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Kao, Yvonne; Matlen, Bryan; Weintrop, David – ACM Transactions on Computing Education, 2022
The 1980s and 1990s saw a robust connection between computer science education and cognitive psychology as researchers worked to understand how students learn to program. More recently, academic disciplines such as science and engineering have begun drawing on cognitive psychology research and theories of learning to create instructional materials…
Descriptors: Computer Science Education, Cognitive Psychology, Transfer of Training, Programming
Harriger, Alka; Harriger, Bradley; Flynn, Susan – Technology and Engineering Teacher, 2021
Now in its sixth year of implementation, the TECHFIT approach involves having individuals and teams of middle school teachers successfully complete a week-long, professional development (PD) workshop through which they acquire the essential skills that contribute to the task of innovating an exergame. An exergame is a technology-supported fitness…
Descriptors: Middle School Teachers, Faculty Development, Programming, Educational Games
Kunemund, Rachel L.; Kennedy, Michael J.; Carlisle, Lindsay M.; VanUitert, Victoria J.; McDonald, Sean D. – Journal of Special Education Technology, 2022
All teachers need ongoing coaching that helps them recognize areas of strength and need for teaching students with disabilities. Unfortunately, the amount, quality, and speed with which teachers receive feedback from coaches, administrators, mentors, or other instructional leaders on their academic and behavior management practices is limited. In…
Descriptors: Faculty Development, Feedback (Response), Multimedia Materials, Coaching (Performance)
Presicce, Carmelo; Jain, Rupal; Rodeghiero, Carolina; Gabaree, Lily E.; Rusk, Natalie – Information and Learning Sciences, 2020
Purpose: Many educators currently face challenges when trying to engage students in creative learning experiences online, where it can be particularly difficult to move beyond the transmissive approach typical of video lessons and webinars. The purpose of this paper is to present WeScratch, online workshops designed as welcoming, playful and…
Descriptors: Inclusion, Play, Cooperative Learning, Creativity
Eric Schätz; Alke Martens – International Association for Development of the Information Society, 2023
Due the wideness of the term Physical Computing, there is a need for a better structure of this topic. This paper is about an approach of structuring this field by finding attributes of different physical computing devices which can be used in class. Those attributes are meant to enforce teachers as well as researchers to analyze different devices…
Descriptors: Computer Use, Handheld Devices, Telecommunications, Teaching Methods
Apple, Lillian; Baunach, John; Connelly, Glenda; Gahlhoff, Sonia; Romanowicz, Colleen Megowan; Vieyra, Rebecca Elizabeth; Walker, Lucas – Physics Teacher, 2021
Multiple initiatives contend that all students should master computational thinking, including the "Next Generation Science Standards, the K-12 Framework for Computational Thinking," and Code.org. In turn, many physics teachers have begun to explore a variety of approaches to integrating computational modeling through programming. These…
Descriptors: Science Instruction, High Schools, Secondary School Science, Physics
Stevens, Vance; Verschoor, Jennifer – TESL-EJ, 2017
According to Dudeney, Hockly, and Pegrum (2013) coding is a deeper skill subsumed under the four main digital literacies of language, connections, information, and (re)design. Coders or programmers are people who write the programmes behind everything we see and do on a computer. Most students spend several hours playing online games, but few know…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Critical Thinking
Basu, Satabdi; Rutstein, Daisy W.; Tate, Carol – National Comprehensive Center, 2021
The rapid expansion of computer science (CS) instruction in primary and secondary education has highlighted the shortage of teachers qualified to teach the subject. A key strategy for building CS teaching capacity has been preparing teachers of other subjects (e.g., math, technology applications, business) to teach introductory CS through…
Descriptors: Capacity Building, Faculty Development, Computer Science Education, Teaching Methods
Sharp, Jason H. – Information Systems Education Journal, 2019
With the recent renewed interest in programming, online learning environments like Codecademy have become quite popular, boasting some 25 million members worldwide. The purpose of this paper is to describe the author's experience using Codecademy Interactive Lessons as an instructional supplement in an introductory Python programming course. The…
Descriptors: Programming Languages, Teaching Methods, Outcomes of Education, Introductory Courses
Agnello, Mary Frances; Araki, Naoko; Domenach, Florent – International Journal for Talent Development and Creativity, 2019
As Japanese Ministry of Education educational mandates for implementation by 2020 press on public school administrators, teachers, students, and communities, the Sustainable Programming Education proposes strategies for addressing English and programming education curricula in the elementary and middle schools. Sustainability resides in the…
Descriptors: Teaching Methods, Rural Areas, Programming, Computer Science Education
Ellington, Roni; Daniels, Beth; Orozco, Felicia; Santiago, Alicia; Arnold, Asia-Lige – Journal of Educational Multimedia and Hypermedia, 2021
The Twin Cities PBS "Ready to Learn" project focuses on the building of science and literacy skills of diverse students ages 5 to 8. It also promotes equity for historically underrepresented children in science (race-ethnic minorities, low-income children with disabilities, English Language Learners). The Transformative Transmedia…
Descriptors: STEM Education, Program Descriptions, Science Instruction, Literacy
Mages, Wendy K. – NHSA Dialog, 2012
Institutional characteristics of preschool centers can influence the successful implementation of professional development programming. This article provides an overview of a dynamic Head Start teacher professional development program. The program, conducted by a well-respected theatre-in-education organization, was designed to help preschool…
Descriptors: Disadvantaged Youth, Institutional Characteristics, Preschool Teachers, Faculty Development
Shoufan, Abdulhadi; Huss, Sorin A. – ACM Transactions on Computing Education, 2010
Reconfigurable computing is an established field in computer science. Teaching this field to computer science students demands special attention due to limited student experience in electronics and digital system design. This article presents a compact course on reconfigurable processors, which was offered at the Technische Universitat Darmstadt,…
Descriptors: Computer Science, Student Experience, Courses, Faculty Development
Harper-Marinick, Maria, Ed.; And Others – 1994
Begun in 1988 to address issues of technology and education, the Maricopa County Community College District's (MCCCD's) Ocotillo program has expanded to provide a forum for faculty and staff to address general issues of the quality of learning and instruction in MCCCD through year-long committees on subjects of interest. This document features the…
Descriptors: Advisory Committees, College Planning, Community Colleges, Computer Networks
Multimedia: A Tool for Creativity and Teaching. Bard College Adopts Multimedia for the Liberal Arts.
Greene, Cynthia Stuart; Cody, Suzanne – Multimedia Today, 1995
Describes the development and use of a multimedia authoring laboratory and classroom resulting from collaboration between Bard College (New York) and IBM. Topics include teaching models; a campuswide network; the use of computers to store and access text, images, audio, video, and artifacts; faculty development and acceptance; and benefits of…
Descriptors: Access to Information, Authoring Aids (Programming), Classroom Design, Computer Assisted Instruction
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