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Kettler, Todd; Lamb, Kristen N.; Mullet, Dianna R. – Prufrock Press Inc., 2018
"Developing Creativity in the Classroom" applies the most current theory and research on creativity to support the design of teaching and learning. Creative thinking and problem solving are at the heart of learning and application as students prepare for innovation-driven careers. This text debunks myths about creativity and teaching…
Descriptors: Creativity, Creative Development, Creative Thinking, Problem Solving
Anderson, Theresa Dirndorfer – Knowledge Quest, 2014
In this article author Theresa Anderson asserts that even if little agreement has been reached about how to go about doing so, nurturing the creativity of students is increasingly recognized as important for their learning and for their overall participation in the dynamic future worlds they will inhabit as adults. They will need to be creative,…
Descriptors: Creative Activities, Creative Development, Creativity, Innovation
Graves, Colleen – Knowledge Quest, 2014
A makerspace is a place where makers can envision a project, find an expert, and create something. Libraries have always held programming during which patrons were able to come in and create. The makerspace at the Lamar Middle School in Flower Mound, Texas, is available for students every day, so that they can daily create and play with innovative…
Descriptors: Middle Schools, School Libraries, Library Development, Space Utilization
Peppler, Kylie; Bender, Sophia – Phi Delta Kappan, 2013
The maker movement consists of a growing culture of hands-on making, creating, designing, and innovating. A hallmark of the maker movement is its do-it-yourself (or do-it-with-others) mindset that brings individuals together around a range of activities, both high- and low-tech, all involving some form of creation or repair. The movement's…
Descriptors: Creative Activities, Creative Development, Hands on Science, Communities of Practice
Violino, Bob – Community College Journal, 2012
When the going gets tough, the tough get...innovative. That's the approach some forward-thinking community college leaders are taking as their institutions set about the task of restocking the nation's workforce in the face of historic enrollments and severe, if seemingly unending, budget cuts. Recognized by the Aspen Institute as the most…
Descriptors: Counseling Services, Economic Development, Career Planning, Community Colleges
Roman, Harry T. – Technology and Engineering Teacher, 2011
People tend to think that inventions must be complex and sophisticated. Yet, some of the most useful inventions have been simple, or elegant, like Velcro, zippers, and Post-it[R] notes. Kitchen utensil drawers are filled with all sorts of great inventions, and in this article, the author discusses a challenge that allows students to develop their…
Descriptors: Recreational Activities, Innovation, Student Projects, Assignments
Tech Directions, 2008
Judge Harry T. Roman, an electrical engineer and inventor himself, has selected the best entries in the 2007-2008 "Tech Directions" Inventors Award Competition. This year's challenge called for students to devise new uses for the common Ping-Pong ball. Of the results, the judge notes "The ideas submitted were most interesting, with a high number…
Descriptors: Awards, Program Proposals, Profiles, Student Projects
Shi, Fuqian; Wei, Jincai – International Education Studies, 2008
In the current teaching activities on curriculum, teachers taught all kinds of computer language at the most of the time. Students also focus on a variety of examinations, but the real time to train students' independent software developing skill is very limited. This has resulted in the students only to copy other people's systems design ideas,…
Descriptors: Programming, Creative Thinking, Creative Development, Science Activities

Perusek, Wesley – Educational Leadership, 1981
A grass roots effort led to the first state-sponsored contest for invention and innovation for children. (Author)
Descriptors: Creative Activities, Creative Development, Elementary Secondary Education, Innovation

Moukwa, Mosongo – Journal of Creative Behavior, 1995
A structure to foster creativity in a research and development environment is described. Features of the system include an emphasis on selection of the right mix of employees, collaboration within and between groups, encouragement for risk-taking, viewing problems from new angles, and an understanding by management of many different aspects of…
Descriptors: Adults, Creative Development, Creativity, Industry

Tanner, David – Journal of Creative Behavior, 1994
The OZ Creative Thinking Network is a volunteer group of Du Pont Corporation employees devoted to educating themselves and others concerning creativity and innovation. This network, organized in 1986, has a current membership of over 600 employees and has produced a book that couples essays expressing concepts in creativity and innovation with…
Descriptors: Adults, Business, Creative Development, Creative Thinking
Kuhn, Jeffrey S.; Marsick, Victoria J. – Action Learning: Research and Practice, 2005
This article lays out a model of action learning for catalyzing strategic innovation in mature organizations that are faced with a new competitive playing field. Central to this model is the development of a set of sophisticated cognitive capabilities--sensemaking, strategic thinking, critical thinking, divergent thinking, conceptual capacity and…
Descriptors: Strategic Planning, Innovation, Experiential Learning, Training Methods