Publication Date
| In 2026 | 0 |
| Since 2025 | 6 |
| Since 2022 (last 5 years) | 40 |
| Since 2017 (last 10 years) | 81 |
| Since 2007 (last 20 years) | 249 |
Descriptor
| Curriculum Development | 1389 |
| Computer Assisted Instruction | 515 |
| Higher Education | 420 |
| Educational Technology | 396 |
| Computer Uses in Education | 392 |
| Elementary Secondary Education | 332 |
| Teaching Methods | 249 |
| Foreign Countries | 198 |
| Computer Software | 190 |
| Computer Literacy | 186 |
| Microcomputers | 166 |
| More ▼ | |
Source
Author
| Hutinger, Patricia L. | 4 |
| Mandinach, Ellen B. | 4 |
| Barr, Ronald E. | 3 |
| Cline, Hugh F. | 3 |
| Foshay, Rob | 3 |
| Fothergill, Richard | 3 |
| Groff, Warren H. | 3 |
| Hirumi, Atsusi | 3 |
| Lagowski, J. J. | 3 |
| McDonald, Joseph P. | 3 |
| Pogrow, Stanley | 3 |
| More ▼ | |
Publication Type
Education Level
Audience
| Practitioners | 217 |
| Teachers | 131 |
| Administrators | 48 |
| Policymakers | 29 |
| Researchers | 21 |
| Students | 7 |
| Media Staff | 4 |
| Support Staff | 2 |
| Community | 1 |
| Counselors | 1 |
| Parents | 1 |
| More ▼ | |
Location
| Canada | 23 |
| Australia | 21 |
| United Kingdom | 21 |
| United Kingdom (Great Britain) | 17 |
| California | 16 |
| Pennsylvania | 15 |
| United Kingdom (England) | 13 |
| Texas | 11 |
| United States | 11 |
| Minnesota | 9 |
| Netherlands | 9 |
| More ▼ | |
Laws, Policies, & Programs
Assessments and Surveys
| General Educational… | 3 |
| Collegiate Assessment of… | 1 |
| National Survey of Student… | 1 |
| Stages of Concern… | 1 |
| Texas Essential Knowledge and… | 1 |
What Works Clearinghouse Rating
Michael Fowler – Journal of Political Science Education, 2025
Wargames and crisis simulations can be useful pedagogical tools when deliberately used. This paper explores the spectrum of pedagogical objectives; what use are wargames for learning? What types of objectives can they explore? How do you align the learning objectives with the right type of game? The paper leverages Bloom's Taxonomy of learning as…
Descriptors: College Students, College Faculty, Educational Games, Computer Games
Felix Winkelnkemper; Lukas Höper; Carsten Schulte – Informatics in Education, 2024
When it comes to mastering the digital world, the education system is more and more facing the task of making students competent and self-determined agents when interacting with digital artefacts. This task often falls to computing education. In the traditional fields of computing education, a plethora of models, guidelines, and principles exist,…
Descriptors: Digital Literacy, Computer Uses in Education, Models, Computer Science Education
Crowdsourcing Cyber Experts to Determine Relevant Topics during Cyber Curriculum Development Efforts
Ngac, Brian K.; Boicu, Mihai – Innovations in Education and Teaching International, 2023
The cyber security environment, its threats, and its defence strategies are constantly changing. Educational programmes and their curriculum are known to be slow changing and at times out-of-date, resulting in content that may not be as relevant to their students and the industry. This research paper will 1 -- present an overview of the curriculum…
Descriptors: Expertise, Curriculum Development, Computer Security, Computer Science Education
Christine Wusylko; Kara Dawson; Pavlo Antonenko; Zhen Xu – Journal of Technology and Teacher Education, 2024
Cybersecurity educational efforts are urgently needed to introduce young people to the profession and give students and teachers cybersecurity knowledge to protect themselves from increasing cybercrime. In this study, 56 elementary preservice teachers participated in a 3-hour intervention within a technology integration course that introduced them…
Descriptors: Computer Security, Technology, Preservice Teacher Education, Preservice Teachers
Teresa Swist; Thilakshi Mallawa Arachchi; Jenna Condie; Benjamin Hanckel – Learning, Media and Technology, 2024
The COVID-19 pandemic sparked an unprecedented expansion of educational technologies and digitisation of the university sector, and also amplified existing inequalities and crises. In this paper, we introduce the 'socio-technically just pedagogies framework' to systemically explore curriculum-making, student-staff partnerships, knowledge…
Descriptors: Foreign Countries, College Students, College Faculty, Teacher Student Relationship
Oliver Woollett – Curriculum Journal, 2025
Debate exists about the role and value of teaching spelling in the middle years of schooling. The increasing use of assistive technology in schools, has prompted questions about the time devoted to teaching spelling. Yet spelling and writing continue to be the means through which students are assessed as they move through school. In their study of…
Descriptors: Spelling Instruction, Curriculum Development, Computer Uses in Education, Artificial Intelligence
Mark Frydenberg; William VanderClock – Information Systems Education Journal, 2024
