NotesFAQContact Us
Collection
Advanced
Search Tips
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Showing 1 to 15 of 48 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Angelica Morgan – TechTrends: Linking Research and Practice to Improve Learning, 2024
This article outlines the redesign of an undergraduate digital learning theories course, integrating scenario-based learning (SBL) and Universal Design for Learning (UDL) principles. The article incorporates scenario-based instruction using Articulate Rise 360, focusing on real-world challenges to enhance learner engagement and applicability. This…
Descriptors: Undergraduate Study, Learning Theories, Vignettes, Access to Education
Peer reviewed Peer reviewed
Direct linkDirect link
Klein, Michael G.; Jackson, Peter L.; Mazereeuw, Miho – Decision Sciences Journal of Innovative Education, 2022
Effective disaster response requires time-critical decisions to get personnel and supplies to the right places as quickly as possible. Such operations are complicated by the need for coordination among multiple stakeholders. In this teaching brief, we describe a serious online game for humanitarian logistics courses called the "Disaster…
Descriptors: Social Values, Natural Disasters, Emergency Programs, Decision Making
Peer reviewed Peer reviewed
Direct linkDirect link
Higuera-Martínez, Oscar Iván; Corazza, Giovanni Emanuele; Fernández-Samacá, Liliana – European Journal of Engineering Education, 2022
This article presents how Problem- and Project-Based Learning (PBL) in engineering education can exploit the theoretical framework of the Space-Time (ST)-Continuum, according to which educational contexts can be classified in terms of the tightness vs. looseness of the relevant conceptual space S and available time T. By crossing these two…
Descriptors: Problem Based Learning, Engineering Education, Teaching Methods, Intervention
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Subasinghe, Chamila T. – Journal of Technology Education, 2019
Entry-level technology studies in architecture often baffle first-year university students, and academic staff in turn tend to resist teaching foundational studies in the technology of design (ToD). ToD has often been considered "high risk," as evidenced by a high proportion of dropouts and retakes, and has been deemed the least…
Descriptors: College Freshmen, Design, Instructional Design, Educational Technology
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Marquesuzaà, Christophe; Etcheverry, Patrick; Dagorret, Pantxika; Lopistéguy, Philippe; Nodenot, Thierry; Fontenla, Marta Toribio – International Association for Development of the Information Society, 2019
This paper deals with cooperative pedagogical scenarization. It presents a work carried out after an experience aiming at creating online training courses for an university degree. In the experience, lecturers had no experience in designing full online courses, and needed the support of pedagogical engineers to adapt their courses to suit online…
Descriptors: Distance Education, Integrated Learning Systems, Teaching Methods, Vignettes
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Jennifer Melissa García-Dávila; Wulfrano Arturo Luna-Ramírez – International Association for Development of the Information Society, 2022
Mexico is a country where seismic events occur in a daily basis. Since 1990, the national seismological service has reported various earthquakes, in some cases they usually imperceptible, it doesn't ensure that the population cannot be injured, there for, it is important to keep the entire population informed and prepared in the event of an…
Descriptors: Video Games, Natural Disasters, Teaching Methods, Masters Programs
Peer reviewed Peer reviewed
Direct linkDirect link
Zhou, Yining; Lamberton, Geoffrey – Journal of Education for Business, 2021
This paper reports a teaching intervention based on cognitive load theory designed to improve postgraduate business students' understanding of double-entry bookkeeping. In response to learning difficulties, a simplified scaffolded method of learning was introduced involving: simplifying accounting terminology drawing on familiar non-technical…
Descriptors: Accounting, Scaffolding (Teaching Technique), Cognitive Ability, Business Administration Education
Peer reviewed Peer reviewed
Direct linkDirect link
Cattaneo, Alberto A. P.; van der Meij, Hans; Aprea, Carmela; Sauli, Florinda; Zahn, Carmen – Interactive Learning Environments, 2019
