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Randolph, Adriane B.; Raven, A. J. – Journal of Information Systems Education, 2022
Neuro-marketing, neuro-economics, and now the field of neuro-information systems (neuro-IS) is growing, and our students want to know more about it all. This paper presents the examination of the learning-needs of new entrants to the field of neuro-IS. The resulting elective course is targeted at IS undergraduate majors interested in learning…
Descriptors: Information Systems, Undergraduate Students, Majors (Students), Information Science Education
Seo, JooYoung; Richard, Gabriela T. – Information and Learning Sciences, 2021
Purpose: In response to the underexplored need for holistically inclusive makerspaces for learning, we put propose the "SCAFFOLD" framework, which considers equity, inclusion and accessibility in the design of spaces and activities for socioculturally diverse learners. Design/methodology/approach: This paper proposes a universal design…
Descriptors: Inclusion, Creative Activities, Guidelines, Student Diversity
Coleman, Mikki; Berge, Zane L. – Online Journal of Distance Learning Administration, 2018
The proliferation of the Internet, computers, and mobile devices means that students of all ages, socioeconomic statuses, geographical locations, and abilities have access to higher education institutions that were previously unavailable. As the population of the United States ages and the number of students with diagnosed disabilities grows,…
Descriptors: Access to Education, Online Courses, Best Practices, Inclusion
Supalo, Cary A. – Journal of Science Education for Students with Disabilities, 2015
This keynote address was delivered by Dr. Cary A. Supalo at the 2015 Training Workforce and Development and diversity conference which is one of the divisions that is part of NIH's general medical sciences. This conference was attended by over 500 program directors from all of the T32 sponsored projects in 2015. This presentation discussed the…
Descriptors: STEM Education, Inclusion, Disabilities, Equal Opportunities (Jobs)
More, Cori M.; Travers, Jason C. – Young Exceptional Children, 2013
Educational research will likely never be able to keep pace with technological innovation. It therefore will become increasingly important that early childhood professionals rely on existing knowledge to effectively evaluate
and integrate emerging technology in the natural environment rather than waiting for a broad platform of research to inform…
Descriptors: Preschool Children, Preschool Education, Computer Oriented Programs, Technology Integration
PACER Center, 2014
Parents of young children with disabilities are discovering that carefully selected computer software and mobile apps can provide many benefits such as improved self-esteem, a longer attention span, and inclusion among family and other children that help their children succeed at home and in school. PACER's Simon Technology Center (STC) can help…
Descriptors: Educational Technology, Technology Uses in Education, Young Children, Disabilities
Israel, Maya; Wherfel, Quentin M.; Pearson, Jamie; Shehab, Saadeddine; Tapia, Tanya – TEACHING Exceptional Children, 2015
This article's focus is on including computing and computational thinking in K-12 instruction within science, technology, engineering, and mathematics (STEM) education, and to provide that instruction in ways that promote access for students traditionally underrepresented in the STEM fields, such as students with disabilities. Providing computing…
Descriptors: Elementary Secondary Education, Disabilities, Student Empowerment, Computer Science Education
More, Cori M.; Hart, Juliet E. – TEACHING Exceptional Children, 2013
With the growing use of technology in today's schools, electronic IEP programs are being adopted by many school districts around the nation as part of special education service delivery. These programs provide a useful technology that can facilitate compliance with IDEA requirements in IEP development while concurrently lessening teacher paperwork…
Descriptors: Computer Software, Individualized Education Programs, Educational Technology, Computer Uses in Education
Godfrey, A. Jonathan R.; Loots, M. Theodor – Journal of Statistics Education, 2015
Blind students are bound to make up a very small part of the population most university lecturers will encounter during their careers. Research to date shows that good communication between staff and student improves the chances of a successful outcome for both parties. The research does show, however, that the exercise seems to be one of…
Descriptors: Blindness, Teacher Student Relationship, College Students, College Faculty
More, Cori M.; Hart Barnett, Juliet E. – Preventing School Failure, 2014
Many school districts have adopted commercially available software or templates for electronic Individualized Education Program (IEP) development. These programs have useful features that allow Individualized Education Programs to be electronically developed and reliably stored for each student. Although the program features are designed to…
Descriptors: Goal Orientation, Individualized Education Programs, Special Education, Special Education Teachers
Bouck, Emily C.; Meyer, Nancy K.; Satsangi, Rajiv; Savage, Melissa N.; Hunley, Megan – Preventing School Failure, 2015
Written expression is a neglected but critical component of education; yet, the writing process--from prewriting, to writing, and postwriting--is often an area of struggle for students with disabilities. One strategy to assist students with disabilities struggling with the writing process is the use of computer-based technology. This article…
Descriptors: Assistive Technology, Writing Strategies, Incidence, Computer Assisted Instruction
Kwon, Jungmin – Intervention in School and Clinic, 2012
Computer and video games have much in common with the strategies used in special education. Free resources for game development are becoming more widely available, so lay computer users, such as teachers and other practitioners, now have the capacity to develop games using a low budget and a little self-teaching. This article provides a guideline…
Descriptors: Educational Technology, Computer Games, Video Games, Teaching Methods
Powell, Allison; Roberts, Verena; Patrick, Susan – International Association for K-12 Online Learning, 2015
Our country has been trying to address the graduation crisis in many ways. We are seeing the impact of the efforts to improve graduation rates over the past twenty years including agreement among states to implement a common cohort-based graduation rate, research-based efforts to improve the transition to 9th grade, increased academic and social…
Descriptors: Electronic Learning, Blended Learning, Graduation, Graduation Rate
Blood, Erika; Gulchak, Daniel – Intervention in School and Clinic, 2013
Student response systems, often called clickers, have become more popular and visible in the K-12 classroom in recent years. There are numerous competing systems on the market, but all perform the same function: to allow the student to use a small hand-held device (i.e., a clicker), or even web browsers on laptops or mobile phones, to respond to…
Descriptors: Technology Uses in Education, Audience Response Systems, Handheld Devices, Feedback (Response)
Murphy, Patti – Exceptional Parent, 2011
The author shares the story of Megan Fry of The Woodlands, Texas, a pioneer among young artists with disabilities. Megan wanted to enter the Montgomery County Beatification Association's (MCBA) 2010 Arbor Day poster contest, but the rules prohibited computer-based art. That posed a dilemma because cerebral palsy prevents Megan from speaking and…
Descriptors: Augmentative and Alternative Communication, Eye Movements, Cerebral Palsy, Grade 5