Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 7 |
Since 2006 (last 20 years) | 24 |
Descriptor
Lesson Plans | 41 |
Simulation | 26 |
Teaching Methods | 21 |
Computer Simulation | 15 |
Learning Activities | 10 |
Class Activities | 8 |
College Instruction | 6 |
Instructional Design | 6 |
Social Studies | 6 |
Active Learning | 5 |
Higher Education | 5 |
More ▼ |
Source
Author
Aagaard Nøhr, Andreas | 1 |
Ahamer, Gilbert | 1 |
Alrivy, Stéphane | 1 |
Anderson, Nadja | 1 |
Ansoms, An | 1 |
Barker, Keith | 1 |
Beigel, Andrew R. | 1 |
Berger, Carl | 1 |
Bokor, Julie | 1 |
Bolyard, Johnna J. | 1 |
Boston, Jane A. | 1 |
More ▼ |
Publication Type
Reports - Descriptive | 41 |
Journal Articles | 39 |
Guides - Classroom - Teacher | 6 |
Opinion Papers | 3 |
Speeches/Meeting Papers | 2 |
Tests/Questionnaires | 1 |
Education Level
Higher Education | 15 |
Postsecondary Education | 12 |
Middle Schools | 5 |
Secondary Education | 5 |
Elementary Education | 4 |
Junior High Schools | 4 |
High Schools | 3 |
Elementary Secondary Education | 2 |
Grade 8 | 2 |
Grade 2 | 1 |
Audience
Teachers | 11 |
Practitioners | 7 |
Location
Belgium | 2 |
New York | 2 |
Arkansas | 1 |
Colombia | 1 |
European Union | 1 |
Georgia | 1 |
Massachusetts | 1 |
North Carolina | 1 |
Rhode Island | 1 |
South Carolina | 1 |
Switzerland | 1 |
More ▼ |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Fegely, Alex G.; Hagan, Heather N.; Warriner, George H., III – E-Learning and Digital Media, 2020
This article presents the Blended Learning Virtual Reality Inquiry Framework, an original framework for creating virtual reality inquiry-based lessons for the modern technology-driven classroom. The framework shared in this article invokes research on blended learning , experiential learning, and inquiry-based learning to structure a virtual…
Descriptors: Blended Learning, Inquiry, Active Learning, Computer Simulation
Roush, Justin R.; Johnson, Bruce K. – Journal of Economic Education, 2018
The authors of this article describe an adaptation of the rent-seeking game by Goeree and Holt (1999) to the recruiting of athletes by NCAA Division I football and basketball teams. Students engage in an effort-based lottery, i.e., recruiting to sign a blue-chip prospect. The winner gets the prize--the player's marginal revenue product in excess…
Descriptors: College Athletics, College Students, Student Recruitment, Athletes
Ortiz, Nickolaus A.; Davis, Trina J. – Mathematics Teacher: Learning and Teaching PK-12, 2020
Although professional organizations such as the National Council of Teachers of Mathematics (NCTM) continue to push for the role of equity inside of mathematics classrooms, the need for culturally relevant pedagogy (CRP) remains just as necessary today as it has for the last two decades. In this study, the authors share ways in which one…
Descriptors: Culturally Relevant Education, Preservice Teachers, Lesson Plans, Alignment (Education)
Meibauer, Gustav; Aagaard Nøhr, Andreas – Journal of Political Science Education, 2018
This article is about designing and implementing PowerPoint-based interactive simulations for use in International Relations (IR) introductory undergraduate classes based on core pedagogical literature, models of human skill acquisition, and previous research on simulations in IR teaching. We argue that simulations can be usefully employed at the…
Descriptors: Teaching Experience, Computer Simulation, Computer Uses in Education, Courseware
Cairns, Darran R.; Curtis, Reagan; Sierros, Konstantinos A.; Bolyard, Johnna J. – Interdisciplinary Journal of Problem-based Learning, 2018
There is currently significant interest in 3D fabrication in middle school classrooms. At its best 3D printing can be utilized in authentic design projects that integrate math, science, and technology, which facilitate deep learning by students. In essence, students are able to tinker in a virtual world using 3D design software and then tinker in…
Descriptors: Problem Based Learning, Faculty Development, Design, Manufacturing
Purgason, Lucy L.; Boyles, Jessica; Greene, Cassidy – Journal of School Counseling, 2019
Twenty-first century schools are characterized by increasing diversity and use of technology. An opportunity exists for school counselors to utilize technology to create novel and innovative classroom guidance lessons designed to facilitate cultural exploration and promote cultural understanding. This article provides a rationale for how the…
Descriptors: Intervention, Culturally Relevant Education, Technology Integration, Cultural Awareness
