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D. J. Kelly-Quattrocchi; Sarah Kutten; Jonathan Kroll; Miguel Salinas – New Directions for Student Leadership, 2024
While many student leadership educators facilitate trainings, research has shown most never actually learn how to design and deliver impactful experiences. This article provides a proven framework for consistently designing and delivering high-impact, high-engagement, and high-enjoyment trainings that leverage experiential learning and reflective…
Descriptors: Design, Experiential Learning, Discussion, Reflection
Michael Simonson – Distance Learning, 2024
Building on Thomas Jefferson's famous words, 'I cannot live without books,' distance education thrives on the power of the written word and the compelling nature of the visual image. This article re-examines ways to include a level of power in what we write and an attempt at communicating ideas visually. Printed materials in distance education…
Descriptors: Visual Aids, Distance Education, Writing (Composition), Teaching Methods
Martin East – Language Learning Journal, 2025
Task-based language teaching (TBLT) emerged in the 1980s as a learner-centred and experiential alternative to more established and teacher-led approaches to acquiring an additional language (L2). Two decades ago, a paper published in "The Language Learning Journal" discussed the advantages and drawbacks of TBLT that had become apparent…
Descriptors: Second Language Instruction, Student Centered Learning, Experiential Learning, Instructional Effectiveness
Mark F. Thouin; William E. Hefley – Journal of Information Systems Education, 2024
The product owner role is one of three key roles in the Scrum software development process. Industry demand for product owners is growing exponentially, and educators need effective techniques for teaching students the knowledge, skills, and competencies required to be effective product owners. To address this need, this Teaching Tip describes how…
Descriptors: Computer Software, Experiential Learning, Computer Simulation, Graduate Students
Natalie S. Vandepol; Ashley Shade – Journal of Microbiology & Biology Education, 2024
The ubiquity and ease with which microbial cells disperse over space is a key concept in microbiology, especially in microbial ecology. The phenomenon prompted Baas Becking's famous "everything is everywhere" statement that now acts as the null hypothesis in studies that test the dispersal limitation of microbial taxa. Despite covering…
Descriptors: Experiential Learning, Learner Engagement, Undergraduate Students, Scientific Concepts
Liritzis, Ioannis; Volonakis, Pantelis – Education Sciences, 2021
The cyber archaeometry concerns a new virtual ontology in the environment of cultural heritage and archaeology. The present study concerns a first pivot endeavor of a virtual polarized light microscopy (VPLM) for archaeometric learning, made from digital tools, tackling the theory of mineral identification in archaeological materials, an important…
Descriptors: Archaeology, Laboratory Equipment, Computer Simulation, Electronic Learning
Sanders Jones, Janine; Olson, John R.; Southard, Peter – INFORMS Transactions on Education, 2021
This paper describes how the Operations and Supply Chain Management Department at the University of St. Thomas uses kaizen events as a vehicle to integrate undergraduate and professional programs with local area organizations. A unique business collaboration was created where the faculty members led an actual lean kaizen event at a local…
Descriptors: College Students, Experiential Learning, Brainstorming, School Business Relationship
Kelly, Orla; Buckley, Karen; Lieberman, Lauren J.; Arndt, Katrina – Journal of Outdoor and Environmental Education, 2022
This article proposes the application of the principles of Universal Design for Learning (UDL) as a framework for promoting inclusion in outdoor learning in primary school settings. The authors conceptualise outdoor learning, highlighting the potential for more child-initiated experiential learning. Yet this paper is not concerned only with…
Descriptors: Inclusion, Access to Education, Outdoor Education, Elementary School Students
Young, Joyce A.; Clark, Paul W.; Bhowmick, Sandeep – Journal of Education for Business, 2020
This paper describes an experiential learning project for students enrolled in a Marketing Channels course. Students conducted small scale research studies involving manufacturers and their channel members by investigating behavior related to electronic marketing channels and pricing practices. Students developed hypotheses based on their channel…
Descriptors: Experiential Learning, Class Activities, Marketing, Business Administration Education
Christine Picot; Julie Stanley – Social Studies and the Young Learner, 2024
Time constraints and the pressure to prioritize ELA and mathematics appear to drive teachers' planning and allotment of instructional time, especially given the widening post-pandemic needs of students. This prioritization can often lead to limited time for social studies instruction. Additionally, high-quality social studies resources (such as…
Descriptors: Periodicals, Social Studies, Literacy, Integrated Activities
Wilson, Shellyanne – INFORMS Transactions on Education, 2020
The Tangibles in Operations Strategy (TANGOS) exercise provides students with the direct experience of designing a firm's operations function. Specifically, students must engage in decision making with respect to the structural decision areas in a firm's operations strategy, by considering the firm's product strategy and span of control, process…
Descriptors: Educational Games, Experiential Learning, Active Learning, Design
Sleiman, Tina; Chung-Shin, Yunsun; Haddad, Rabab Al – International Journal of Art & Design Education, 2019
How does education prepare future designers for current and future requirements of the field? An attempt to respond to this question is presented through the Design Workbook: a curricular project that has been proposed and developed over the course of three phases. In Phase One, the objectives, structure and format were defined: an online…
Descriptors: Workbooks, Design, Computer Uses in Education, Student Empowerment
Gibbons, Belinda; Fernando, Mario; Spedding, Trevor – Journal of Management Education, 2022
The increasingly interconnected and complex business environment demands business executives to be equipped with highly developed cross-functional skills and the capacity to integrate responsible decision making in business. To develop students with these attributes, the business higher education sector is expected to employ teaching and learning…
Descriptors: Educational Innovation, Computer Simulation, Vignettes, Social Responsibility
1:1 (Dis)Section - Learning through Full-Scale Dissection and Transformations of Abandoned Buildings
Krag, Mo Michelsen Stochholm; Keiding, Tina Bering – International Journal of Art & Design Education, 2019
The section is an essential tool for understanding, exploring, representing and communicating spatial relations, structure and materiality in architecture, design and engineering, and therefore a recurring topic in the curricula. The section itself is destructive of nature and incompatible with a built environment in use or under construction.…
Descriptors: Buildings, Visual Aids, Workshops, Architectural Education
Peters, Theodore D.; Stamp, Pauline L. – Journal of Education for Business, 2021
Today's business management students have come of age in a new, interactive, technology-rich environment; therefore, instructors should modify their teaching modalities to embrace embedded simulations. The authors present a practical application of instruction, a new teaching model that puts business simulations at the center of their…
Descriptors: Business Administration Education, Introductory Courses, Undergraduate Students, Student Attitudes