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Carrell, John; Spott, Jessica; Johnson, Levi – Journal of STEM Education: Innovations and Research, 2021
LAZARUS is the Lab for the Analysis of Zombie Activity and Research into Undead Simulations. LAZARUS began in 2014 through a [UNIVERSITY] and [ISD] partnership, aimed at engaging K-12 students in rigorous research in a unique way. This partnership was the initial driving force in the conceptualization and creation of a super-computer known as the…
Descriptors: Elementary Secondary Education, Outreach Programs, STEM Education, At Risk Students
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Jaclyn J. Gish-Lieberman; Amanda J. Rockinson-Szapkiw; Andrew A. Tawfik; Theresa M. Theiling – International Journal of Designs for Learning, 2021
This design case describes the tensions and resolutions related to the iterative design of a virtual STEM peer mentoring program for White and Black, Indigenous, and People of Color (BIPOC) women in STEM study programs at Historically Black Colleges and Universities (HBCUs) and at Minority Serving Institutions (MSIs). Stakeholder feedback, along…
Descriptors: STEM Education, Peer Teaching, Mentors, White Students
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Connelly, Jan – English in Australia, 2011
As the tectonic plates of technology shift across human networks, dedicated and determined educators understand that the integration of digital mediated texts and the new literacies competencies they engender, amount to little without pedagogical ingenuity, innovative adaptation, and creative application. This article is a response to the rapidly…
Descriptors: Schools, Educational Technology, Computer Simulation, Females
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Umino, Bin; Longstaff, Jeffrey Scott; Soga, Asako – Research in Dance Education, 2009
This paper reports on "Web3D dance composer" for ballet e-learning. Elementary "petit allegro" ballet steps were enumerated in collaboration with ballet teachers, digitally acquired through 3D motion capture systems, and categorised into families and sub-families. Digital data was manipulated into virtual reality modelling language (VRML) and fit…
Descriptors: Feasibility Studies, Dance, Females, Computer Simulation
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Botella, C.; Osma, J.; Palacios, A. Garcia; Guillen, V.; Banos, R. – Death Studies, 2008
This is the first work exploring the application of new technologies, concretely virtual reality, to facilitate emotional processing in the treatment of Complicated Grief. Our research team has designed a virtual reality environment (EMMA's World) to foster the expression and processing of emotions. In this study the authors present a description…
Descriptors: Grief, Computer Simulation, Counseling Techniques, Emotional Response
Patton, Madeline – American Association of Community Colleges (NJ1), 2008
This publication presents the following articles: (1) Advanced Technological Education (ATE) Develops Student Recruitment and Retention Strategies; (2) Marketer Advises Tech Educators Appeal to Teens' Emotions, Desires to Do Something Important; (3) Digital Bridge Academy Gets At-Risk Students on Paths to Knowledge-Based Careers; (4) Project…
Descriptors: Technology Education, STEM Education, Community Colleges, Human Capital