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Smiley, Sarah L. – Journal of Geography, 2017
The reality show "The Amazing Race" serves as a useful text for the cultural geography classroom. As competitors travel the world, they complete challenging tasks designed to be both educational and entertaining. Audiences see actual images from destinations around the world and learn about the unique cultures of these places. They also…
Descriptors: Human Geography, Geography Instruction, Programming (Broadcast), Television
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Crook, Brittani – Communication Teacher, 2014
A desired outcome of teaching intercultural communication is cultivating an understanding and awareness of different cultural values while attempting to increase intercultural communication competence within our students. Goals of teaching intercultural communication include assisting students in recognizing, accepting, and appreciating cultural…
Descriptors: Intercultural Communication, Television, Programming (Broadcast), Ethnocentrism
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Derby, John – Art Education, 2013
In this article, John Derby examines "The Colbert Report" as a complex visual culture phenomenon that is highly relevant to young art learners, and offers curricular strategies that build on the show's Web content (www.colbertnation.com). As media studies scholar Baym (2010) has argued, "The Colbert Report" represents a…
Descriptors: Programming (Broadcast), Television, Art Education, Secondary Education
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Andrews, Urkovia – Communication Teacher, 2013
The purpose of this exercise is to get students to relay and connect with the impact of ethics on public relations research. Students will begin to realize and analyze how their personal ethics influence their professional ethics choices. This is conceptualized through the completion of the Collaborative Institutional Training Initiative (CITI)…
Descriptors: Television, Programming (Broadcast), Ethics, Research
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Majgaard, Gunver – Electronic Journal of e-Learning, 2014
A group of first-semester engineering students participated in a game design course. The aim of the course was to learn how to design computer games and programming skills by creating their own games, thereby applying their game-playing experiences to gain knowledge about game design. The aim was for students to develop a more critically…
Descriptors: Design, Computer Games, Programming, Computer Science Education
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Bloch, Janel – Business Communication Quarterly, 2011
Because of its potential for humor and drama, job interviewing is frequently portrayed on television. This article discusses how scenes from popular television series such as "Everybody Loves Raymond," "Friends," and "The Mary Tyler Moore Show" can be used to teach effective job interview skills in business communication courses. Television…
Descriptors: Business Communication, Discussion, Employment Interviews, Gender Issues