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Morena, Matthew A.; Smith, Michael D. – PRIMUS, 2023
The Euclidean Discus Toss is an active and tactile learning activity that models the extended Euclidean algorithm with a frisbee relay. The extended Euclidean algorithm involves both iterative and recursive programming and is regularly taught throughout the mathematics and computer science curricula. The Euclidean Discus Toss invites students to…
Descriptors: Active Learning, Algorithms, Educational Objectives, Mathematics Skills
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Murphy, Michael J.; And Others – Simulation and Games, 1982
Describes NEGOTIATE, an interactive computer model that synthesizes bargaining theories into algorithmic functions capable of simulating complex labor relations. The models employed in the simulation, the instructional dimension of NEGOTIATE, and various applications of the game are discussed. A seven-item reference list is included. (Author/JL)
Descriptors: Algorithms, Collective Bargaining, Computer Oriented Programs, Decision Making