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Tare, Medha; Rood, Elizabeth – Joan Ganz Cooney Center at Sesame Workshop, 2023
Virtual, mixed, and augmented reality, termed "extended reality," or XR, have great potential for classroom-based learning. Yet many questions about the use and widespread adoption of these emerging technologies remain. To share insights, opportunities, and challenges, the Joan Ganz Cooney Center at Sesame Workshop and the XR Association…
Descriptors: Secondary Education, Educational Technology, Technology Uses in Education, Computer Simulation
Sweeney, Sara K.; Newbill, Phyllis; Ogle, Todd; Terry, Krista – TechTrends: Linking Research and Practice to Improve Learning, 2018
The authors explore how 3D visualizations of historical sites can be used as pedagogical tools to support historical empathy. They provide three visualizations created by a team at Virginia Tech as examples. They discuss virtual environments and how the digital restoration process is applied. They also define historical empathy, explain why it is…
Descriptors: Computer Simulation, Visualization, Empathy, Historic Sites
Zuiderveld, Sanny – Childhood Education, 2020
Content education is becoming less important than teaching children to understand and empathize with diverse individuals, thus supporting their ability to fully understand the context of challenges affecting the world and collaborate on solutions.
Descriptors: Global Approach, Consciousness Raising, Diversity, Empathy
Viswanathan, Madhu; Sreekumar, Arun; Duncan, Ronald; Cai, Sophy – Journal of Teaching in International Business, 2022
We describe lessons learned from one-and-a-half decades of global virtual immersion practices in subsistence marketplaces, and explore implications for international business teaching and learning in the post-pandemic world. Global virtual immersion refers to bottom-up learning experiences, typically in contexts much different than what we may be…
Descriptors: Empathy, Computer Simulation, Learning Processes, Distance Education
Johnson, Christopher D. L. – Teaching Theology & Religion, 2018
The advent of relatively inexpensive 360-degree cameras and virtual reality (VR) headsets brings new possibilities to the study of religion by allowing students to become virtually immersed in distant religious environments at very little cost. These tools can serve as the basis for assignments that help to engage students and meet core learning…
Descriptors: Religious Education, Computer Simulation, Video Technology, Assignments
Patricia Arnold; Swapna Kumar – International Journal of Designs for Learning, 2021
"Social Europe Days" is a collaborative four-day international seminar held yearly near Brussels, Belgium, by a network of ten European universities from eight different countries. Due to the COVID-19 pandemic, the seminar had to be offered virtually and redesigned. The final design included synchronous and asynchronous activities,…
Descriptors: Computer Simulation, International Cooperation, Seminars, Networks
Dolcini, Grace; Phelps, Grit Matthias – Research-publishing.net, 2022
Globalization and the digitalization of our lives have made it impossible to avoid (inter)cultural encounters. In the traditional classroom environment, students are expected to juggle a myriad of choices almost simultaneously. Factors like grammar, pronunciation, word choice, etc. are all important assessment factors to consider when looking at…
Descriptors: Intercultural Communication, Communicative Competence (Languages), Instructional Design, Personal Autonomy
Paracha, Samiullah; Hall, Lynne; Clawson, Kathy; Mitsche, Nicole – International Journal of Virtual and Personal Learning Environments, 2020
Virtual environments have the potential to be an important teaching tool for emotionally sensitive issues capable of producing a sense of presence, perspective-taking and introspection in users in a risk-free, rapid feedback experience. In designing such experiences, it is essential that users are regularly engaged in a collaborative design…
Descriptors: Computer Simulation, Emotional Development, Social Development, Empathy
Cole, Anne; Berge, Zane L. – Journal of Educational Technology, 2009
Corporate training professionals led the explosion of e-learning solutions in the 1990s. Yet in 2008, as new generations of technology-savvy, computer games-oriented employees are entering the workforce, corporate training departments are far behind universities in exploring the use of virtual worlds like Second Life or Protosphere as platforms…
Descriptors: Corporate Education, Training, Electronic Learning, Computer Assisted Instruction
Smith, Thomas M.; VanderVeen, Steve – Christian Higher Education, 2008
We motivate and develop a theoretical framework for creating a distinctive Christian undergraduate management program that is directed toward providing (a) the necessary intellectual characteristics to do "well" and (b) the necessary emotional characteristics to do "good." This framework consists of seven propositions that connect the learning…
Descriptors: Undergraduate Study, Business Administration Education, Christianity, Beliefs
Stover, William James – Journal of Political Science Education, 2005
What pass for the study of international relations is often more an examination of foreign affairs, transnational interaction from ethnocentric perspectives. Many analysts accept the assumptions and values of their own political culture, then superimpose them on other nations. If another state does not act in accordance with those values, its…
Descriptors: International Relations, Interaction, Foreign Countries, Empathy