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Feiya Luo; Pavlo Antonenko; Natercia Valle; Emily Sessa; Gordon Burleigh; Lorena Endara; Stuart McDaniel; Sarah Carey; E. Christine Davis – International Journal of Designs for Learning, 2020
This design case discusses the complex collaborative design reasoning processes involved in developing an online interactive learning tool for learners of all ages to explore and understand the role of flagellate plants in our society. The learning tool consists of a main website (the "Voyager") and an interactive, dynamic map of the…
Descriptors: Interdisciplinary Approach, Instructional Design, Web Sites, Plants (Botany)
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Micheaux, Andrea; Bosio, Birgit – Journal of Marketing Education, 2019
As firms gather increasing amounts of data, the question of how future marketers can use these data to make their marketing more relevant and to make a strategic difference remains. However, students may feel uncomfortable about information systems and database technology, which they may perceive as complex and dry. This case describes how the…
Descriptors: Teaching Methods, Marketing, Data Analysis, Course Descriptions
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Copeman, Peter; Keightley, Polly – Journal of Peer Learning, 2014
In 2013 the University of Canberra (UC) initiated a program of peer-assisted academic skills help, the Academic Skills Rovers program, with the goal of providing drop-in peer learning support to students at campus locations where they congregate to study. The Academic Skills Rovers were initially recruited from the teacher education discipline,…
Descriptors: Literacy, Program Descriptions, Foreign Countries, Peer Teaching
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Talon, Benedicte; Sagar, Mouldi; Kolski, Christophe – ACM Transactions on Computing Education, 2012
Training professionals to design and produce interactive systems requires the use of well thought-out training scenarios. Indeed, it is essential to consider pedagogical forms whose objective is providing learners with field experience. It is also necessary to motivate learners to learn about subjects that sometimes seem distant from their…
Descriptors: Foreign Countries, Computer Science Education, Computer System Design, Interaction
Kearsley, Greg – Educational Technology Review, 1995
Describes the Theory Into Practice (TIP) project that involved the development of a hypertext database for theories of learning and instruction for three different hypermedia systems: Hyperties on the PC, HyperCard on the Macintosh, and the World Wide Web on the Internet. (Author/LRW)
Descriptors: Computer Networks, Databases, Hypermedia, Internet
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Self, John – Instructional Science, 1986
Considers possibility of developing a computer tutor around an explicit concept-learning theory derived from machine learning techniques. Some problems with using the focusing (and similar) algorithms in this role are discussed and possible solutions are developed. Design for a guided discovery learning system for tutoring concepts is proposed.…
Descriptors: Algorithms, Computer Software, Concept Teaching, Databases
Bateman, William E.; Harvey, Francis A. – 1998
This paper examines the main issues in hypermedia navigation, proposes research questions, and suggests a methodology for resolving those questions. The paper begins with an overview of navigation and a discussion of design issues in hypermedia databases, including being lost in hyperspace, the use of hypermaps, proper balance between links and…
Descriptors: Database Design, Databases, Design Preferences, Hypermedia