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Borrego, Carlos; Fernández, Cristina; Blanes, Ian; Robles, Sergi – Journal of Technology and Science Education, 2017
Real-life room-escape games are ludic activities in which participants enter a room in order to get out of it only after solving some riddles. In this paper, we explain a Room Escape teaching experience developed in the Engineering School at Universitat Autònoma de Barcelona. The goal of this activity is to increase student's motivation and to…
Descriptors: Computer Science Education, Educational Games, Learning Activities, Learning Motivation
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Skinner, Barbara; Austin, Roger – ELT Journal, 1999
Explores the results obtained from using a computer network for real-time synchronous discussion in a course for students of English as a foreign language. Found that computer conferencing had noticeable effects on students' motivation for language learning. (Author/VWL)
Descriptors: College Students, Computer Mediated Communication, Computer Networks, English (Second Language)