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Daer, Alice J. – E-Learning and Digital Media, 2010
This article explicates the ways that developers working at an independent game company in New York City organized their development process around a deep concern for how players make meaning from their games. Two designers' descriptions of their processes are used to illustrate the company's commitment to developing games that invite…
Descriptors: Video Games, Computer Software, Computer Assisted Design, Evaluation Methods
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Sanna, A.; Lamberti, F.; Paravati, G.; Demartini, C. – IEEE Transactions on Learning Technologies, 2012
Computer-based assessment of exams provides teachers and students with two main benefits: fairness and effectiveness in the evaluation process. This paper proposes a fully automatic evaluation tool for the Graphic and Virtual Design (GVD) curriculum at the First School of Architecture of the Politecnico di Torino, Italy. In particular, the tool is…
Descriptors: Foreign Countries, Open Source Technology, Computer Assisted Testing, Computer Graphics
Vendlinski, Terry P.; Niemi, David; Wang, Jia; Monempour, Sara – National Center for Research on Evaluation, Standards, and Student Testing (CRESST), 2008
This report describes a web-based assessment design tool, the Assessment Design and Delivery System (ADDS), that provides teachers both a structure and the resources required to develop and use quality assessments. The tool is applicable across subject domains. The heart of the ADDS is an assessment design workspace that allows teachers to…
Descriptors: Student Evaluation, Formative Evaluation, Information Technology, Evaluation Methods
Campbell, J. Olin; Gibbons, Andrew S. – Journal of Instruction Delivery Systems, 1994
Discusses the use of simulations in education and suggests ways in which they can be made more cost effective. Highlights include electronic performance support systems; smart tools; examples of the use of simulations in an electronics laboratory and for interpersonal problem-solving skills; and computer-aided instructional design. (Contains 11…
Descriptors: Authoring Aids (Programming), Computer Assisted Design, Cost Effectiveness, Electronics
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Ringholz, David – Technology Teacher, 2005
M.A.S.H. mnemonic is a useful framework for generating, tracking, and objectively evaluating innovative ideas. M.A.S.H. expresses the fundamental components of successful design; Mechanics, Aesthetics, Sustainability, and Human Factors. These essential elements are often underdeveloped in student design concepts and subsequently require bolstering…
Descriptors: Technology Education, Mechanics (Process), Aesthetics, Evaluation Methods
Farmer, Lesley S. J. – Book Report, 1997
Explores the concept of outcomes-based education using authentic assessment. Highlights implications for information literacy using the following electronic products: newspaper or magazine simulation, videotape production, computer-aided design (CAD), multimedia presentation, and Web page publication. Suggests ways to integrate assessment in the…
Descriptors: Academic Standards, Computer Assisted Design, Computer Literacy, Computer Simulation
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Hopkins, Teresa; Thomas, Andrew; Bailey, Mike – Information Services & Use, 1998
Describes the production of computer-based resources for students of textiles and engineering in the United Kingdom. Highlights include funding by the Teaching and Learning Technology Programme (TLTP), courseware author/subject expert interaction, usage test and evaluation, authoring software, graphics, computer-aided design simulation, self-test…
Descriptors: Authoring Aids (Programming), Computer Assisted Design, Computer Assisted Testing, Computer Graphics