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Sunil Hazari – Journal of Educational Research and Practice, 2024
In this article, I present a justification for implementing AI literacy courses in higher education. I explore the ethical concerns and biases surrounding AI technologies, highlighting the importance of critical analysis and responsible use of AI. I then propose a conceptual framework, focusing on awareness, skill development, and the practical…
Descriptors: Artificial Intelligence, Higher Education, Critical Thinking, Innovation
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Akcaoglu, Mete; Dogan, Selcuk; Hodges, Charles B. – TechTrends: Linking Research and Practice to Improve Learning, 2022
In this paper, we describe the design, development, and implementation of a curriculum based on teaching computer science using an industry-standard game-design software: Unity 3D. We discuss the theoretical underpinnings of our instructional design process and steps we have taken to introduce complexity and maintain student motivation. We discuss…
Descriptors: Curriculum Design, Curriculum Development, Curriculum Implementation, Coding
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Özdemir, Selçuk – International Electronic Journal of Elementary Education, 2019
The history of innovation is constructed by solo thinkers and collaborative makers. The word innovation here comprises changes on technology, art and science. This article aims to reflect the way successful inventors, artists and scientists followed to do whatever they succeeded so that the coming generations can learn from predecessors' positive…
Descriptors: Entrepreneurship, Cooperation, Innovation, Thinking Skills
Birman, Ken; Roughgarden, Tim; Seltzer, Margo; Spohrer, Jim; Stolterman, Erik; Kearsley, Greg; Koszalka, Tiffany; de Jong, Ton – Educational Technology, 2013
Scholars representing the field of computer/information science were asked to identify what they considered to be the most exciting and imaginative work currently being done in their field, as well as how that work might change our understanding. The scholars included Ken Birman, Jennifer Rexford, Tim Roughgarden, Margo Seltzer, Jim Spohrer, and…
Descriptors: Computer Science Education, Information Science Education, Educational Technology, Imagination
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Babb, Jeffry S., Jr.; Abdullat, Amjad – Information Systems Education Journal, 2012
Disruptive technologies, such as mobile applications development, will always present a dilemma for Information Systems educators as dominant paradigms in our environment will tend to favor the existing sustaining technologies that we have become known for in our discipline. In light of this friction, we share our approach in investigating and…
Descriptors: Handheld Devices, Computer Oriented Programs, Computer Software, Curriculum Development
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Liu, Jianjun – International Education Studies, 2010
Operating system is the core course of the specialty of computer science and technology. To understand and master the operating system will directly affect students' further study on other courses. The course of operating system focuses more on theories. Its contents are more abstract and the knowledge system is more complicated. Therefore,…
Descriptors: Computer Science Education, Computer Software, Computer Simulation, Programming
Vikas, Om – Online Submission, 2012
Globalization has put countries in competitive and collaborative mode. Underdeveloped nations are in catch-up phase, developing nations are in competitive phase and the advanced nations are in commanding phase with respect to certain technologies. Innovation--Technological, Business and Education--is imperative for sustainable socio-economic…
Descriptors: Innovation, Creativity, Engineering Education, Technical Education
Johnson, James W. – New Directions for Testing and Measurement, 1983
New technologies, involving microelectronics, communications, and information science, are being used to simplify and mechanize traditional measurement techniques (including the enhancement of individual testing). (Author/PN)
Descriptors: Computer Science, Individual Testing, Information Science, Innovation
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Shi, Fuqian; Wei, Jincai – International Education Studies, 2008
In the current teaching activities on curriculum, teachers taught all kinds of computer language at the most of the time. Students also focus on a variety of examinations, but the real time to train students' independent software developing skill is very limited. This has resulted in the students only to copy other people's systems design ideas,…
Descriptors: Programming, Creative Thinking, Creative Development, Science Activities
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Ewing, Galen W., Ed.; And Others – Journal of Chemical Education, 1980
Described is a project SIINC (Scientific Instrumentation Information Network and Curriculum), a three year pilot program to test the feasibility of developing a computer-based system for accessing information vital to users of chemical instrumentation. Project SIINC fills the gap between conventional sources of instrumental information and…
Descriptors: Chemistry, College Science, Computer Oriented Programs, Computer Science
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Denning, Peter J.; Hiles, John E. – Computer Science Education, 2006
Transformational Events is a new pedagogic pattern that explains how innovations (and other transformations) happened. The pattern is three temporal stages: an interval of increasingly unsatisfactory ad hoc solutions to a persistent problem (the "mess"), an offer of an invention or of a new way of thinking, and a period of widespread adoption and…
Descriptors: Teaching Methods, Innovation, Sequential Approach, Prediction
McCredie, John W., Ed. – 1983
Ten case studies that describe the planning process and strategies employed by colleges who use computing and communication systems are presented, based on a 1981-1982 study conducted by EDUCOM. An introduction by John W. McCredie summarizes several current and future effects of the rapid spread and integration of computing and communication…
Descriptors: Budgets, Case Studies, College Planning, Computer Assisted Instruction