Publication Date
In 2025 | 0 |
Since 2024 | 1 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 4 |
Since 2006 (last 20 years) | 5 |
Descriptor
Source
American Journal of Play | 1 |
British Journal of… | 1 |
Journal of Chemical Education | 1 |
New Media Consortium | 1 |
SAGE Open | 1 |
Author
Arner, Tracy | 1 |
Bell, Adam | 1 |
Hays, Maria | 1 |
John R. De Backere | 1 |
Johnson, L. | 1 |
Leorke, Dale | 1 |
Levine, A. | 1 |
Marc A. Zambri | 1 |
McMahon, Don D. | 1 |
Riesland, Erin | 1 |
Rosenblatt, Kara | 1 |
More ▼ |
Publication Type
Reports - Descriptive | 5 |
Journal Articles | 4 |
Opinion Papers | 1 |
Education Level
Higher Education | 2 |
Postsecondary Education | 2 |
Audience
Teachers | 1 |
Location
California | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Leorke, Dale – American Journal of Play, 2020
In 2009, Markus Montola, Jaakko Stenros, and Annika Waern published "Pervasive Games: Theory and Design," based on research conducted during the Integrated Project on Pervasive Games (IPerG) and funded by the European Union (E.U.) from 2005 to 2008. They wrote it--the first book-length treatise on the topic--before the widespread use of…
Descriptors: Games, Play, Vocabulary, Validity
Marc A. Zambri; John R. De Backere – Journal of Chemical Education, 2024
Molecular symmetry and orbitals are two important chemical concepts which can be difficult for students to visualize in three dimensions; as such, instructors have traditionally adopted a variety of approaches to teach them including the use of physical models and digital renderings/resources. This paper describes a new mobile device application…
Descriptors: Molecular Structure, Science Education, Chemistry, Handheld Devices
Learning to See the Familiar: Technological Assemblages in a Higher Education (Non)Classroom Setting
Bell, Adam; Taylor, Katie Headrick; Riesland, Erin; Hays, Maria – British Journal of Educational Technology, 2019
If an objective of public higher education is to engage with a diversity of communities, then coursework should be less insulated within classrooms. This work describes and analyzes a university course design that supports undergraduate students to experience learning as relational and transformational via Site Visits within various communities.…
Descriptors: Undergraduate Students, Informal Education, Transformative Learning, Technology Uses in Education
Walker, Zachary; McMahon, Don D.; Rosenblatt, Kara; Arner, Tracy – SAGE Open, 2017
The success of Pokémon Go is demonstrating that augmented reality (AR) is reaching the masses quickly and can be a robust tool to enhance student engagement and learning. Leveraging AR for instructional purposes has the potential to become a powerful medium for Universal Design for Learning (UDL) by providing new tools for multiple means of…
Descriptors: Physical Environment, Simulated Environment, Computer Simulation, Learner Engagement
Johnson, L.; Levine, A.; Scott, C.; Smith, R.; Stone, S. – New Media Consortium, 2009
The New Media Consortium's Horizon Project is an ongoing research project that seeks to identify and describe emerging technologies likely to have a large impact in education and other industries around the world over a five-year time period. The chief products of the project are the "Horizon Reports", an annual series of publications…
Descriptors: Small Businesses, Trend Analysis, Technological Advancement, Internet