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Showing 1 to 15 of 20 results Save | Export
M. Coenraad; M. Hodge; P. Ruiz; K. Mills; Q. Burke – Digital Promise, 2021
This interview protocol includes five steps to conduct an empathy interview. In the Empathize Phase of designing an inclusive computing pathway, empathy interviews are conducted. Empathy interviews allow you to hear the stories and experiences of someone who will use what you are designing and learn about their realities, in this case, a student.…
Descriptors: Interviews, Questioning Techniques, Empathy, Design
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Martin, Crystle – Knowledge Quest, 2017
Learning to code has been an increasingly frequent topic of conversation both in academic circles and popular media. Learning to code recently received renewed attention with the announcement of the White House's Computer Science for All initiative (Smith 2016). This initiative intends "to empower all American students from kindergarten…
Descriptors: Librarians, Role, Coding, Computer Science
Educational Horizons, 2014
Pat Yongpradit is the director of education at Code.org. He leads all education efforts, including professional development and curriculum creation, and he builds relationships with school districts. Pat joined "Educational Horizons" to talk about why it is important to teach computer science--even for non-computer science teachers. This…
Descriptors: Computer Science Education, Programming, Interviews, Elementary School Students
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Kodaseet, Glenda G.; Varma, Roli – Journal of American Indian Education, 2012
While a number of challenges contribute to the American Indian population's disconnect from information technology (IT), the most glaring is the low number of American Indian students pursuing computer science (CS) studies--a degree essential to IT's entry into and diffusion across communities. Yet, research is scant on factors that contribute to…
Descriptors: American Indians, American Indian Education, Information Technology, Computer Science
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Herman, Geoffrey L.; Zilles, Craig; Loui, Michael C. – Computer Science Education, 2011
We used both student interviews and diagnostic testing to reveal students' misconceptions about number representations in computing systems. This article reveals that students who have passed an undergraduate level computer organization course still possess surprising misconceptions about positional notations, two's complement representation, and…
Descriptors: Numeracy, Diagnostic Tests, Misconceptions, Teaching Methods
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Herman, Geoffrey L.; Loui, Michael C.; Kaczmarczyk, Lisa; Zilles, Craig – ACM Transactions on Computing Education, 2012
The ability to reason with formal logic is a foundational skill for computer scientists and computer engineers that scaffolds the abilities to design, debug, and optimize. By interviewing students about their understanding of propositional logic and their ability to translate from English specifications to Boolean expressions, we characterized…
Descriptors: Interviews, Logical Thinking, Computer Science, Scientists
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Brine, John; Kaneko, Emiko; Heo, Younghyon; Vazhenin, Alexander; Bateson, Gordon – Research-publishing.net, 2015
In 2014, the University of Aizu was accepted for participation in Japan's national TOP Global University (TGU) initiative. In this paper, we describe our use of video interviewing to prepare Japanese students for our Global Experience Gateway study abroad TGU project. Our university specializes in computer science education at undergraduate and…
Descriptors: Video Technology, Interviews, English (Second Language), Second Language Learning
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Diamond, Susannah; Middleton, Andrew; Mather, Richard – Innovations in Education and Teaching International, 2011
This paper proposes a cross-faculty simulation model for authentic learning that bridges the gap between short group-based simulations within the classroom and longer individual placements in professional working contexts. Dissemination of the model is expected to widen the use of authentic learning approaches in higher education (HE). The model…
Descriptors: Foreign Countries, Educational Games, Learning Experience, Simulation
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Cameron, Ann-Frances; Trudel, Marie-Claude; Titah, Ryad; Leger, Pierre-Majorique – Journal of Information Technology Education: Research, 2012
When teaching Information Systems (IS), one of the crucial objectives is to make students understand the practical aspects of the integration of IS in organizations. Over the last decades, several pedagogical approaches were introduced to more tightly bridge theory and practice, e.g., hands on exercises, simulations, real world projects, guest…
Descriptors: Foreign Countries, Computer Science Education, Systems Analysis, Information Systems
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Warwick, Jon – PRIMUS, 2010
This article describes the initial development of a qualitative system dynamics model as part of the periodic review of a mathematics course. In an effort to enhance the learning experience of undergraduate computing students (for whom the course is a compulsory part of their curriculum) a small sample of students were interviewed regarding their…
Descriptors: Learning Experience, Teaching Methods, Undergraduate Students, Mathematics Instruction
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Talon, Benedicte; Sagar, Mouldi; Kolski, Christophe – ACM Transactions on Computing Education, 2012
Training professionals to design and produce interactive systems requires the use of well thought-out training scenarios. Indeed, it is essential to consider pedagogical forms whose objective is providing learners with field experience. It is also necessary to motivate learners to learn about subjects that sometimes seem distant from their…
Descriptors: Foreign Countries, Computer Science Education, Computer System Design, Interaction
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Yadin, Aharon; Or-Bach, Rachel – Journal of Information Systems Education, 2010
In this paper we describe an instructional tactic of individually assigned homework that promotes and strengthens individual learning processes. We claim that current emphasis on the benefits of collaborative learning belittles the importance of individual learning processes and reduces the opportunities to require and assess individual learning…
Descriptors: Homework, Research Tools, Dropout Rate, Learning Processes
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Garvin-Doxas, Kathy; Barker, Lecia J. – Journal on Educational Resources in Computing, 2004
All learning environments are characterized by numerous communication and interaction practices, which lend themselves to an overall characterization of the climate as defensive or supportive. A case study of public communication and interaction in a large, research-intensive university's first year computer science courses illustrates a learning…
Descriptors: Communication (Thought Transfer), Females, Interaction, Computer Science
Green, John O. – Classroom Computer Learning, 1985
Once touted as the wonder programming language of the classroom, Logo is now a hotbed of controversy. Various issues related to the controversy are examined in an interview with Seymuor Papert, coauthor of the language. (JN)
Descriptors: Artificial Intelligence, Computer Science Education, Elementary Secondary Education, Interviews
St. Lifer, Evan – Library Journal, 1997
Since its founding in 1990, the Coalition for Networked Information (CNI) has focused on publishing and accessing intellectual property. This article presents an interview with CNI's new executive director, Cliff Lynch discussing future changes, scholarly communication and the Internet, the University of California Berkeley's MELVYL, computer…
Descriptors: Computer Networks, Computer Science, Copyrights, Intellectual Property
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