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Bahari, Akbar – Interactive Learning Environments, 2023
Second language teaching approaches that were originally proposed for classroom context are used for blended learning context as well as distance learning contexts regardless of their fundamental differences in terms of applicability, accessibility, objectives, designs and theoretical bases. Such theoretical and practical incompatibilities served…
Descriptors: Computer Assisted Instruction, Cooperative Learning, Second Language Learning, English (Second Language)
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Reis, Helena Macedo; Alvares, Danilo; Jaques, Patrícia A.; Isotani, Seiji – Informatics in Education, 2021
Emotions can influence cognitive development and are key elements to the teaching-learning process. Positive emotions (e.g., engagement) can improve the ability to solve problems, store information, and make decisions. On the other hand, negative emotions (e.g., boredom) reduce the capacity to process information at a deeper level, preventing…
Descriptors: Emotional Response, Teaching Methods, Algebra, Mathematics Instruction
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Arguel, Amaël; Lockyer, Lori; Kennedy, Gregor; Lodge, Jason M.; Pachman, Mariya – Interactive Learning Environments, 2019
Emotions play a significant part in students' learning experiences within complex educational environments. However, the impact of emotional experiences on effective learning is not straightforward. For example, being confused during learning may be perceived as an adverse event. There is, however, considerable research evidence suggesting that…
Descriptors: Emotional Response, Self Management, Educational Technology, Technology Uses in Education
Rees, Amanda; Harwood, Marlena; Praley, Maggie; Wee, Bryan; Duster, Thomas – Geography Teacher, 2022
Space is the product of spatial and social relations (Massey 2005). Educators are constantly moving in and out of physical or virtual spaces in classrooms. In geography education particularly, space is integral to teaching and learning. For example, students situate spatial knowledge within social contexts to make sense of geographical concepts…
Descriptors: COVID-19, Pandemics, Geography, Electronic Learning
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Douse, Mike; Uys, Philip – Educational Planning, 2018
Numerous and ingenious ICT devices and systems are being applied at various locations across the educational landscape, often with interesting consequences. Such piecemeal, add-on approaches are, however, increasingly inadequate and progressively inappropriate. Given that digitisation has profoundly transformed both the objectives of education and…
Descriptors: Educational Planning, Educational Technology, Technology Uses in Education, Economic Factors
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Howard, Sarah K.; Gigliotti, Amanda – Education and Information Technologies, 2016
Risk is an integral part of change. Technology-related change in teachers' practice is guided by confidence engaging in and beliefs about integration. However, it is also affected by how teachers feel about taking risks, experimenting and change. This paper presents a theoretical framework of affect and emotion to understand how teachers…
Descriptors: Teaching Experience, Risk, Technology Integration, Technological Advancement
Steiner-Adair, Catherine – Independent School, 2015
Catherine Steiner-Adair, clinical psychologist, has consulted for more than 350 independent and public schools, parents, and students, on a wide range of topics related to strengthening children's social and emotional development, shaping school culture, and deepening parents' connections to their children. Four years ago, she was able to collect…
Descriptors: Technology Uses in Education, Educational Technology, Mental Health, Psychological Patterns
Kim, Beaumie; Kim, Mi Song – Educational Technology, 2010
Learning is a social activity, which requires interactions with the environment, tools, people, and also ourselves (e.g., our previous experiences). Each interaction provides different meanings to learners, and the associated emotion affects their learning and performance. With the premise that emotion and cognition are distributed, the authors…
Descriptors: Instructional Design, Paleontology, Ecology, Games
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Chuah, Kee Man; Chen, Chwen Jen; Teh, Chee Siong – Themes in Science and Technology Education, 2008
In recent years, the application of virtual reality (VR) technology in education is rapidly gaining momentum. The educational benefits offered by such technology have prompted many educators as well as instructional designers to investigate ways to create effective and engaging VR learning. Instructional designers have examined widely the…
Descriptors: Instructional Design, Computer Simulation, Web Based Instruction, Educational Environment
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Churchill, Daniel – Educational Media International, 2005
In spite of all the attention that the concept of learning objects has received in the education community, it remains poorly defined. This paper attempts to explore what may be a learning object other than some computer file catalogued in a digital library for reuse. Any debate about what a learning object may be is premature without a general…
Descriptors: Learning Activities, Educational Resources, Courseware, Course Content