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Akcaoglu, Mete; Dogan, Selcuk; Hodges, Charles B. – TechTrends: Linking Research and Practice to Improve Learning, 2022
In this paper, we describe the design, development, and implementation of a curriculum based on teaching computer science using an industry-standard game-design software: Unity 3D. We discuss the theoretical underpinnings of our instructional design process and steps we have taken to introduce complexity and maintain student motivation. We discuss…
Descriptors: Curriculum Design, Curriculum Development, Curriculum Implementation, Coding
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Zendler, Andreas; Seitz, Cornelia; Klaudt, Dieter – Journal of Educational Computing Research, 2016
A process model ("cpm.4.CSE") is introduced that allows the development of competence models in computer science education related to curricular requirements. It includes eight subprocesses: (a) determine competence concept, (b) determine competence areas, (c) identify computer science concepts, (d) assign competence dimensions to…
Descriptors: Competency Based Education, Models, Computer Science Education, Curriculum Development
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Edwards, Richard – Pedagogy, Culture and Society, 2015
Computer technologies and computer-mediated information and communication are increasingly parts of curriculum-making practices in education. These technologies are often taken to be simply tools to be used to enhance teaching and learning. However, in recent years, a range of cross-disciplinary studies have started to point to the work of code,…
Descriptors: Computer Software, Educational Technology, Hidden Curriculum, Technology Uses in Education
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Garrett, Frances; Price, Matt; Strazds, Laila; Walker, Dawn – Canadian Journal of Learning and Technology, 2019
This report introduces a two-week workshop on web coding and environmental sustainability at a school for girls in Northeastern India. Our discussion of this teaching project reviews issues that shaped the project's development, outlines resources required for implementation, and summarizes the workshop's curriculum. High-speed Internet will soon…
Descriptors: Coding, Teaching Methods, Females, Sustainability
Online Submission, 2015
This national overview of state arts agency grants and services for arts education includes summary statistics and geographic distribution. The fact sheet uses data from Final Descriptive Reports of state arts agency grant-making activities submitted annually to the National Assembly of State Arts Agencies (NASAA) and the National Endowment for…
Descriptors: Art Education, State Aid, Grants, Geographic Location
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van 't Hooft, Mark – Social Education, 2013
One of the challenges that social studies educators face daily is how to make student learning relevant. Digital technologies can play an important role by connecting what happens in the classroom to the world beyond. One way to do this is by turning students into producers of information and having them create content rather than simply consume.…
Descriptors: Social Studies, Educational Technology, Local History, Student Research
Academic Senate for California Community Colleges, 2009
The Rostrum is a quarterly publication of the Academic Senate for California Community Colleges. The following articles are included in this issue: (1) A Modest Proposal: Simplifying Articulation, Respecting Local Autonomy, and Responding to "Common Course Numbering" Mandates by Michelle Pilati; (2) Resolving the TBA Dilemma: A Tale of…
Descriptors: Community Colleges, Articulation (Education), Scheduling, Curriculum Development