In this article, we provide a conceptual model for the design of instructional scenarios integrating hypervideo as an instructional tool. The model provides a structural aid for making design decisions about using hypervideo in instruction. We start by introducing the theoretical rationale for hypervideo as a tool, exploiting three different…
Descriptors: Instructional Design, Vignettes, Hypermedia, Interactive Video
Peer reviewed Peer reviewed
Direct linkDirect link
Kay, Denise; Kibble, Jonathan – Advances in Physiology Education, 2016
Shifts in educational research, in how scholarship in higher education is defined, and in how funding is appropriated suggest that educators within basic science fields can benefit from increased understanding of learning theory and how it applies to classroom practice. This article uses a mock curriculum design scenario as a framework for the…
Descriptors: Physiology, Learning Theories, Educational Practices, Curriculum Design
Peer reviewed Peer reviewed
Direct linkDirect link
Robert L. Moore – International Journal of Designs for Learning, 2019
This design case details the critical design decisions used in the development of an e-learning module library for North Carolina local government officials focused on land use regulations. These modules cover topics from an introduction to land use regulations, to evidentiary hearing conduct guidelines, defining vested rights, and explaining how…
Descriptors: Adult Students, Instructional Effectiveness, Electronic Learning, Educational Principles
Peer reviewed Peer reviewed
Direct linkDirect link
Burden, Kevin; Kearney, Matthew – International Journal of Mobile and Blended Learning, 2018
Mobile technologies have been described as 'boundary' objects which enable teachers and learners to transcend many of the barriers such as rigid schedules and spaces which have hitherto characterised traditional forms of education. However, educators need to better understand how to design learning scenarios which genuinely exploit the unique…
Descriptors: Educational Technology, Technology Uses in Education, Telecommunications, Handheld Devices
Peer reviewed Peer reviewed
Direct linkDirect link
Tobias, Evan S.; Campbell, Mark Robin; Greco, Phillip – Music Educators Journal, 2015
At its core, project-based learning is based on the idea that real-life problems capture student interest, provoke critical thinking, and develop skills as they engage in and complete complex undertakings that typically result in a realistic product, event, or presentation to an audience. This article offers a starting point for music teachers who…
Descriptors: Active Learning, Student Projects, Music Education, Learner Engagement
Peer reviewed Peer reviewed
Direct linkDirect link
Brynen, Rex; Milante, Gary – Simulation & Gaming, 2013
Simulations and games can offer valuable insight into the management of conflict and the achievement of peace. This special symposium issue of "Simulation & Gaming" examines several such approaches, used in both educational settings and to prepare practitioners to deal with the concrete challenges of peacebuilding. In the introduction, the authors…
Descriptors: Peace, Conflict Resolution, Vignettes, Simulation
Peer reviewed Peer reviewed
Direct linkDirect link
de Jong, Ton; Weinberger, Armin; Girault, Isabelle; Kluge, Anders; Lazonder, Ard W.; Pedaste, Margus; Ludvigsen, Sten; Ney, Muriel; Wasson, Barbara; Wichmann, Astrid; Geraedts, Caspar; Giemza, Adam; Hovardas, Tasos; Julien, Rachel; van Joolingen, Wouter R.; Lejeune, Anne; Manoli, Constantinos C.; Matteman, Yuri; Sarapuu, Tago; Verkade, Alex; Vold, Vibeke; Zacharia, Zacharias C. – Educational Technology Research and Development, 2012
Science Created by You (SCY) learning environments are computer-based environments in which students learn about science topics in the context of addressing a socio-scientific problem. Along their way to a solution for this problem students produce many types of intermediate products or learning objects. SCY learning environments center the entire…
Descriptors: Vignettes, Virtual Classrooms, Science Education, Educational Technology
Marfisi-Schottman, Iza; George, Sébastien – International Association for Development of the Information Society, 2014
Mobile Collaborative Learning Games combine all the ingredients necessary to attract students' attention and engage them in learning activities. However, designing a coherent scenario that combines mobility, game mechanics and collaborative learning is quite a challenge. In this article, we take the first step by proposing several game patterns…
Descriptors: Cooperative Learning, Electronic Learning, Educational Games, Learning Activities
Previous Page | Next Page »
Pages: 1  |  2  |  3  |  4