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Younglong Kim; Ayodeji Ibukun; Thanh Do; Sarinporn Chaivisit – Distance Learning, 2023
This study uses educational technology tools to create a multimedia book to foster English learning skills as a second language for young Korean students based on the multimedia learning principle. According to multimedia learning theory (Clark & Mayer, 2011), students learn better with multimedia materials than text alone; multimedia…
Descriptors: Educational Technology, Language Skills, English (Second Language), Foreign Countries
Shusen Chen; Jared Rossberg; Jeremiah Brown; Gabriel Reed; Nathan Todd; Allyson Yu; Steven A. Fleming; Daniel H. Ess – Journal of Chemical Education, 2023
Organic reaction trajectories show atomic motion and molecular reorganization of reactants during a single product-forming collision. iORA is a free (available from the Apple App Store), easy to use, highly interactive iPhone application that provides on-the-fly 3Drendering of organic reaction trajectories calculated with density functional theory…
Descriptors: Science Education, Scientific Concepts, Organic Chemistry, Web Sites
Ibrahim Halil Topal – Technology in Language Teaching & Learning, 2025
Technological advancements have not only introduced new tools for language education but also tailored apps and resources for specific language skills. These include mobile apps (e.g., "Drops: Language Learning Games" for vocabulary), websites (e.g., "SpanishDict" for Spanish dictionary and grammar), and reference tools (e.g.,…
Descriptors: Multimedia Materials, Second Language Learning, Databases, Vocabulary Development
Thomas Anthony Chun Hun Chan; Jason Man-Bo Ho; Michael Tom – RELC Journal: A Journal of Language Teaching and Research, 2024
To create a more collaborative and communicative learning environment, digital tools are often looked to as possible solutions. Miro, an online whiteboard, is one such tool that allows students to easily share ideas and exchange information using a range of different media. Its strengths are its ability to allow real-time sharing and creation of…
Descriptors: Learning Management Systems, Electronic Learning, Educational Technology, Cooperative Learning
Justin D. Dvorak; Frank R. Boutsen – Journal of Speech, Language, and Hearing Research, 2024
Purpose: Collaboration in the field of speech-language pathology occurs across a variety of digital devices and can entail the usage of multiple software tools, systems, file formats, and even programming languages. Unfortunately, gaps between the laboratory, clinic, and classroom can emerge in part because of siloing of data and workflows, as…
Descriptors: Speech Language Pathology, Web Sites, Web 2.0 Technologies, Consortia
Annalisa L. Raymer – Commission for International Adult Education, 2023
Digital storytelling (DST) dovetails well with facilitative teaching and is frequently lauded as an avenue to positive outcomes within and outside of educational institutions. Ascribed results include empowering marginalized voices, building community and fostering engagement, deepening cultural identity and understanding, engendering empathy, and…
Descriptors: Teaching Methods, Story Telling, Educational Technology, Educational Philosophy
National Center on Accessible Educational Materials, 2023
This guide addresses the challenge of inaccessible digital learning resources by providing K-12 education stakeholders with actionable information about EPUB, a digital file format. EPUB is a widely adopted format for many digital books and is specifically designed to display text, audio, images and, in some cases, video in a manner usable by all…
Descriptors: Electronic Publishing, Elementary Secondary Education, Instructional Materials, Guidelines
Shannon J. Saluga; Hannah Peacock; Daniel D. Seith; Casadora C. A. Boone; Yasamin Fazeli; Rebecca Mai Huynh; Jinyu Luo; Zane Naghi; Renée D. Link – Journal of Chemical Education, 2022
Remote delivery approaches to laboratory courses in the response to the COVID-19 pandemic have included a spectrum spanning passive options such as providing students with prerecorded videos of experiments to replacing in-person laboratory experiences with immersive virtual reality environments. While interactive activities that require students…
Descriptors: Organic Chemistry, Science Laboratories, Game Based Learning, Distance Education
Vaughn, Michael Patrick; Leon, Dezhane – Teaching Sociology, 2021
How can sociology instructors provide high-quality education in the sociology of sexualities that captures both the increasing need for digital pedagogical tools and sociology's continued drive for theoretically rich course content? We present digital storytelling as a highly adaptable instructional tool that is appropriate for a range of…
Descriptors: Sociology, Sexuality, Educational Technology, Technology Uses in Education
Revelle, Carol; Wilson-Youngblood, Audrey; Schneider, Christine – English in Texas, 2020
Teaching with digital resources can seem overwhelming. Teachers and students sometimes struggle to use online materials, but potential solutions can be found in federated databases and curated eBook collections specially chosen for Texas teachers and students. This article assists educators as they locate and use TEKS-aligned digital resources and…
Descriptors: Access to Computers, Educational Technology, Technology Uses in Education, Technology Integration
Harris, Heidi S.; Greer, Michael – Journal of Technical Writing and Communication, 2021
Teaching and composing with multimedia humanizes online technical writing and communication classes. However, students do not always see the connection between multimedia instructional materials, multimedia assignments, and the course learning outcomes. Purposeful pedagogy-driven course design uses multimedia instructional materials to connect…
Descriptors: Multimedia Instruction, Multimedia Materials, Electronic Learning, Distance Education
Reyna, Jorge; Hanham, Jose; Meier, Peter Charles – E-Learning and Digital Media, 2018
Across a broad range of subjects in higher education institutions, students are required to complete assessment tasks that involve the production of digital artefacts. Examples include podcasts, digital stories, animations, video and blended media. To produce effective digital artefacts, one must be digitally literate. This requires a certain set…
Descriptors: Technological Literacy, Media Literacy, Multimedia Materials, Electronic Publishing
Bernier, Andrew; Fowler, Rick H. – Afterschool Matters, 2020
The education landscape, both in and out of school, has shifted dramatically, during the COVID-19 pandemic, to digital learning. This shift has compounded the need for digital media literacy, a wide-ranging and often-changing concept that encompasses the competence to use technical equipment, intelligently consume and process information, and…
Descriptors: COVID-19, Pandemics, School Closing, Online Courses
Hobbs, Renee – International Journal of Information and Communication Technology Education, 2016
Digital learning is being transformed by changes in copyright law. This article discusses the author's personal journey as a copyright education activist through two rounds of rulemaking proceedings before the Copyright Office concerning the anti-circumvention provisions of one part of the copyright law, the Digital Millennium Copyright Act…
Descriptors: Copyrights, Activism, Elementary Secondary Education, Electronic Libraries
Shepley, Collin; Lane, Justin D.; Ayres, Kevin; Douglas, Karen H. – Young Exceptional Children, 2017
The Assistive Technology Act of 2004 (29 U.S.C. Sec 2202(2)) defines AT as "any item, piece of equipment, or product system, whether acquired commercially, modified, or customized, that is used to increase, maintain, or improve functional capabilities of individuals with disabilities." Instructional Technology (IT), a term not…
Descriptors: Assistive Technology, Educational Technology, Equal Education, Disabilities