of College Science Teaching, 2022
In science education, the value of the constructivist methodology has long been integrated with experiential and hands-on learning while offering a framework for teaching and learning. In recent pre- and future postpandemic times, as various online modalities have been leveraged in the teaching of science, there should be a complementary approach…
Descriptors: Constructivism (Learning), Flipped Classroom, Science Education, Curriculum Development
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Grosser-Clarkson, Dana L.; Hung, Joanna S. – Mathematics Teacher Educator, 2023
This Perspectives on Practice manuscript focuses on an innovation associated with "Engaging Teachers in the Powerful Combination of Mathematical Modeling and Social Justice: The Flint Water Task" from Volume 7, Issue 2 of "MTE". The Flint Water Task has shown great promise in achieving the dual goals of exploring mathematical…
Descriptors: Learning Activities, Mathematical Models, Social Justice, Teaching Methods
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Chris Vicari; Barry Joseph; Brittany Klimowicz; Hannah Jaris; Shane Asseltine; Joel Levin – International Journal of Designs for Learning, 2019
We designed an activity-based science curriculum that used Minecraft to support microbiology learning for students enrolled in the Lang Science Program at the American Museum of Natural History (AMNH) in New York City. Minecraft offered an option to consolidate complex science content into digestible activities for modeling concepts and…
Descriptors: Microbiology, Video Games, Game Based Learning, Science Activities
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Saperstein, Evan – Journal of Cases in Educational Leadership, 2023
During the 2016 to 2017 school year, the Québec Ministry of Education announced the rollout of a new course, "Financial Education," that would take effect the following September. This sparked a curriculum debate over its potential impact on another Grade 11 course, "Contemporary World." Tasked with preparing educators to teach…
Descriptors: Foreign Countries, Curriculum Implementation, Curriculum Development, Educational Administration
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Kurt D. Squire – International Journal of Designs for Learning, 2021
At Play in the Cosmos is a game for University-level Astronomy courses. Designed as a collaboration between the Games + Learning + Society Center, an academic center at the University of Wisconsin-Madison, and Norton & Company, Cosmos is intended to support a "game-first" model of curriculum in which students play the game before…
Descriptors: Astronomy, Game Based Learning, Learning Activities, Design
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