This paper reflects on the process of designing and implementing an update to the "Introduction to Information Technology" course at Bentley University, a business university in New England. Driven by a university-wide curriculum reform initiative and following best practices from digital literacy frameworks and IS model curricula, the…
Descriptors: Computer Science Education, Educational Change, Curriculum Development, Pilot Projects
Bruno, Paul; Pérez, Mariam Saffar; Lewis, Colleen M. – Policy Analysis for California Education, PACE, 2022
High schools in California--and around the country--increasingly offer computer science (CS) and often would like to expand CS offerings further. However, these expansions pose a number of challenges for administrators and policymakers, especially if they are going to happen effectively and equitably. We consider four of the most pressing…
Descriptors: High Schools, Computer Science Education, Equal Education, Teacher Supply and Demand
Kevin Johnston; Norman van Wyk; Joachim Schuler; Brian Eyre – International Society for Technology, Education, and Science, 2024
To create a Futures Literacy course. Background: A previously developed and tested Framework to develop IT courses for emerging technologies was used to develop a Futures Literacy course. A literature review was conducted to discover theories, models, and frameworks that could be used to create IT courses. A Course Development Framework was used…
Descriptors: Computer Science Education, Curriculum Development, Course Content, Futures (of Society)
Kendall, Chadwin T.; Yates, R. Rhett C. – Journal of Instructional Pedagogies, 2023
Advanced regional jet simulators, specifically the Bombardier and Embraer series, have grown in popularity within the collegiate aviation world over the last two decades. Curricular and program applications for these simulators made way for improvements to advanced systems and crew resource management (CRM) courses, academic research, and student…
Descriptors: Curriculum Development, Curriculum Implementation, Capstone Experiences, Aviation Education
Akcaoglu, Mete; Dogan, Selcuk; Hodges, Charles B. – TechTrends: Linking Research and Practice to Improve Learning, 2022
In this paper, we describe the design, development, and implementation of a curriculum based on teaching computer science using an industry-standard game-design software: Unity 3D. We discuss the theoretical underpinnings of our instructional design process and steps we have taken to introduce complexity and maintain student motivation. We discuss…
Descriptors: Curriculum Design, Curriculum Development, Curriculum Implementation, Coding
Stelz-Sullivan, Eleanor J.; Marchetti, Barbara; Karsili, Tolga – Education Sciences, 2022
Computational and atmospheric chemistry are two important branches of contemporary chemistry. With the present topical nature of climate change and global warming, it is more crucial than ever that students are aware of and exposed to atmospheric chemistry, with an emphasis on how modeling may aid in understanding how atmospherically relevant…
Descriptors: Computation, Chemistry, Science Education, Simulation
Bajracharya, Biju; Khan, Mohammad Shoeb – Information Systems Education Journal, 2023
The Autonomous Vehicles (AV) are a self-driving vehicle capable of sensing its environment and operating with minimal or no human intervention converting into a fully or partially automated vehicle. These automated vehicles have great potential to revolutionize the automotive industry and our daily lives. Thus, they are receiving a lot of…
Descriptors: Motor Vehicles, Interdisciplinary Approach, Computer Science Education, Artificial Intelligence
Pedagogical Framework for Cultivating Children's Data Agency and Creative Abilities in the Age of AI
Juho Kahila; Henriikka Vartiainen; Matti Tedre; Eetu Arkko; Anssi Lin; Nicolas Pope; Ilkka Jormanainen; Teemu Valtonen – Informatics in Education, 2024
The integration of artificial intelligence (AI) topics into K-12 school curricula is a relatively new but crucial challenge faced by education systems worldwide. Attempts to address this challenge are hindered by a serious lack of curriculum materials and tools to aid teachers in teaching AI. This article introduces the theoretical foundations and…
Descriptors: Personal Autonomy, Data, Children, Creativity
Xue Zhou; Lilian Schofield – Journal of Learning Development in Higher Education, 2024
This paper proposes a conceptual framework for integrating Artificial Intelligence (AI) into the curriculum. It builds on previous conceptual papers, which provided initial suggestions on integrating AI into teaching. The approach to developing the conceptual framework includes drawing on existing frameworks, AI literature, and case studies from…
Descriptors: Artificial Intelligence, Technological Literacy, Technology Integration, Curriculum Development

Peer reviewed
Direct link
