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Andrew S. Gibbons; A. F. O'Neal – International Journal of Designs for Learning, 2014
In 1971 the National Science Foundation contracted with the MITRE Corporation (MIT Research Corporation) for the production of an experimental system to test the computer-assisted delivery of information and instruction to homes: the TICCIT system--an acronym for "Time-shared, Interactive, Computer-Controlled Information/Instructional…
Descriptors: Computer Assisted Instruction, Educational Television, Home Programs, Instructional Design
Tang, Stephen; Hanneghan, Martin; Carter, Christopher – Electronic Journal of e-Learning, 2013
Game-based learning (GBL) combines pedagogy and interactive entertainment to create a virtual learning environment in an effort to motivate and regain the interest of a new generation of "digital native" learners. However, this approach is impeded by the limited availability of suitable "serious" games and high-level design…
Descriptors: Models, Engineering, Instructional Design, Computer Games
Tan, Grace; Venables, Anne – Journal of Information Technology Education, 2010
Since 2001, there has been a dramatic decline in Information Technology and Computer Science student enrolments worldwide. As a consequence, many institutions have evaluated their offerings and revamped their programs to include units designed to capture students' interests and increase subsequent enrolment. Likewise, at Victoria University the…
Descriptors: Curriculum Development, Information Technology, Curriculum Design, Computer Science Education
Cronin, John J. – Journal of Marketing Education, 2009
Wikis are one of the newest features of Web 2.0. This article describes the implementation of a project in a marketing course in which students created an interactive textbook using wiki software. Several surprises encountered along the way are described, and the unique problem of grading individual contributions to a wiki is discussed. The author…
Descriptors: Marketing, Educational Technology, Hypermedia, Cooperative Learning
Yuan, Xiaohong; Vega, Percy; Qadah, Yaseen; Archer, Ricky; Yu, Huiming; Xu, Jinsheng – ACM Transactions on Computing Education, 2010
Using animated visualization tools has been an important teaching approach in computer science education. We have developed three visualization and animation tools that demonstrate various information security concepts and actively engage learners. The information security concepts illustrated include: packet sniffer and related computer network…
Descriptors: Computer Science Education, Visualization, Teaching Methods, Undergraduate Study

Trichina, Elena – Machine-Mediated Learning, 1996
Describes a visual tutoring system for programming distributive-memory multiprocessor networks. Highlights include difficulties of parallel programming, and three instructional modes in the system, including a hypertext-like lecture, a question-answer mode, and an expert aid mode. (Author/LRW)
Descriptors: Computer Networks, Expert Systems, Hypermedia, Instructional Design
Moore, David R.; Lockee, Barbara B. – Educational Media and Technology Yearbook, 1999
Presents suggestions to assist distance educators in making instructional development choices to maximize the effectiveness of available bandwidth. Discusses identification of available bandwidth and describes four variables that can be manipulated to reduce the consumption of bandwidth (time/place, fidelity, degree of realism, level of…
Descriptors: Computer Assisted Instruction, Computer Networks, Distance Education, Educational Technology

Hardy, Darcy Walsh; And Others – Canadian Journal of Educational Communication, 1995
Discussion of the appropriate use of technology for distance education focuses on the need to examine why a delivery system is selected and proposes a method for selecting the medium based on course curricula and the need for motion. Use of the Internet for delivery is also considered. (Author/LRW)
Descriptors: Appropriate Technology, Computer Assisted Instruction, Computer Networks, Curriculum
Chang, Li-Jie; Chou, Chih-Yueh; Chen, Zhi-Hong; Chan, Tak-Wai – International Journal of Educational Development, 2004
Information technology (IT) is becoming increasingly important in K-12 (from kindergarten to senior high school) education. Teachers face growing pressure to interact with their students via networks. However, most teachers require IT assistance to establish a network learning environment. In this study, an approach named ''Educational…
Descriptors: Elementary Secondary Education, Information Technology, Community Education, Educational Technology
Retalis, Symeon; Georgiakakis, Petros; Dimitriadis, Yannis – Computer Science Education, 2006
Design pattern creation, especially in the e-learning domain, is a highly complex process that has not been sufficiently studied and formalized. In this paper, we propose a systematic pattern development cycle, whose most important aspects focus on reverse engineering of existing systems in order to elicit features that are cross-validated through…
Descriptors: Validated Programs, Instructional Design, Courseware, Electronic Learning

Pask, Judith M.; Snow, Carl E. – Library Trends, 1995
Describes several projects that integrate the Internet and specific Internet resources into undergraduate teaching and learning. Problems are discussed, including trying to retrieve specific and useful information, questions of reliability and accuracy of information, the need to become more user friendly, and demands on libraries for training and…
Descriptors: Computer Networks, Higher Education, Information Retrieval, Instructional Design

Andriole, Stephen J.; And Others – T.H.E. Journal, 1995
Discusses the use of an asynchronous learning network (ALN) for information and software systems design courses at Drexel University (Pennsylvania). Results indicate that ALN-based education is cost-effective; that students on and off campus find the ALN more convenient and a superb learning environment; and that organization of materials is…
Descriptors: Computer Assisted Instruction, Computer Networks, Cost Effectiveness, Courseware
Black, John B.; And Others – 1995
This study is a key concept in making design more fruitful in education. It is proposed that what students are doing when they construct knowledge is studying. For several years, Teachers College, Columbia University and the Dalton School (an independent school in New York City), have been collaborating on the Dalton Technology Project. The goal…
Descriptors: Cognitive Development, Computer Networks, Cooperative Programs, Educational Environment
Goodrum, David A.; Knuth, Randy A. – 1991
This report begins by discussing the implications of a constructivist epistemology for instructional design and development, as well as drawbacks of the content database in instruction, the lack of special tools to help the learner actively construct knowledge, and emphasis on learning environments based on individual learning. The whole learning…
Descriptors: Cognitive Processes, Computer Assisted Instruction, Computer Networks, Computer System Design

Ambach, James; And Others – Computers & Education, 1995
Describes the experience of creating a remote exploratorium by combining network media with design environments to support distance learning; the Agentsheets Remote Exploratorium provides learners access to interactive exhibits via the World Wide Web. Discusses issues of reliability, communication, and efficiency. (AEF)
Descriptors: Access to Information, Computer Mediated Communication, Computer Networks, Distance Education