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Palmer, Iris; Love, Ivy – New America, 2020
The COVID-19 pandemic has generated an unprecedented wave of challenges for students, faculty, and staff. In March 2020, a thousand community colleges in the United States shifted to online instruction, which affected around 10 million students. Community colleges are used to responding to their communities during times of crisis. But individual…
Descriptors: Community Colleges, Electronic Learning, Intercollegiate Cooperation, Simulation
Klopfer, Eric; Sheldon, Josh – New Directions for Youth Development, 2010
Augmented Reality (AR) simulations superimpose a virtual overlay of data and interactions onto a real-world context. The simulation engine at the heart of this technology is built to afford elements of game play that support explorations and learning in students' natural context--their own community and surroundings. In one of the more recent…
Descriptors: Computer Simulation, Games, Computer Software, Role Playing
Beckem, John M., II; Watkins, Michael – Journal of Asynchronous Learning Networks, 2012
Higher education institutions are under significant pressure to provide affordable, sustainable approaches that will prepare their students with the skills they will need after graduation to achieve success in the 21st Century workplace. Digital Media Simulations are among the new technologies that have emerged with the promise to help…
Descriptors: Computer Simulation, Asynchronous Communication, Learner Engagement, Educational Technology
Sherrell, Linda; Malasri, Kriangsiri; Mills, David; Thomas, Allen; Greer, James – Journal of Computers in Mathematics and Science Teaching, 2012
From 2004-2007, the University of Memphis carried out the NSF-funded Tri-P-LETS (Three P Learning Environment for Teachers and Students) project to improve local high-school computer science curricula. The project reached a total of 58 classrooms in eleven high schools emphasizing problem solving skills, programming concepts as opposed to syntax,…
Descriptors: Workshops, Inservice Teacher Education, Partnerships in Education, Secondary School Teachers
Grayson, Jennifer – Campus Technology, 2009
The bricks-and-mortar infrastructure of community colleges has not nearly kept pace with increases in student enrollments. Not only are colleges bursting at the proverbial seams, but, according to the American Graduation Initiative, many two-year institutions "face large needs due to deferred maintenance or lack the modern facilities and…
Descriptors: Technical Education, Laboratories, Federal Programs, Nursing Education
Rackaway, Chapman; Goertzen, Brent J. – Journal of Political Science Education, 2008
Students are well served by course simulations that employ active learning styles and student-driven interaction. For debate on political issues, particular public policies are quite effective in stimulating that discussion. We developed an in-class simulation of political debate on the issue of Social Security. We describe the simulation itself,…
Descriptors: Active Learning, Political Issues, Public Policy, Political Science

Furno, Orlando F. – Journal of Education Finance, 1981
Discusses the purposes of the Assistance to States for State Equalization Plans Act, recounts its legislative history, describes its equity guidelines, and highlights the state plans and research studies flowing from the act. (Author/JM)
Descriptors: Cost Indexes, Equal Education, Equalization Aid, Federal Aid
Ploch, Margie – High Technology, 1986
Assesses the current state of computer-assisted instruction in schools. Reviews educational issues of teacher productivity, teacher preparation, software selection, and curriculum integration. Examines legislative actions directed at greater computer use in classrooms. (JM)
Descriptors: Artificial Intelligence, Computer Assisted Instruction, Computers, Courseware
1977
Development of environmentally knowledgeable, concerned future citizens is the ultimate goal of the Youth Conservation Corps (YCC), a program to accomplish needed conservation work on public lands while providing gainful employment for males and females aged 15 to 18. Selected work projects contribute to the resource and to the environmental…
Descriptors: Annual Reports, Conservation Education, Conservation (Environment), Educational Games
Blasi, Laura; Alfonso, Berta – Simulation & Gaming, 2006
Building and evaluating artifacts specifically for K-12 education, technologists committed to design sciences are needed along with an approach to evaluation increasing the systemic transfer from research and development into school settings. The authors describe THE VIRTUAL LAB scanning electronic microscope simulation, including (a) its…
Descriptors: Research and Development, Formative Evaluation, Science Laboratories, Qualitative Research