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David W. Jackson; Helen Zhang; Fahd Abdus-Sabur – TechTrends: Linking Research and Practice to Improve Learning, 2025
During young adolescence, many youth develop strong identities in relation to science, technology, engineering and mathematics with computing (STEM + C). One way to design for student engagement in STEM + C is to create project-based units that leverage students' interests. We created one such unit, called the "smart greenhouse project".…
Descriptors: Instructional Design, Computer Uses in Education, STEM Education, Student Projects
Daniel L. Hoffman; Peter Leong; Rochelle Pi'ilani Hussey Ka'aloa; Seungoh Paek – Educational Media International, 2024
The Advancing Culturally-Relevant Computing Project is a collaboration between researchers and practitioners in Hawai'i focused on preparing elementary teachers to meaningfully incorporate culturally relevant Computer Science (CS) into their classrooms. This paper introduces a hybrid instructional design framework designed to facilitate the…
Descriptors: Culturally Relevant Education, Computer Science Education, Learning Modules, Program Effectiveness
Joe Anistranski; Karen Harper; Stephanie Zeiger – Learning Professional, 2024
Educators and researchers often think of program design and program evaluation as separate endeavors, even intentionally creating a firewall between them. But what if designers and evaluators worked together, combining their insights to strengthen both the program and the study of it? In the work of evaluating a statewide professional learning…
Descriptors: Program Design, Program Evaluation, Professional Development, State Legislation
Kao, Yvonne; Matlen, Bryan; Weintrop, David – ACM Transactions on Computing Education, 2022
The 1980s and 1990s saw a robust connection between computer science education and cognitive psychology as researchers worked to understand how students learn to program. More recently, academic disciplines such as science and engineering have begun drawing on cognitive psychology research and theories of learning to create instructional materials…
Descriptors: Computer Science Education, Cognitive Psychology, Transfer of Training, Programming
OECD Publishing, 2025
Teachers play a critical role in shaping students' education outcomes in increasingly digital learning environments, in exploiting the benefits of education technology and in protecting students from the risks of digital resources. Rather than reproducing traditional teaching practices in a digital format, effective digital education requires…
Descriptors: Professional Continuing Education, Faculty Development, Teacher Education, Technology Education
Akcaoglu, Mete; Dogan, Selcuk; Hodges, Charles B. – TechTrends: Linking Research and Practice to Improve Learning, 2022
In this paper, we describe the design, development, and implementation of a curriculum based on teaching computer science using an industry-standard game-design software: Unity 3D. We discuss the theoretical underpinnings of our instructional design process and steps we have taken to introduce complexity and maintain student motivation. We discuss…
Descriptors: Curriculum Design, Curriculum Development, Curriculum Implementation, Coding
Leonard, Ann M.; Woodland, Rebecca H. – Theory Into Practice, 2022
There is a sense of urgency among P-12 educators to dismantle systemic school-based racism and radically transform conditions for teaching and learning in ways that advance equity, social justice, and social-emotional learning (SEL). This transformation cannot be achieved through typical top-down, short-term approaches to school improvement or…
Descriptors: Racial Bias, Social Justice, Social Emotional Learning, Communities of Practice
Jeremy Roschelle; Judi Fusco; Pati Ruiz – Digital Promise, 2024
As Artificial Intelligence within education becomes increasingly important, Digital Promise reviewed the guidance documents released by seven states--California, North Carolina, Ohio, Oregon, Virginia, Washington state, and West Virginia--on how to approach artificial intelligence (AI) in education. Throughout this report the authors summarize the…
Descriptors: Artificial Intelligence, Technology Uses in Education, Employment Qualifications, Responsibility
Sagrans, Jacob; Mokros, Janice; Voyer, Christine; Harvey, Meggie – Science Teacher, 2022
The use of large, open-source data sets is ubiquitous in scientific research. Scientists--ranging from meteorologists to chemists to epidemiologists--are researching and investigating critical questions using data that they have not themselves collected. To contribute to the growing effort to bring data science into classrooms, the authors have…
Descriptors: Data Analysis, Science Instruction, High School Teachers, Science Teachers
Eric Schätz; Alke Martens – International Association for Development of the Information Society, 2023
Due the wideness of the term Physical Computing, there is a need for a better structure of this topic. This paper is about an approach of structuring this field by finding attributes of different physical computing devices which can be used in class. Those attributes are meant to enforce teachers as well as researchers to analyze different devices…
Descriptors: Computer Use, Handheld Devices, Telecommunications, Teaching Methods
Nonye Alozie; Patrik Lundh; Hui Yang; Caroline E. Parker – National Comprehensive Center, 2021
This is the second of three whitepapers on designing curricula for diversity. It provides the step-by-step process for using the Equity and Inclusion for Curriculum Design (EI-CD). Additionally, it describes how the framework can be used to design and adapt STEM+CS [science, technology, engineering, mathematics, and computer science] curriculum…
Descriptors: Equal Education, Inclusion, Curriculum Design, STEM Education
Understanding Professional Learning for Computing Teachers from the Perspective of Situated Learning
Sentance, Sue; Humphreys, Simon – Computer Science Education, 2018
Situated learning theory maintains that there is a relationship between learning and the social situation in which it occurs; learning is embedded in activity, context and culture. In terms of professional learning for teachers, this implies that effective learning takes place within a community where experts and novices meet and where practice is…
Descriptors: Computer Science Education, Communities of Practice, Elementary School Teachers, Secondary School Teachers
Basu, Satabdi; Rutstein, Daisy W.; Tate, Carol – National Comprehensive Center, 2021
The rapid expansion of computer science (CS) instruction in primary and secondary education has highlighted the shortage of teachers qualified to teach the subject. A key strategy for building CS teaching capacity has been preparing teachers of other subjects (e.g., math, technology applications, business) to teach introductory CS through…
Descriptors: Capacity Building, Faculty Development, Computer Science Education, Teaching Methods
Sharp, Jason H. – Information Systems Education Journal, 2019
With the recent renewed interest in programming, online learning environments like Codecademy have become quite popular, boasting some 25 million members worldwide. The purpose of this paper is to describe the author's experience using Codecademy Interactive Lessons as an instructional supplement in an introductory Python programming course. The…
Descriptors: Programming Languages, Teaching Methods, Outcomes of Education, Introductory Courses
Tilley-Coulson, Eve – National Association of State Boards of Education, 2016
While educators and parents recognize computer science as a key skill for career readiness, only five states have adopted learning standards in this area. Tides are changing, however, as the Every Student Succeeds Act (ESSA) recognizes with its call on states to provide a "well-rounded education" for students, to include computer science…
Descriptors: Computer Science Education, Academic Standards, State Standards, State Policy