Publication Date
In 2025 | 0 |
Since 2024 | 1 |
Since 2021 (last 5 years) | 2 |
Since 2016 (last 10 years) | 3 |
Since 2006 (last 20 years) | 12 |
Descriptor
Source
Author
Publication Type
Reports - Descriptive | 23 |
Journal Articles | 19 |
Speeches/Meeting Papers | 3 |
Computer Programs | 1 |
Guides - Classroom - Teacher | 1 |
Education Level
Elementary Education | 13 |
Grade 5 | 12 |
Intermediate Grades | 6 |
Middle Schools | 4 |
Elementary Secondary Education | 3 |
Early Childhood Education | 2 |
Primary Education | 2 |
Grade 1 | 1 |
Grade 10 | 1 |
Grade 3 | 1 |
Grade 4 | 1 |
More ▼ |
Audience
Teachers | 3 |
Practitioners | 1 |
Location
Canada | 2 |
Texas | 2 |
Australia | 1 |
India | 1 |
Kentucky | 1 |
Ohio | 1 |
Pennsylvania | 1 |
Sweden | 1 |
United Kingdom (England) | 1 |
United States | 1 |
Laws, Policies, & Programs
Assessments and Surveys
Early Childhood Longitudinal… | 1 |
What Works Clearinghouse Rating
David DeLiema; Jeffrey K. Bye; Vijay Marupudi – ACM Transactions on Computing Education, 2024
Learning to respond to a computer program that is not working as intended is often characterized as finding a singular bug causing a singular problem. This framing underemphasizes the wide range of ways that students and teachers could notice discrepancies from their intention, propose causes of those discrepancies, and implement interventions.…
Descriptors: Computer Software, Troubleshooting, Intention, Intervention
Banks, Rebecca; Porchia, Starian; McCallum, Jasmine; Schiner, Nick – Childhood Education, 2023
In the wake of all that educators are navigating these days, they've proven to be not only resilient, but also innovative. They continue intentionally finding new and exciting ways to create powerful learning opportunities for all students. Reinvent the Classroom, an initiative by Digital Promise, HP, Microsoft, and Intel, supports, celebrates,…
Descriptors: Educational Innovation, Educational Technology, Technology Uses in Education, Writing (Composition)
Edelen, Daniel; Bush, Sarah B.; Nickels, Megan – Science and Children, 2019
Because students have often been conditioned as passive learners and receivers of knowledge, it can be difficult for them to persevere in solving authentic problems. Nevertheless, teachers must persist in preparing students as problem solvers and critical thinkers. In an urban inner-city neighborhood school in the southeast, students embarked on a…
Descriptors: Elementary School Students, Elementary School Science, Grade 3, Grade 4
Chrisler, Kelly S. – Teaching Children Mathematics, 2013
What role should technology play in instruction? One of the greatest challenges of teaching is preparing the citizens of tomorrow for an unpredictable future. What knowledge do students need? Which skills? And how can the author, as their classroom teacher, provide experiences that will ensure students have the knowledge and skills to become…
Descriptors: Computer Software, Grade 5, Elementary School Mathematics, Mathematics Education
Encheff, Dana – TechTrends: Linking Research and Practice to Improve Learning, 2013
This article explains how one teacher used iBooks Author, a free digital textbook creation tool that makes iBooks for iPads, in an upper elementary classroom to improve students' expository writing skills and understanding of science content. The classroom teacher taught students pre-requisite writing and technology skills for two weeks, and…
Descriptors: Elementary School Students, Grade 5, Clubs, Writing Skills
Hedges, Larry V.; Hedberg, E. C.; Kuyper, Arend M. – Educational and Psychological Measurement, 2012
Intraclass correlations are used to summarize the variance decomposition in populations with multilevel hierarchical structure. There has recently been considerable interest in estimating intraclass correlations from surveys or designed experiments to provide design parameters for planning future large-scale randomized experiments. The large…
Descriptors: Correlation, Computation, Hierarchical Linear Modeling, Reading Achievement
Chen, Fang; Chalhoub-Deville, Micheline – Language Testing, 2014
