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Mostafa Papi; Phil Hiver – Language Learning, 2025
Second language acquisition theory has traditionally focused on the cognitive and psycholinguistic processes involved in additional language (L2) learning. In addition, research on learner psychology has primarily centered on learners' cognitive abilities (e.g., aptitude and working memory) and internal traits or states (e.g., dispositions,…
Descriptors: Second Language Learning, Learning Theories, Learning Strategies, Linguistic Input
Roberson, Sam – Education, 2017
Thinking and learning are corresponding and interdependent processes in every classroom. To improve learning, teachers must be open to new ideas, particularly ideas that locate conditions for maximum learning. This paper presents four overlooked but critical ideas that identify a common area, a GAP experience within which maximum learning is…
Descriptors: Learning Strategies, Problem Solving, Ability, Cognitive Development
Wang, Guoqiao; Han, Ligang – English Language Teaching, 2020
The cultivation of students' autonomous learning ability is one of the significant and essential tasks of college English teaching. In this paper, the current situation of college students' insufficient autonomous English learning ability is thoroughly analyzed. Some effective and feasible strategies to cultivate students' autonomous English…
Descriptors: College Students, Independent Study, Second Language Learning, Second Language Instruction
Coleman, Julianne; McTigue, Erin – Science and Children, 2013
This article reports on the usage of Interactive read-alouds to help students decode science diagrams and other visual information. Three short vignettes are featured from a second-grade teacher, illustrating the research-based recommendations for introducing students to the graphics of science within an authentic classroom activity--the…
Descriptors: Science Instruction, Vignettes, Grade 2, Elementary School Science
Tam, Henry – FORUM: for promoting 3-19 comprehensive education, 2013
Debates in education are often polarised by those who want students to be firmly told what they should take on board, and those who insist individuals learn best if they were liberated from all forms of collective arrangement (such as an education authority). Some politicians even fluctuate between the two sets of views without any underlying…
Descriptors: Problem Solving, Cooperative Learning, Learning Strategies, Instructional Effectiveness
Stokrocki, Mary – Art Education, 2014
Treasure quests in virtual worlds can help students develop multi-literacy communication skills and promote community, offering insights about art teaching and learning. As part of the new media literacy, students explore the offerings of Second Life (SL), a virtual world, as a series of quests. Multi-literacy involves communication. Through their…
Descriptors: Art Education, Communication Skills, Multiple Literacies, Computer Simulation
Duncan, Sean C. – E-Learning and Digital Media, 2010
This article addresses recent approaches to uncovering and theorizing the design activities that occur in online gaming affinity spaces. Examples are presented of productive d/Discourse present within online forums around three video game series, video games, or game platforms, and key design practices engaged upon by gamers in these spaces. It is…
Descriptors: Video Games, Discourse Analysis, Computer Assisted Design, Media Research
Reeder, Stacy L.; Abshire, George E. – Mathematics Teaching in the Middle School, 2012
On entering Mr. Wilson's seventh-grade classroom, the authors immediately noticed the students talking about mathematics and their teacher listening to them. To create an interactive learning environment that would stimulate and perpetuate discourse, Wilson discussed two main issues with his students: (1) What the students and teacher would do in…
Descriptors: Discussion, Interaction, Discussion (Teaching Technique), Mathematics Instruction
Kim, Beaumie; Kim, Mi Song – Educational Technology, 2010
Learning is a social activity, which requires interactions with the environment, tools, people, and also ourselves (e.g., our previous experiences). Each interaction provides different meanings to learners, and the associated emotion affects their learning and performance. With the premise that emotion and cognition are distributed, the authors…
Descriptors: Instructional Design, Paleontology, Ecology, Games
McCartney, Robert; Tenenberg, Josh – Journal on Educational Resources in Computing, 2008
Some have proposed that realistic problem situations are better for learning. This issue contains two articles that examine the effects of "making it real" in computer architecture and human-computer interaction.
Descriptors: Problem Solving, Learning Strategies, Interaction, Information Management
Traore, Moussa Kalifa – Journal of Family and Consumer Sciences, 2008
Although teaching has always been a challenging profession, in some ways, contemporary teachers find it increasingly difficult to make course material and the classroom experience relevant to today's students. One alternative to improving the effectiveness of teaching may be to employ the practices of andragogy, the art and science of helping…
Descriptors: Andragogy, Learning Strategies, Adult Learning, Teaching (Occupation)
Byrd, Anne Hammond – English Teaching Forum, 2009
Cooperative learning, put quite simply, is a type of instruction whereby students work together in small groups to achieve a common goal. Cooperative learning has become increasingly popular as a feature of Communicative Language Teaching (CLT) with benefits that include increased student interest due to the quick pace of cooperative tasks,…
Descriptors: Learning Strategies, Cooperative Learning, Teaching Methods, Thinking Skills

Dodero, Juan Manuel; Aedo, Ignacio; Diaz, Paloma – Electronic Library, 2002
Defines a learning object as any digital resource that can be reused to support learning and thus considers electronic books as learning objects. Highlights include knowledge management; participative knowledge production, i.e. authoring electronic books by a distributed group of authors; participative knowledge production architecture; and…
Descriptors: Collaborative Writing, Interaction, Learning Strategies, Participation

Tu, Chih-Hsiung; Corry, Michael – Quarterly Review of Distance Education, 2002
Discusses eLearning (electronic learning) communities and their impact on human learning; reviews frameworks used for examining eLearning communities; and proposes a refined framework for future research and development that includes instruction (interactivity, community learning, and collaboration), social interaction (social context and…
Descriptors: Interaction, Interpersonal Relationship, Learning Strategies, Online Courses
Andersson, David; Reimers, Karl – Journal of Educational Technology, 2010
The field of education is experiencing a rapid shift as internet-enabled distance learning becomes more widespread. Often, traditional classroom teaching pedagogical techniques can be ill-suited to the online environment. While a traditional entry-level class might see a student attrition rate of 5-10%, the same teaching pedagogy in an online…
Descriptors: Computer Software, Computer Oriented Programs, Online Courses, Electronic Learning