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Showing all 14 results Save | Export
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Stacey Mitchell; Jinsil Seo; Laurie Charles; Elizabeth Wells-Beede – Journal of Interactive Learning Research, 2023
A global health issue, sexual assault affects individuals of all ages, genders, and socioeconomic status. Forensic nurses, particularly sexual assault nurse examiners (SANE), deliver trauma-informed, patient-centered health care. Providing care to persons who experience sexual violence requires mastery of numerous psychomotor skills, many of which…
Descriptors: Sexual Abuse, Computer Simulation, Nursing Education, Violence
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Gyll, Sean P. – AERA Online Paper Repository, 2020
Simulated testing has become more prevalent in higher education, especially as competency-based institutions begin to incorporate micro-credentials and skills certificates into their curriculum. Competency-based assessment falls outside traditional norm-based testing practices used in K-12 education, and is largely focused on criterion referenced…
Descriptors: Competency Based Education, Evaluation Methods, Knowledge Level, Measurement
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Good, Deborah J. – Biochemistry and Molecular Biology Education, 2020
This article describes the development and assessment of a Nutritional Genomics course, designed to be held in a regular classroom during normal class periods, with few extra costs to the students or the department. The course was run as an upper-level undergraduate and lower-level graduate student course. Student taking the course spent 11 weeks…
Descriptors: Science Instruction, College Students, College Science, Student Research
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Chang, Alexander C.; Machnicki, Noelle J.; Garcia, Sarah N.; Roden, William H.; Coombs, Corey A.; Carter, Rebecca A.; Bass, Kristin M.; Jones, Amanda L. – Journal of STEM Outreach, 2021
Seattle Children's Research Institute has built a series of in-person education programs to inspire and empower students to explore futures in biomedical research and healthcare. The COVID-19 pandemic prevented us from offering an in-person laboratory program, forcing a rapid pivot to an online format. The Virtual Research Training Program (VRTP)…
Descriptors: COVID-19, Pandemics, School Closing, Online Courses
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Matta, Alfredo; Silva, Francisca De Paula Da; Amorim, António; Boaventura, Edivaldo – Asian Journal of Distance Education, 2018
Based on the 15 years long analysis on the investigation about the relationship between Research and Knowledge in History and the Development of Digital Technology for the teaching and research in this knowledge area, comes up an interpretation of the new contributions that the digital technologies are bringing for the knowledge in History, from…
Descriptors: Educational Technology, Technology Uses in Education, History Instruction, Knowledge Level
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Ritz, Leah T.; Buss, Alan R. – TechTrends: Linking Research and Practice to Improve Learning, 2016
Increasing availability of immersive virtual reality (IVR) systems, such as the Cave Automatic Virtual Environment (CAVE) and head-mounted displays, for use in education contexts is providing new opportunities and challenges for instructional designers. By highlighting the affordances of IVR specific to the CAVE, the authors emphasize the…
Descriptors: Models, Alignment (Education), Instructional Design, Affordances
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Rafferty, Anna N.; LaMar, Michelle M.; Griffiths, Thomas L. – Cognitive Science, 2015
Watching another person take actions to complete a goal and making inferences about that person's knowledge is a relatively natural task for people. This ability can be especially important in educational settings, where the inferences can be used for assessment, diagnosing misconceptions, and providing informative feedback. In this paper, we…
Descriptors: Inferences, Knowledge Level, Educational Games, Computer Simulation
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Zhu, Liangfeng; Pan, Xin; Gao, Gongcheng – Journal of Geography, 2016
Advances in the Google Earth virtual globe and the concomitant Keyhole Markup Language (KML) are providing educators with a convenient platform to cultivate and assess one's place location knowledge (PLK). This article presents a general framework and associated implementation methods for the online testing of PLK using Google Earth. The proposed…
Descriptors: Place Based Education, Geography, Geographic Information Systems, Internet
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Shute, Valerie J.; Masduki, Iskandaria; Donmez, Oktay – Technology, Instruction, Cognition and Learning, 2010
The first challenge of accomplishing the goals of any successful instructional system depends on accurately assessing learners and leveraging the information to improve learning (e.g., Conati, 2002; Park & Lee, 2003; Shute, Lajoie, & Gluck, 2000; Snow, 1994). This paper describes an approach for modeling key competencies and developing…
Descriptors: Student Evaluation, Evaluation Methods, Feedback (Response), Thinking Skills
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Lee, Yu-Fen; Guo, Yuying – Journal of Computers in Mathematics and Science Teaching, 2008
The dual purpose of this article is to provide a synthesis of the findings related to the use of computer simulations in physics education and to present implications for teachers and researchers in science education. We try to establish a conceptual framework for the utilization of computer simulations as a tool for learning and instruction in…
Descriptors: Computer Simulation, Physics, Science Instruction, Computer Uses in Education
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Schilling, Martin S.; Mulford, Matthew A.; Geiger, Ingmar R. – Simulation & Gaming, 2006
In this article, the authors introduce a new feature to model the collective bargaining process: a two-level game setting with direct learner-expert interaction. In the simulation ZUG UM ZUG 2015, participants form union and management negotiation teams to negotiate with each other (first level) and with a management or union "tariff…
Descriptors: Foreign Countries, Collective Bargaining, Unions, Contracts
Fortner, Rosanne W.; And Others – 1986
The effectiveness of environmental simulations in developing students' awareness of environmental issues, whether perception of environmental relationships was affected by the simulations, and whether the use of microcomputers as the medium of instruction affected student attitudes towards computers were investigated in this study. Undergraduates…
Descriptors: College Instruction, Computer Assisted Instruction, Computer Literacy, Computer Simulation
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Al-Aubidy, Kasim M. – Journal of Educational Technology, 2005
Advances in computers and multimedia technology have changed traditional methods for learning and skills training. Online learning continues to play a major success of any academic program. Such learning can personalize learning needs for students, it can provide an environment where virtual reality techniques are used to create interactive…
Descriptors: Decision Support Systems, Technology Uses in Education, Online Courses, Learning Modules
De Laurentiis, E. C. – 1993
There is a lot of educational software on the market, but little of it can be said to be revolutionary. Despite all the talk about education and computers, the educational software revolution has yet to begin. All educational software can be placed in categories of games (edutainment), simulations, reference software, and tutorials. Choosing…
Descriptors: Computer Assisted Instruction, Computer Games, Computer Graphics, Computer Managed Instruction