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Bai, Xiaoyu; Stede, Manfred – International Journal of Artificial Intelligence in Education, 2023
Recent years have seen increased interests in applying the latest technological innovations, including artificial intelligence (AI) and machine learning (ML), to the field of education. One of the main areas of interest to researchers is the use of ML to assist teachers in assessing students' work on the one hand and to promote effective…
Descriptors: Artificial Intelligence, Intelligent Tutoring Systems, Natural Language Processing, Evaluation
Laura K. Allen; Arthur C. Grasser; Danielle S. McNamara – Grantee Submission, 2023
Assessments of natural language can provide vast information about individuals' thoughts and cognitive process, but they often rely on time-intensive human scoring, deterring researchers from collecting these sources of data. Natural language processing (NLP) gives researchers the opportunity to implement automated textual analyses across a…
Descriptors: Psychological Studies, Natural Language Processing, Automation, Research Methodology
Muhsin Menekse – Grantee Submission, 2023
Generative artificial intelligence (AI) technologies, such as large language models (LLMs) and diffusion model image and video generators, can transform learning and teaching experiences by providing students and instructors with access to a vast amount of information and create innovative learning and teaching materials in a very efficient way…
Descriptors: Educational Trends, Engineering Education, Artificial Intelligence, Technology Uses in Education
Miguel Ángel Escotet – Prospects, 2024
Artificial Intelligence is a fast-evolving technology with enormous potential for education, higher education, and learning. AI can also negatively impact how societies and their citizens engage ethically with these generated, still-unexplored tools. These technological breakthroughs present both opportunity and potential peril. The problem of any…
Descriptors: Futures (of Society), Artificial Intelligence, Technology Uses in Education, Higher Education
Janice D. Gobert; Michael A. Sao Pedro; Haiying Li; Christine Lott – Grantee Submission, 2023
In this entry, we define Intelligent Tutoring Systems (ITSs) and present a description of their core components. We outline a history of the development of ITSs with a focus on key issues that have driven change and innovation in ITSs from their inception to present day. We also present a brief case study on a specific ITS, Inq-ITS (Inquiry…
Descriptors: Intelligent Tutoring Systems, Student Evaluation, Evaluation Methods, Natural Language Processing
Cai, Zhiqiang; Hu, Xiangen; Graesser, Arthur C. – Grantee Submission, 2019
Conversational Intelligent Tutoring Systems (ITSs) are expensive to develop. While simple online courseware could be easily authored by teachers, the authoring of conversational ITSs usually involves a team of experts with different expertise, including domain experts, linguists, instruction designers, programmers, artists, computer scientists,…
Descriptors: Programming, Intelligent Tutoring Systems, Courseware, Educational Technology
Pavlik, Philip I., Jr.; Olney, Andrew M.; Banker, Amanda; Eglington, Luke; Yarbro, Jeffrey – Grantee Submission, 2020
An intelligent textbook may be considered to be an interaction layer that lies between the text and the student, helping the student to master the content in the text. The Mobile Fact and Concept Training System (MoFaCTS) is an adaptive instructional system for simple content that has been developed into an interaction layer to mediate textbook…
Descriptors: Textbooks, Intelligent Tutoring Systems, Electronic Learning, Instructional Design
Westera, Wim; Prada, Rui; Mascarenhas, Samuel; Santos, Pedro A.; Dias, João; Guimarães, Manuel; Georgiadis, Konstantinos; Nyamsuren, Enkhbold; Bahreini, Kiavash; Yumak, Zerrin; Christyowidiasmoro, Chris; Dascalu, Mihai; Gutu-Robu, Gabriel; Ruseti, Stefan – Education and Information Technologies, 2020
This article provides a comprehensive overview of artificial intelligence (AI) for serious games. Reporting about the work of a European flagship project on serious game technologies, it presents a set of advanced game AI components that enable pedagogical affordances and that can be easily reused across a wide diversity of game engines and game…
Descriptors: Artificial Intelligence, Educational Games, Educational Technology, Computer Software
Dawar, Deepak – Information Systems Education Journal, 2022
Learning computer programming is a challenging task for most beginners. Demotivation and learned helplessness are pretty common. A novel instructional technique that leverages the value-expectancy motivational model of student learning was conceptualized by the author to counter the lack of motivation in the introductory class. The result was a…
Descriptors: Teaching Methods, Introductory Courses, Computer Science Education, Assignments
Dascalu, Mihai; Jacovina, Matthew E.; Soto, Christian M.; Allen, Laura K.; Dai, Jianmin; Guerrero, Tricia A.; McNamara, Danielle S. – Grantee Submission, 2017
iSTART is a web-based reading comprehension tutor. A recent translation of iSTART from English to Spanish has made the system available to a new audience. In this paper, we outline several challenges that arose during the development process, specifically focusing on the algorithms that drive the feedback. Several iSTART activities encourage…
Descriptors: Spanish, Reading Comprehension, Natural Language Processing, Intelligent Tutoring Systems
Allen, Laura K. – International Educational Data Mining Society, 2015
The purpose of intelligent tutoring systems is to provide students with personalized instruction and feedback. The focus of these systems typically rests in the adaptability of the feedback provided to students, which relies on automated assessments of performance in the system. A large focus of my previous work has been to determine how natural…
Descriptors: Intelligent Tutoring Systems, Individual Differences, Natural Language Processing, Student Evaluation
Olney, Andrew M.; Cade, Whitney L. – Grantee Submission, 2015
This paper proposes a methodology for authoring of intelligent tutoring systems using human computation. The methodology embeds authoring tasks in existing educational tasks to avoid the need for monetary authoring incentives. Because not all educational tasks are equally motivating, there is a tension between designing the human computation task…
Descriptors: Programming, Intelligent Tutoring Systems, Computation, Design
Graesser, Arthur; Li, Haiying; Forsyth, Carol – Grantee Submission, 2014
Learning is facilitated by conversational interactions both with human tutors and with computer agents that simulate human tutoring and ideal pedagogical strategies. In this article, we describe some intelligent tutoring systems (e.g., AutoTutor) in which agents interact with students in natural language while being sensitive to their cognitive…
Descriptors: Intelligent Tutoring Systems, Teaching Methods, Computer Simulation, Dialogs (Language)
Rus, Vasile; Moldovan, Cristian; Niraula, Nobal; Graesser, Arthur C. – International Educational Data Mining Society, 2012
In this paper we address the important task of automated discovery of speech act categories in dialogue-based, multi-party educational games. Speech acts are important in dialogue-based educational systems because they help infer the student speaker's intentions (the task of speech act classification) which in turn is crucial to providing adequate…
Descriptors: Educational Games, Feedback (Response), Classification, Expertise
Ezen-Can, Aysu; Boyer, Kristy Elizabeth – Journal of Educational Data Mining, 2015
Within the landscape of educational data, textual natural language is an increasingly vast source of learning-centered interactions. In natural language dialogue, student contributions hold important information about knowledge and goals. Automatically modeling the dialogue act of these student utterances is crucial for scaling natural language…
Descriptors: Classification, Dialogs (Language), Computational Linguistics, Information Retrieval