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Sintonen, Sara – British Journal of Educational Technology, 2020
The article seeks to develop a better understanding of the contribution of materiality in a discourse between a creator (content producer) and an interface, dealing with analogue and digital artefacts. Focus is in the materiality of the two different art-creation learning processes, acrylic painting and digital painting. The objective of this…
Descriptors: Art Activities, Creative Activities, Art Materials, Paper (Material)
Barbosa, Jorge; Barbosa, Debora; Rabello, Solon – International Journal on E-Learning, 2016
Use of mobile devices and widespread adoption of wireless networks have enabled the emergence of Ubiquitous Computing. Application of this technology to improving education strategies gave rise to Ubiquitous e-Learning, also known as Ubiquitous Learning. There are several approaches to organizing ubiquitous learning environments, but most of them…
Descriptors: Foreign Countries, Electronic Learning, Models, Cooperative Learning
Curtis, Jeremy – School Science Review, 2012
Gravity affects everything we do. Only in very recent years have we been able to carry out experiments in orbit around the Earth and see for the first time how things behave in its absence. This has allowed us to understand fundamental processes better and to design new materials using this knowledge. (Contains 6 figures.)
Descriptors: Technology Education, Learning Processes, Experiments, Physics
Majgaard, Gunver – Electronic Journal of e-Learning, 2014
A group of first-semester engineering students participated in a game design course. The aim of the course was to learn how to design computer games and programming skills by creating their own games, thereby applying their game-playing experiences to gain knowledge about game design. The aim was for students to develop a more critically…
Descriptors: Design, Computer Games, Programming, Computer Science Education
Sanger, Michael; Rossiter, Carol F. – Journal of Teaching in Social Work, 2011
Combining a variation of John Rawls' "veil of ignorance" mind experiment with role-playing and case studies allows instructors to create assignments that engage students in the full range of learning processes, encourage them to consider a wide range of viewpoints, provide them with opportunities to apply the cognitive and the affective components…
Descriptors: World Views, Role Playing, Innovation, Learning Processes
Zilavy, Peter – Physics Education, 2009
The induction cooker is a common appliance nowadays. How does it work? Why is it not possible to use aluminium utensils with it? What experiments can be carried out with it (at different levels) and not only in physics lessons? Searching for the answers to these and other questions is the purpose of this article. (Contains 5 figures.)
Descriptors: Learning Processes, Equipment, Ceramics, Energy
Bernstein, Haven; Brown, Bruce L.; Sturmey, Peter – Behavior Modification, 2009
Three children diagnosed with pervasive developmental disabilities emitted a high rate of mands and a low-to-zero rate of appropriate play responses when the two responses were reinforced on concurrent Fixed Ratio 1 (FR1) schedules. When mands were reinforced on an FR10 schedule and play responses were concurrently reinforced on an FR1 schedule,…
Descriptors: Play, Developmental Disabilities, Autism, Behavior Modification
Wittrock, M. C. – Educational Psychologist, 2010
A cognitive model of human learning with understanding is introduced. Empirical research supporting the model, which is called the generative model, is summarized. The model is used to suggest a way to integrate some of the research in cognitive development, human learning, human abilities, information processing, and aptitude-treatment…
Descriptors: Learning Processes, Information Processing, Cognitive Development, Models
Cepeda, Nicholas J.; Coburn, Noriko; Rohrer, Doug; Wixted, John T.; Mozer, Michael C,; Pashler, Harold – Online Submission, 2009
More than a century of research shows that increasing the gap between study episodes using the same material can enhance retention, yet little is known about how this so-called distributed practice effect unfolds over nontrivial periods. In two three-session laboratory studies, we examined the effects of gap on retention of foreign vocabulary,…
Descriptors: Undergraduate Students, Intervals, Educational Practices, Retention (Psychology)
Cepeda, Nicholas J.; Vul, Edward; Rohrer, Doug; Wixted, John T.; Pashler, Harold – Online Submission, 2008
To achieve enduring retention, people must usually study information on multiple occasions. How does the timing of study events affect retention? Prior research has examined this issue only in a spotty fashion, usually with very short time intervals. To characterize spacing effects over significant durations, over 1,350 individuals were taught a…
Descriptors: Intervals, Educational Practices, Retention (Psychology), Long Term Memory
Jones, Ian – Computers & Education, 2008
There has been a recent call for the use of more systematic thought experiments when investigating learning. This paper presents a storyboarding method for capturing and sharing initial ideas and their evolution in the design of a mathematics learning task. The storyboards produced can be considered as "virtual data" created by thought experiments…
Descriptors: Feedback (Response), Mathematics Education, Mathematics Instruction, Investigations
Call, Josep – Cognition, 2007
Four bonobos, seven gorillas, and six orangutans were presented with two small rectangular boards on a platform. One of the boards had a piece of food under it so that it acquired an inclined orientation whereas the other remained flat on the platform. Subjects preferentially selected the inclined board. In another experiment, subjects were…
Descriptors: Rewards, Inferences, Animals, Primatology
Brousseau, Guy; Brousseau, Nadine; Warfield, Virginia – Journal of Mathematical Behavior, 2007
In the late seventies, Guy Brousseau set himself the goal of verifying experimentally a theory he had been building up for a number of years. The theory, consistent with what was later named (non-radical) constructivism, was that children, in suitable carefully arranged circumstances, can build their own knowledge of mathematics. The experiment,…
Descriptors: Constructivism (Learning), National Programs, Arithmetic, Mathematics Curriculum

Marx, Ronald W.; And Others – Elementary School Journal, 1997
Discusses changes in ideas about learning underlying reforms in science education. Highlights experiences with project-based science, which focuses on student-designed inquiry organized by investigations to answer driving questions, including collaboration among learners, new technology, and the creation of authentic artifacts that represent…
Descriptors: Cooperative Learning, Educational Technology, Elementary Education, Elementary School Science
Sophian, Catherine; Madrid, Samara – International Group for the Psychology of Mathematics Education, 2003
To examine how conceptual knowledge about fraction magnitudes changes as students' learning progresses, 5th and 7th-grade students were asked to solve fraction magnitude problems that entailed finding a fraction between two given fractions and then to evaluate solutions for similar problems that were modeled for them. When the given fractions…
Descriptors: Grade 7, Grade 5, Mathematics, Mathematical Models
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