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Milheim, William D. – Journal of Educational Technology Systems, 1996
Describes the purpose and benefits of interactivity in computer-based learning environments. Suggests strategies to assist instructional designers in effective utilization of interactivity within computer-based programs: providing comprehensive navigation options; using questions that require students to interact with the instructional material;…
Descriptors: Computer Assisted Instruction, Computer System Design, Designers, Educational Technology
Sugar, William A. – Educational Technology, 1999
Details myths that illustrate novice instructional designers' perspectives on usability sessions and their users. Then offers suggestions for integrating creativity and developing enhanced perspective-taking. Two tables list the myths and guidelines, and potential effects of usability-session guidelines on novice designers' myths are charted. (AEF)
Descriptors: Computer System Design, Design Requirements, Designers, Educational Technology
Peer reviewed Peer reviewed
Van Aalst, J. W.; And Others – Computers & Education, 1995
An interactive multimedia tutorial system that focuses on the "why" aspect of user interface design is described. The system contains a design exercise, three experts for guidance, and a user group that comments on the usability of the design. Testing results indicate that learners consider more possible solutions to design issues. (Author/AEF)
Descriptors: Computer Interfaces, Computer System Design, Design Preferences, Designers
Peer reviewed Peer reviewed
Lohr, L. L. – Computers in Human Behavior, 2000
Designing the instructional interface is a challenging endeavor requiring knowledge and skills in instructional and visual design, psychology, human-factors, ergonomic research, computer science, and editorial design. This paper describes the instructional interface, the challenges of its development, and an instructional systems approach to its…
Descriptors: Computer Graphics, Computer Interfaces, Computer System Design, Design Preferences
Finnegan, John; Griffin, Jeffrey A. – eTechNotes, 2000
Focuses on the pre-design questions that a Web site designer and client need to address. Discusses the why, who, what, where, and when phases of the Web site design process. Includes a Web Site Development Form to guide site designs through the first two stages of Web site development: specification and design. (AEF)
Descriptors: Computer Graphics, Computer Interfaces, Computer System Design, Design Preferences
Ackermann, Ernest; Hartman, Karen – eTechNotes, 2000
Presents technical issues, design considerations and resource sites to consider when designing a Web site. Discusses fonts; colors; screen resolutions; statement of purpose; audience; content; layout; size and number of images; spacing and emphasis; browser-supported features; grammar and spelling; revision/improvement; and testing. (AEF)
Descriptors: Computer Graphics, Computer Interfaces, Computer System Design, Design Preferences
Sonnenwald, Diane H.; Lievrouw, Leah A. – Proceedings of the ASIS Annual Meeting, 1991
Discussion of communication between designers and users of information systems focuses on a review of seven participatory design techniques in terms of the communication dimensions found in the Lievrouw and Finn communication systems model. Implications for the development of more effective and appropriate design models and methods are suggested.…
Descriptors: Communication (Thought Transfer), Computer Software, Computer System Design, Designers
Wang, Charles Xiaoxue – 2001
Almost every state is "imposing" academic standards. Helping students to meet those standards is a key task for teachers and school administrators, as well as instructional systems designers. Thus, instructional designers in the K-12 environments are facing the challenge of using appropriately and effectively academic standards in their…
Descriptors: Academic Standards, Computer System Design, Design Preferences, Design Requirements
Manning, Jamie – EContent, 2002
Managing a company's knowledge requires a different set of skills than are typically found in a corporate Web team. Chief among these is a "customer-obsessed" philosophy. The job of taking content, tools, and data and providing a platform that makes it meaningful is an inevitable next step for Web teams in the age of the new intranet.…
Descriptors: Computer System Design, Corporations, Design Preferences, Design Requirements
Peer reviewed Peer reviewed
Kensing, Finn; Simonsen, Jesper; Bodker, Keld – Human-Computer Interaction, 1998
Presents a conceptual framework and a coherent method for information-technology design in an organizational context within the participatory-design tradition. The MUST method, developed through projects in Danish and American organizations, is based on thorough participation with users and managers and combines the use of ethnographic techniques…
Descriptors: Computer System Design, Cooperative Programs, Designers, Ethnography
Knupfer, Nancy Nelson; Clark, Barbara I. – 1996
This paper addresses some of the challenges and dilemmas faced by two instructional designers as they incorporated visual imagery and audio components into the design of two distinct interactive multimedia products. Each instructional product was designed as a professional development seminar or series of instructional seminars for two distinctly…
Descriptors: Access to Education, Computer Graphics, Computer System Design, Content Analysis