Hobbs, Renee; Seyferth-Zapf, Christian; Grafe, Silke – Journal of Media Literacy Education, 2018
With the rise of so-called fake news as a global phenomenon, interest in propaganda analysis has advanced along with the recognition of the fundamentally social process of interpretation. In this essay, we explore the use of cross-national dialogue among German and American undergraduate students who are seeking to better understand how media…
Descriptors: Media Literacy, Propaganda, Intercultural Communication, Teaching Methods
Staehling, Erica – Science Teacher, 2015
This article describes a lesson on the greenhouse effect in which students explore blackbody radiation and Wien's law. The lesson, which has been tested in a variety of high school physics classrooms, uses probeware and online simulations and combines two well-established instructional strategies: the 5E Learning Cycle (Bybee et al. 2006) and the…
Descriptors: Lesson Plans, Climate, Scientific Concepts, Scientific Principles
Vesperman, Dean P.; Haste, Turtle; Alrivy, Stéphane – Social Education, 2014
One of the most persistent and controversial issues facing the global community is climate change. With the creation of the UN Framework Convention on Climate Change (UNFCCC) in 1992 and the Kyoto Protocol (1997), the global community established some common ground on how to address this issue. However, the last several climate summits have failed…
Descriptors: Climate, Simulation, Class Activities, Teaching Methods
Pagnotti, John; Russell, William B., III – Social Studies, 2015
The purpose of this article is to empower those interested in teaching students powerful and engaging social studies. Through the lens of Supreme Court simulations, this article provides educators with a viable, classroom-tested lesson plan to bring Problem-Based Learning into their classrooms. The specific aim of the lesson is to provide students…
Descriptors: Problem Based Learning, Civics, Simulation, Court Litigation
Bokor, Julie; Darwiche, Houda; Joseph, Drew – American Biology Teacher, 2015
Using Pompe disease as a context affords the opportunity for students to consider multiple biological concepts and embraces the Next Generation Science Standards Disciplinary Core Ideas Structure and Function (LS1.A) and Inheritance of Traits (LS3.A) as well as Crosscutting Concepts Structure and Function and Cause and Effect. These crosscutting…
Descriptors: Simulation, Diseases, Teaching Methods, Science Instruction
Galloway, Katelyn; Anderson, Nadja – American Biology Teacher, 2014
"Cootie Genetics" is a hands-on, inquiry-based activity that enables students to learn the Mendelian laws of inheritance and gain an understanding of genetics principles and terminology. The activity begins with two true-breeding Cooties of the same species that exhibit five observable trait differences. Students observe the retention or…
Descriptors: Genetics, Simulation, Hands on Science, Inquiry
Van Hecke, Tanja – Teaching Mathematics and Its Applications: An International Journal of the IMA, 2011
This article presents the mathematical approach of the optimal strategy to win the "Release the prisoners" game and the integration of this analysis in a math class. Outline lesson plans at three different levels are given, where simulations are suggested as well as theoretical findings about the probability distribution function and its mean…
Descriptors: Employment Patterns, Probability, Mathematics Instruction, Statistics
Downey, Steve – TechTrends: Linking Research and Practice to Improve Learning, 2011
Today virtual world instruction faces many of the same educational challenges faced by Web-based instruction during its infancy. There is a lot of jargon and visions of the future being bandied about, but as Hirumi et al. note in the May/June and July/August 2010 issues of "TechTrends" "there little understanding of how to apply" pedagogical…
Descriptors: Instructional Design, Video Games, Web Based Instruction, Computer Simulation
Scarlatos, Tony – Journal of Educational Technology Systems, 2013
Exploring the Solar System in the elementary school curriculum has traditionally involved activities, such as building scale models, to help students visualize the vastness of space and the relative size of the planets and their orbits. Today, numerous websites provide a wealth of information about the sun and the planets, combining text, photos,…
Descriptors: Multimedia Instruction, Computer Software, Computer Simulation, Educational Games