Newer statistical procedures are typically introduced to help address the limitations of those already in practice or to deal with emerging research needs. Quantile regression (QR) is introduced in this paper as a relatively new methodology, which is intended to overcome some of the limitations of least squares mean regression (LMR). QR is more…
Descriptors: Regression (Statistics), Language Tests, Language Proficiency, Mathematics Achievement
Murphy, Patti – Exceptional Parent, 2011
The author shares the story of Megan Fry of The Woodlands, Texas, a pioneer among young artists with disabilities. Megan wanted to enter the Montgomery County Beatification Association's (MCBA) 2010 Arbor Day poster contest, but the rules prohibited computer-based art. That posed a dilemma because cerebral palsy prevents Megan from speaking and…
Descriptors: Augmentative and Alternative Communication, Eye Movements, Cerebral Palsy, Grade 5
Symons, Duncan – Australian Primary Mathematics Classroom, 2011
A number of underlying principles for including technology in the mathematics classroom is provided by Way and Webb (2006). They see technology, if incorporated in a rich and meaningful way, as potentially providing: (1) a shift from "instructivist" to constructivist education philosophies; (2) a move from teacher-centred to…
Descriptors: Constructivism (Learning), Mathematical Concepts, Teaching Methods, Computer Assisted Instruction
Foster, Colin – Mathematics Teaching, 2011
One sign of a good task is that it will work just as well with Year 7 as with Year 13. The author asks learners to use graph-drawing software to draw a picture with graphs. He uses his imagination to suggest what a particular curve might resemble and helps learners to adjust their drawings to achieve what they are trying to make. Sometimes, one…
Descriptors: Freehand Drawing, Graphs, Foreign Countries, Computer Software
Knapp, Kelly Ann; Machen, Sarah Christine – 2000
Implementation of technology in classrooms is becoming a necessity for all teachers with the advent of the 21st century. This document presents the development process of a computer software project about invertebrates for fifth grade students. The project uses a HyperStudio program that displays information on cards linked to each other. The…
Descriptors: Biology, Computer Software, Grade 5, Intermediate Grades
Koch, Melissa; Sackman, Michelle – Science and Children, 2004
Imagine a classroom where students look forward to assessments instead of dreading them. In this classroom, students monitor their own learning, receive guidance on how to improve, and can see what all their classmates understand about the topic, too. Now imagine their teacher has tools to find out what individual students already know about a…
Descriptors: Science Education, Student Evaluation, Evaluation Methods, Computer Software
Adamson, Eadie – 1988
This paper describes the use of LOGOWriter with fifth grade boys as a means of developing programming procedures for computer games that they could use to simulate motion with acceleration, as well as techniques for controlling the direction of motion. The kinds of programs developed, student responses to this work, observations about teaching…
Descriptors: Computer Games, Computer Software, Discovery Learning, Discovery Processes

van't Hooft, Mark; Kelly, Jan – Social Education, 2004
Imagine a classroom where students beam their assignments to the teacher instead of handing them in. Imagine a classroom where technology is ubiquitous yet nearly invisible. Imagine a classroom where all students simultaneously work together using technology. This is the reality for students in the fifth grade classroom of Jan Kelly, an elementary…
Descriptors: Computer Uses in Education, Grade 5, Social Studies, Economics Education
Kafai, Yasmin; Marshall, Sue; Ching, Cynthia Carter – 1998
This paper presents and discusses the results of a project in which seven teams of elementary school students were involved in designing and implementing interactive multimedia resources in science for younger children. During a period of 3 months, students in grades 5 and 6 were divided into teams and met regularly to program the multimedia…
Descriptors: Animation, Computer Software Development, Cooperative Learning, Grade 5
Previous Page | Next Page ยป
Pages: 1 | 2