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Erickson, Tim; Engel, Joachim – Teaching Statistics: An International Journal for Teachers, 2023
This volume is largely about nontraditional data; this paper is about a nontraditional visualization: classification trees. Using trees with data will be new to many students, so rather than beginning with a computer algorithm that produces optimal trees, we suggest that students first construct their own trees, one node at a time, to explore how…
Descriptors: Classification, Data Analysis, Visual Aids, Learning Activities
Rosamaria Crisci; Umberto Dello Iacono; Eva Ferrara Dentice – International Journal for Technology in Mathematics Education, 2023
In this paper, we describe an educational activity involving the use of a digital artifact, implemented in a visual programming environment, for mediating the learning of axial symmetry in primary school through algorithmics and computer programming. The educational activity was designed with the aim of bringing out increasingly…
Descriptors: Programming, Algorithms, Elementary Education, Technology Uses in Education

Andaloro, G.; Bellomonte, L. – Computers & Education, 1998
Presents a student module modeling knowledge states and learning skills of students in the field of Newtonian dynamics. Uses data recorded during the exploratory activity in microworlds to infer mental representations concerning the concept of force. A fuzzy algorithm able to follow the cognitive states the student goes through in solving a task…
Descriptors: Algorithms, Cognitive Processes, Instructional Design, Knowledge Level

Grady, M. Tim; Brumbaugh, Doug – Journal of Computers in Mathematics and Science Teaching, 1988
Explores the use of computers for teaching mathematical models of transposition ciphers. Illustrates the ideas, includes activities and extensions, provides a mathematical model and includes computer programs to implement these topics. (MVL)
Descriptors: Algorithms, Cryptography, Instructional Materials, Integrated Activities

Ball, Stanley – School Science and Mathematics, 1986
Presents a developmental taxonomy which promotes sequencing activities to enhance the potential of matching these activities with learner needs and readiness, suggesting that the order commonly found in the classroom needs to be inverted. The proposed taxonomy (story, skill, and algorithm) involves problem-solving emphasis in the classroom. (JN)
Descriptors: Algorithms, Classification, Cognitive Development, Elementary Education