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Showing 1 to 15 of 93 results Save | Export
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Christensen, Brad – Technology and Engineering Teacher, 2021
The value of doing projects as a vehicle for instruction has been integral to technology and engineering classes for decades. With the increased emphasis on STEM, project-based learning is becoming more popular with all teachers. Realistically, classrooms can be limited, however, in the tools, materials, and processes needed for project-based…
Descriptors: STEM Education, Art Education, Student Projects, Active Learning
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Arreola, Anaiss; Ganim, Katherine R. – Journal of Science Education for Students with Disabilities, 2021
When you don't have a hand, what could you have instead? This article introduces the impact of inviting youth with disabilities to learn tools and technology to design their own solutions and advocate for their own future. This approach to programming is rooted in a mindset of designing WITH, not FOR. Not only are design outcomes improved when…
Descriptors: Empowerment, Youth Programs, Students with Disabilities, Design
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Zhang Huiyu; Linda Fang – International Journal of Designs for Learning, 2021
Biostatistics is a second-year subject taken by Biomedical Engineering Diploma students in Temasek Polytechnic, Singapore. Gamification elements, referenced from the popular "Pokémon GO," were infused into a suite of activities. The purpose was to engage and sustain the interest of students while facilitating the successful execution of…
Descriptors: Game Based Learning, Computer Games, Active Learning, Student Projects
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Cosgrove, Thomas; O'Reilly, John – European Journal of Engineering Education, 2020
Engineering education is appropriately concerned with technical problem solving. However, the philosophical tradition has periodically asserted that technical rationality is but one mode of rationality. Informed by experience in both design practice and engineering education the authors agree with Donald Schön that professional artistry is an…
Descriptors: Epistemology, Engineering Education, Outcomes of Education, Creativity
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Lowry, Anne – Science and Children, 2019
This article describes a preschool art project in which students participated in the month long arts festival in Reno Nevada. Using the engineering design process, students imagined, brainstormed, made lists of materials, tested, designed and modified their design of a illuminated Chinese lantern.
Descriptors: Art Activities, Science Instruction, Engineering, Design
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Liu, Connie – Childhood Education, 2019
STEM education is an easily identified area of innovation in the education field. The most significant innovation for our students' lives, however, is ensuring that these technology-based programs are providing opportunities for students to engage with the world in meaningful ways and to recognize how they can contribute to positive…
Descriptors: STEM Education, Educational Innovation, Educational Technology, Technology Uses in Education
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Sedaghat, Ahmad; Al Shalabi, Ammar; Eilaghi, Armin; Assad, M. El Haj – Journal of Problem Based Learning in Higher Education, 2018
A useful project is identified for the semester-four diploma students in their final workshop of mechanical engineering program in the school of engineering at Australian college of Kuwait (ACK). ACK is putting significant emphasis in project based learning (PBL) and is developing new courses for both diploma and degree programs according to PBL…
Descriptors: Engineering Education, Engineering, Design, Workshops
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Omar, Hanafy M. – European Journal of Engineering Education, 2018
Systems dynamics and automatic control is classified as one of the toughest courses in the college of engineering at Qassim University according to the statistical analysis of the final grades. This motivated us to think about a new approach to teach this course by extending the design term project to include experimental part beside the…
Descriptors: Foreign Countries, Engineering Education, Mathematical Models, Teaching Methods
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Gunter, Devon – Mathematics Teacher, 2016
It is no easy feat to engage young people with abstract material as well as push them to greater depths of understanding. Add in the extra pressures of curriculum expectations and standards and the problem is exacerbated. Projects designed around standards and having multiple entry points clearly offer students the best opportunity to engage with…
Descriptors: Algebra, Calculus, Student Projects, Motion
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Sababha, Belal H.; Alqudah, Yazan A.; Abualbasal, Abdelraheem; AlQaralleh, Esam A. – EURASIA Journal of Mathematics, Science & Technology Education, 2016
Exposing engineering students during their education to real-world problems and giving them the chance to apply what they learn in the classroom is a vital element of engineering education. The Embedded Systems course at Princess Sumaya University for Technology (PSUT) is one of the main courses that bridge the gap between theoretical electrical…
Descriptors: Active Learning, Student Projects, Engineering Education, Foreign Countries
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Tofel-Grehl, Colby; Fields, Deborah – Science Teacher, 2015
Electronic textiles (e-textiles)--fabrics embedded with electrical or electronic components--offer a new model for teaching this content. E-textiles also engage students in programming and engineering design through nontraditional projects and materials. This article describes a four-week electricity curriculum using three e-textiles projects that…
Descriptors: Science Instruction, Textiles Instruction, Teaching Methods, Electronic Learning
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Helme, Anne – Primary Science, 2012
With many funding schemes around, a teacher needs to choose the one that suits the type of project he/she wants to do. Look carefully at the eligibility and judging criteria as this is what the applications will be assessed on. All the schemes mentioned here are open to primary schools, but some may need to involve other people as well. Some…
Descriptors: Misconceptions, Elementary Schools, Engineering, Science Activities
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Ng, Vincent; Tang, Zoe – Electronic Journal of e-Learning, 2012
In teaching software engineering, it is often interesting to introduce real life scenarios for students to experience and to learn how to collect information from respective clients. The ideal arrangement is to have some real clients willing to spend time to provide their ideas of a target system through interviews. However, this arrangement…
Descriptors: Student Projects, Computer Software, Computer Interfaces, Engineering
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Lamar, D. G.; Miaja, P. F.; Arias, M.; Rodriguez, A.; Rodriguez, M.; Vazquez, A.; Hernando, M. M.; Sebastian, J. – IEEE Transactions on Education, 2012
This paper presents the introduction of problem-based learning (PBL) in a power electronics course at the University of Oviedo, Gijon, Spain, by means of two practical projects: the design and construction of a switching-mode power supply (SMPS) prototype and the static study of a dc-dc converter topology. The goal of this innovation was for…
Descriptors: Student Projects, Problem Based Learning, Active Learning, Foreign Countries
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Younis, M. Bani; Tutunji, T. – European Journal of Engineering Education, 2012
Reverse engineering (RE) is the process of testing and analysing a system or a device in order to identify, understand and document its functionality. RE is an efficient tool in industrial benchmarking where competitors' products are dissected and evaluated for performance and costs. RE can play an important role in the re-configuration and…
Descriptors: Engineering Education, Student Projects, Engineering, Foreign Countries
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