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Showing 1 to 15 of 19 results Save | Export
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Henning, John E.; Erb, Dorothy J.; Randles, Halle Schoener; Fults, Nanette; Webb, Kathy – Issues in Teacher Education, 2016
The purpose of this article is to describe a collaborative effort among five teacher preparation programs to create a conceptual tool designed to put clinical experiences at the center of our programs. The authors refer to the resulting product as a clinical curriculum. The clinical curriculum describes a developmental sequence of clinical…
Descriptors: Curriculum Design, Curriculum Development, Clinical Experience, Teacher Education Curriculum
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Boyle, Tom – Computers & Education, 2010
The use of ICT to enhance teaching and learning depends on effective design, which operates at many levels of granularity from the small to the very large. This reflects the range of educational problems from course design down to the design of activities focused on specific learning objectives. For maximum impact these layers of design need to be…
Descriptors: Design Requirements, Research and Development, Instructional Design, Models
Rubiralta, Marius; Delgado, Luis – CELE Exchange, 2010
In 2009 the Secretary General of Universities (SGU) of the Spanish Ministry of Education launched a new programme to foster the modernisation and internationalisation of Spanish university campuses. This initiative focused on teaching, research and aspects of technology transfer, but also developing the campus into an integral social model which…
Descriptors: Campuses, Technology Transfer, Foreign Countries, Educational Facilities Planning
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Paavola, Sami; Lakkala, Minna; Muukkonen, Hanni; Kosonen, Kari; Karlgren, Klas – Research in Learning Technology, 2011
In the present paper, the development and use of a specific set of pedagogical design principles in a large research and development project are analysed. The project (the Knowledge Practices Laboratory) developed technology and a pedagogical approach to support certain kinds of collaborative knowledge creation practices related to the…
Descriptors: Foreign Countries, Educational Technology, Instructional Design, Research and Development
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Kozma, Robert – Educational Technology Research and Development, 2000
Addresses the importance of research and development in the field of educational technology, based on reflections of previous articles and a symposium. Highlights include the centrality of design; the enabling capabilities of technology; collaboration; scaling up of projects; the use of alternative research methodologies; and instructional systems…
Descriptors: Cooperation, Design Requirements, Educational Technology, Research and Development
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Kozma, Robert – Educational Technology Research and Development, 2000
Emphasizes the need to focus educational technology (ET) research on design as well as on technology. Suggests that what should distinguish the field of educational technology is designing with technology, and conducting research that examines the relationship between design and technology. Discusses technology as enabling new designs, not driving…
Descriptors: Design Requirements, Educational Technology, Instructional Design, Research and Development
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Amory, Alan – Educational Technology Research and Development, 2007
Complex computer and video games may provide a vehicle, based on appropriate theoretical concepts, to transform the educational landscape. Building on the original game object model (GOM) a new more detailed model is developed to support concepts that educational computer games should: be relevant, explorative, emotive, engaging, and include…
Descriptors: Video Games, Educational Games, Game Theory, Design Requirements
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Vezzoli, Carlo; Sciama, Dalia – International Journal of Sustainability in Higher Education, 2007
Purpose: The purpose of this paper is to introduce the hypothesis that it is fruitful to study new areas within research for sustainability, through experimental education courses, that are based on international and multilateral (transcultural) learning processes. Design/methodology/approach: This way of introducing education into open research…
Descriptors: Educational Research, Learning Processes, Experimental Curriculum, Hypothesis Testing
Stuart, Rory – Interactive Learning International, 1992
Discussion of virtual reality (VR) focuses on research and development being carried out at NYNEX to solve business problems. Component technologies are described; design decisions are considered, including interactivity, connectivity, and locus of control; potential perils of VR are discussed, including user dissociation; and areas of promise are…
Descriptors: Business, Computer System Design, Design Requirements, Locus of Control
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Shute, Valerie J.; Regian, J. Wesley – Journal of Artificial Intelligence in Education, 1993
Discussion of intelligent tutoring systems (ITS) focuses on what is required to evaluate the efficacy of an ITS. Research and development aspects of ITS are examined; and seven main principles that may be used to design, plan, and implement an effective ITS evaluation are described. (Contains 40 references.) (LRW)
Descriptors: Artificial Intelligence, Computer Assisted Instruction, Design Requirements, Evaluation Methods
McGrath, Diane – Electronic Learning, 1984
Discusses computer assisted instruction (CAI) from perspective of artificial intelligence researchers and describes program features of intelligent computer assisted instruction (ICAI) that researchers feel will improve on deficiencies of CAI. Program descriptions and sample interactions from several tutorial and expert system ICAI programs are…
Descriptors: Artificial Intelligence, Computer Assisted Instruction, Courseware, Design Requirements
Ikeda, Masumi – 1972
The preliminary system design of the computer-based Southwest Regional Laboratory's (SWRL) Financial System is outlined. The system is designed to produce various management and accounting reports needed to maintain control of SWRL operational and financial activities. Included in the document are descriptions of the various types of system…
Descriptors: Accounting, Computer Programs, Data Processing, Design
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FitzGerald, Patrick J.; Buie, Tim; Cuales, Michael – Meridian, 1998
Introduces a vision for how a multimedia learning system might work, and describes the design parameters involved in developing the EyeCue System, a large-scale interdisciplinary research-and-development project under development at North Carolina State University. (AEF)
Descriptors: Computer Assisted Instruction, Computer System Design, Design Requirements, Educational Technology
Ideda, Masumi – 1972
Computer routines designed to produce various management and accounting reports required by the Southwest Regional Laboratory's (SWRL) Financial System are described. Input data requirements and output report formats are presented together with a discussion of the Financial Master File updating capabilities of the system. This document should be…
Descriptors: Accounting, Computer Programs, Data Processing, Design
Van Belle, Guy c. Jules; Soetaert, Ronald – 1998
This paper poses several questions as an introduction to examining educational technology and development. These include: "How Hard Is the Science?"; "How Human Are the Arts?"; "How Literate Are Martians?"; "From Data to Wisdom, Will the Real Hologram Stand Up?"; "From Wisdom to Creativity, Can I Have…
Descriptors: Design Requirements, Educational Development, Educational Technology, Educational Trends
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