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Showing 1 to 15 of 34 results Save | Export
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Bingham, Mindy – Childhood Education, 2023
While the author can see many ways that artificial intelligence can be used as an adult, a professional, and a business owner, she also realized what it was going to do for children who are learning their basic skills, such as how to write, how to work with numbers, how to think for themselves, and how to make considered choices. What would this…
Descriptors: Artificial Intelligence, Technology Uses in Education, Children, Cognitive Development
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Nguyen, Kim V.; Tansan, Merve; Newcombe, Nora S. – Journal of Cognition and Development, 2023
Research on spatial navigation is essential to understanding how mobile species adapt to their environments. Such research increasingly uses virtual environments (VEs) because, although VE has drawbacks, it allows for standardization of procedures, precision in measuring behaviors, ease in introducing variation, and cross-investigator…
Descriptors: Computer Simulation, Spatial Ability, Navigation, Research Methodology
Kolb, Liz – Educational Leadership, 2019
Many school leaders feel pressure to encourage teachers to integrate technology, yet they do not have a strong conceptual framework of how technology should be integrated. Kolb offers up her open-source Triple E Framework, a tool that helps administrators ask smart questions about how technology is being integrated into learning. Three key…
Descriptors: Educational Technology, Technology Uses in Education, Technology Integration, Teaching Methods
Wartella, Ellen, Ed. – Society for Research in Child Development, 2019
The effects of using interactive media have been well studied among young children and adolescents but remain understudied for middle childhood (ages 6-12 years). Children and youth of this age comprise much of the pre-adult population that uses digital games and apps. The Every Student Succeeds Act says that states must give students access to…
Descriptors: Children, Preadolescents, Video Games, Computer Oriented Programs
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Paul, Peter V. – American Annals of the Deaf, 2018
The through-the-air mode is the "real engine" for thought and communication, and that on which secondary representations such as print or Braille are based. This should not be construed as an either-or; it is important to develop high levels of thought in both through-the- air and the corresponding secondary (or captured) modes. It is…
Descriptors: Deafness, Hearing Impairments, Literacy, Printed Materials
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He, Kekang – Lecture Notes in Educational Technology, 2016
This book proposes a new theory on children's thinking (cognitive) development. According to this theory, the stages of said development should be divided into four stages: first, the stage of animalistic thinking (birth--before possessing basic language ability); second, the stage of elementary thinking (beginning to possess basic language…
Descriptors: Cognitive Development, Child Development, Thinking Skills, Chinese
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Ginsburg, Herbert P. – Journal of Mathematics Education at Teachers College, 2014
This paper offers an account of what early mathematics education could look like in an age of young digital natives. Each "Tubby," as the tablets are called, presents Nicole (our generic little child) with stimulating mathematics microworlds, from which, beginning at age 3, she can learn basic math concepts, as well as methods of…
Descriptors: Mathematics, Mathematics Instruction, Mathematics Education, Mathematical Concepts
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Wang, Minjuan; Shen, Ruimin – British Journal of Educational Technology, 2012
The demands of an increasingly knowledge-based society and the dramatic advances in mobile phone technology are combining to spur the growth of mobile learning (mLearning). However, for mLearning to attain its full potential, it is essential to develop pedagogy and instructional design tailored to the needs of this new learning environment. At…
Descriptors: Electronic Learning, Learning Theories, Instructional Design, Guidelines
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Fantozzi, Victoria B. – Young Children, 2012
VoiceThread is a website that allows users to create multimedia slideshows, or "threads," and then open these threads to other users for commentary or collaboration. This article shares the experiences of one multiage (3- to 5-year-olds) preschool classroom's use of VoiceThread. The purpose of the article is to introduce early childhood educators…
Descriptors: Early Childhood Education, Social Development, Young Children, Web Sites
Schachter, Ron – District Administration, 2012
For generations, teachers in the early elementary years have urged their young pupils to use their brains. They're still offering the same encouragement, but nowadays they can know even more about what they're talking about. Recent advances in neuroscience--from detailed scans of the brain to ongoing research on teaching methods that increase…
Descriptors: Teaching Methods, Brain, Cognitive Development, Learning Readiness
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Bagarukayo, Emily; Weide, Theo; Meijden, Henny – International Journal of Education and Development using Information and Communication Technology, 2012
This paper proposes an innovative idea for providing affordable, sustainable, and meaningful education for students in Least Developed Countries (LDCs). The authors show how a Digital Learning Environment (DLE) can play a central role in community development. The authors develop and validate an approach for introduction of an ICT education…
Descriptors: Teaching Methods, Educational Technology, Technology Uses in Education, Developing Nations
Graber, Diana – Journal of Media Literacy Education, 2012
The digital world is full of both possibility and peril, with rules of engagement being hashed out as we go. While schools are still "hesitant to embrace new technologies as a backlash from the significant, and largely ineffectual, investment in classroom computers as an instructional panacea during in the mid-1990's" (Collins and Halverson 2009),…
Descriptors: Educational Technology, Media Literacy, Ethics, Sensory Experience
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Wolfe, Sylvia; Flewitt, Rosie – Cambridge Journal of Education, 2010
This paper discusses concepts of learning through "collaborative multimodal dialogue". It draws on an ESRC-funded study (RES-000-22-2451) investigating 3- and 4-year-old children's encounters with literacy as they engage with a range of printed and digital technologies at home and in a nursery. The study goes beyond analysis of spoken language,…
Descriptors: Preschool Children, Learning Processes, Emergent Literacy, Metacognition
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Laureano-Cruces, Ana Lilia; Ramirez-Rodriguez, Javier; Mora-Torres, Martha; de Arriaga, Fernando; Escarela-Perez, Rafael – Interactive Learning Environments, 2010
In this paper behavior during the teaching-learning process is modeled by means of a fuzzy cognitive map. The elements used to model such behavior are part of a generic didactic model, which emphasizes the use of cognitive and operative strategies as part of the student-tutor interaction. Examples of possible initial scenarios for the…
Descriptors: Cognitive Mapping, Educational Technology, Teaching Methods, Cognitive Development
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Dimitracopoulou, Angelique – Technology, Instruction, Cognition and Learning, 2009
Computer based Interaction Analysis (IA) for the support of the participants' self-regulation in technology based learning activities (individualised or social) is a new direction of research that has emerged during the last years. Its main purpose is to offer a cognitive and metacognitive support to learning environment participants (e.g.…
Descriptors: Self Management, Educational Technology, Technology Uses in Education, Behavior
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