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Gerit Wagner; Laureen Thurner – Journal of Information Systems Education, 2025
Git, as the leading version-control system, is frequently employed by software developers, digital product managers, and knowledge workers. Information systems (IS) students aspiring to fill software engineering, management, or research positions would therefore benefit from familiarity with Git. However, teaching Git effectively can be…
Descriptors: Computer Science Education, Information Systems, Teaching Methods, Computer Software
Dina A. Zekry; Gerard T. McKee – International Association for Development of the Information Society, 2023
The paper explores current learning approaches. The authors present the Trigger-Based Discussion-Oriented Continuous learning model (TbDoC) that focuses on creating a continuous learning experience over the online and off-line (on-campus) learning environments. The model aims to create a more engaging learning environment that encourages…
Descriptors: Discussion (Teaching Technique), Independent Study, Teaching Models, Electronic Learning
Jun-Ming Su – Education and Information Technologies, 2024
With the rapid growth of web applications, web application security (WAS) has become an important cybersecurity issue. For effective WAS protection, it is necessary to cultivate and train personnel, especially beginners, to develop correct concepts and practical hands-on abilities through cybersecurity education. At present, many methods offer…
Descriptors: Computer Science Education, Information Security, Computer Security, Web Sites
Pearson, 2020
Programming and coding skills are in high demand, and can provide access to employment in growing fields. But a high percentage of undergraduates who enroll in relevant programs do not persist until they achieve competency in the subject and employment in the field. Revel for "Introduction to Java Programming" aims to give students an…
Descriptors: Introductory Courses, Programming, Computer Science Education, Electronic Learning
Seralidou, Eleni; Douligeris, Christos – Education and Information Technologies, 2021
The effective teaching of the concept of programming, where critical thinking is an important factor, is not so easy in secondary education. New teaching approaches, including, game-based learning, may provide a solution due to their inclusion of more fun and diverse activities but they still lack the active participation of the students in the…
Descriptors: Computer Science Education, Programming, Programming Languages, Educational Games
Joseph, Anthony; Lawler, James – Information Systems Education Journal, 2020
Colleges are engaging students in collaborative design courses on diverse projects. More of the courses could be focusing on cross-disciplinary entrepreneurship projects including computer science and information systems students with other disciplinary students. The authors of this paper describe a course that is focusing on collaborative design…
Descriptors: Computer Science Education, Entrepreneurship, Student Projects, Cooperative Learning
Aimicheva, G.; Kopeyev, Zh.; Ordabayeva, Zh.; Tokzhigitova, N.; Akimova, S. – Education and Information Technologies, 2020
The article is devoted to the issues of teaching mobile application development and, as a consequence, training of highly qualified in-demand mobile developers. Nowadays, training professional mobile developers is a crucial task all over the world. The researchers emphasize the complexity of mobile application development associated with its…
Descriptors: Teaching Methods, Telecommunications, Handheld Devices, Undergraduate Students
Zhang, Xihui; Crabtree, John D.; Terwilliger, Mark G.; Jenkins, Janet T. – Journal of Information Systems Education, 2020
A solid foundation in computer programming is critical for students to succeed in advanced computing courses, but teaching such an introductory course is challenging. Therefore, it is important to develop better approaches in order to improve teaching effectiveness and enhance student learning. In this paper, we present 26 tips for teaching…
Descriptors: Programming, Programming Languages, Introductory Courses, Computer Science Education
Dawar, Deepak – Information Systems Education Journal, 2022
Learning computer programming is a challenging task for most beginners. Demotivation and learned helplessness are pretty common. A novel instructional technique that leverages the value-expectancy motivational model of student learning was conceptualized by the author to counter the lack of motivation in the introductory class. The result was a…
Descriptors: Teaching Methods, Introductory Courses, Computer Science Education, Assignments
Sharma, Madhav; Biros, David; Ayyalasomayajula, Surya; Dalal, Nikunj – Journal of Information Systems Education, 2020
Teaching introductory programming to IS students is challenging. The educational, technological, demographic, and cultural landscape has changed dramatically in recent years. The post-millennial generation has different needs and expectations in an era of open resources. Learning to program is perceived as difficult, teaching approaches are…
Descriptors: Introductory Courses, Programming, Computer Science Education, Undergraduate Students
Yamashita, Koichi; Nagao, Takamasa; Kogure, Satoru; Noguchi, Yasuhiro; Konishi, Tatsuhiro; Itoh, Yukihiro – Research and Practice in Technology Enhanced Learning, 2016
In this paper, we describe a code-reading support environment and practical classroom applications using this environment to understand nested loops. Previously, we developed a code-reading support system based on visualization of the relationships among the program code, target domain world, and operations. We implemented the proposed system in…
Descriptors: Programming, Computer Science Education, Learning Activities, Computer Uses in Education
Basu, Satabdi; Rutstein, Daisy W.; Tate, Carol – National Comprehensive Center, 2021
The rapid expansion of computer science (CS) instruction in primary and secondary education has highlighted the shortage of teachers qualified to teach the subject. A key strategy for building CS teaching capacity has been preparing teachers of other subjects (e.g., math, technology applications, business) to teach introductory CS through…
Descriptors: Capacity Building, Faculty Development, Computer Science Education, Teaching Methods
McGowan, Ian S. – International Association for Development of the Information Society, 2016
Built on Dabbagh (2005), this paper presents a four component theory-based design framework for an e-learning session in introductory computer programming. The framework, driven by a body of exemplars component, emphasizes the transformative interaction between the knowledge building community (KBC) pedagogical model, a mixed instructional…
Descriptors: Computer Science Education, Programming, Electronic Learning, Instructional Design
Liang, Yuxin; Liu, Guo-Ping – IEEE Transactions on Learning Technologies, 2018
This paper presents a method to design high-quality 3D equipment for virtual laboratories. A virtual control laboratory is designed on large-scale educational purpose with merits of saving expenses for universities and can provide more opportunities for students. The proposed laboratory with more than 30 virtual instruments aims at offering…
Descriptors: Computer Simulation, Computer Software, Laboratory Experiments, Student Attitudes
Oldham, Jennifer – Education Next, 2021
Despite a growing belief among parents, administrators, and students in computer science's benefits, and millions of dollars allocated to offering it in K-12 schools, gaps in access and participation among Black, Hispanic, and white students persist. Today, computer-science-for-all leaders acknowledge they've hit a plateau and that they need more…
Descriptors: Computer Science Education, Access to Education, Kindergarten, Elementary Secondary Education