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Zazueta-Hernández, Jorge Antonio; López-Barrientos, José Daniel – Teaching Statistics: An International Journal for Teachers, 2021
This paper walks the reader through a simple mathematical characterization of the popular children's game, "Chutes and Ladders," focusing primarily on Monte Carlo simulation. The focus is then shifted to the board game "No Te Enojes" in order to analyze the implications of the introduction of strategy. The presence of strategy…
Descriptors: Games, Monte Carlo Methods, Generalization, Mathematics
Absher, Mikayla L.; Piephoff, Caroline C.; Sitar, David J. – Physics Teacher, 2019
Throughout time people have been measuring the rising and setting positions of celestial objects with respect to the horizon. The motivation for this paper is to provide a link between mathematical and observational approximations for the Sun's declination (angular distance from the celestial equator). One source had students do an experiment with…
Descriptors: Science Instruction, Physics, Mathematics, Astronomy
Su, Jun; Wang, Weiguo; Wang, Xu; Song, Feng – Physics Teacher, 2019
Gravitational lensing is an interesting phenomenon in astronomy and is most typically given rise to by galaxies. The majority of the matter in a galaxy is thought to be dark matter, and the galactic gravitational lensing effect is mainly caused by dark matter halos. In gravitational lensing-related demonstrations in physics education, the feet of…
Descriptors: Computer Simulation, Computer Peripherals, Printing, Science Instruction
The Virtual-Representational-Abstract Framework to Support Students with Disabilities in Mathematics
Bouck, Emily C.; Sprick, Jessica – Intervention in School and Clinic, 2019
The virtual-representational-abstract (VRA) framework adapts an evidence-based practice, the concrete-representational-abstract (CRA) framework, while trying to meet students and teachers where they are in terms of technology interest and use in education. This article discusses the VRA framework and the advantages of virtual manipulatives, and…
Descriptors: Learning Disabilities, Evidence Based Practice, Mathematics, Guidelines
Méndez-Fragoso, Ricardo; Villavicencio-Torres, Mirna; Martínez-Moreno, Josué – International Journal for Technology in Mathematics Education, 2017
In this contribution, we show the practical use of the computer to visualise simple computational simulations to show phenomena that occur in everyday life, or require an abstract understanding for being unintuitive phenomena. The relationship of the mathematics to different scientific disciplines motivates us to devise different treatments to…
Descriptors: Computer Simulation, Programming Languages, Mathematics, Mathematics Instruction
Lim, Vivian; Rubel, Laurie; Shookhoff, Lauren; Sullivan, Mathew; Williams, Sarah – Mathematics Teaching in the Middle School, 2016
The lottery has rich potential for mathematical explorations. It serves as a real-world context to explore concepts of permutations, combinations, sample space, and probability in terms of making sense of the lottery games. The lottery offers additional possibilities in terms of scaling, data analysis, and spatial analysis. Finally, by readily…
Descriptors: Mathematics, Mathematics Education, Games, Probability
Tran, Huu-Khoa; Chiou, Juing -Shian; Peng, Shou-Tao – EURASIA Journal of Mathematics, Science & Technology Education, 2016
In this paper, the feasibility of a Genetic Algorithm Optimization (GAO) education software based Fuzzy Logic Controller (GAO-FLC) for simulating the flight motion control of Unmanned Aerial Vehicles (UAVs) is designed. The generated flight trajectories integrate the optimized Scaling Factors (SF) fuzzy controller gains by using GAO algorithm. The…
Descriptors: Design, Mathematical Models, Computer Software, Computer Simulation
Tan, Qing; Chang, William; Kinshuk – Electronic Journal of e-Learning, 2015
AR technology can be considered as mainly consisting of two aspects: identification of real-world object and display of computer-generated digital contents related the identified real-world object. The technical challenge of mobile AR is to identify the real-world object that mobile device's camera aim at. In this paper, we will present a…
Descriptors: Educational Technology, Telecommunications, Simulated Environment, Computer Simulation
Falconer, John L.; Nicodemus, Garret D. – Chemical Engineering Education, 2014
Interactive Mathematica simulations with graphical displays of system behavior are an excellent addition to chemical engineering courses. The Manipulate command in Mathematica creates on-screen controls that allow users to change system variables and see the graphical output almost instantaneously. They can be used both in and outside class. More…
Descriptors: Computer Simulation, Mathematics, Engineering Education, Chemical Engineering
Street, Garrett M.; Laubach, Timothy A. – American Biology Teacher, 2013
We provide a 5E structured-inquiry lesson so that students can learn more of the mathematics behind the logistic model of population biology. By using models and mathematics, students understand how population dynamics can be influenced by relatively simple changes in the environment.
Descriptors: Biology, Population Growth, Science Instruction, Computer Simulation
Facao, M.; Lopes, A.; Silva, A. L.; Silva, P. – European Journal of Physics, 2011
We propose an undergraduate numerical project for simulating the results of the second-order correlation function as obtained by an intensity interference experiment for two kinds of light, namely bunched light with Gaussian or Lorentzian power density spectrum and antibunched light obtained from single-photon sources. While the algorithm for…
Descriptors: Computer Simulation, Optics, Mathematics, Quantum Mechanics
Armoni, Michal – Journal of Computers in Mathematics and Science Teaching, 2013
Abstraction is a key concept in CS, one of the most fundamental ideas underlying CS and its practice. However, teaching this soft concept to novices is a very difficult task, as discussed by many CSE experts. This paper discusses this issue, and suggests a general framework for teaching abstraction in CS to novices, a framework that would fit into…
Descriptors: Introductory Courses, Computer Science, Novices, Expertise
Dong, Andy; Sarkar, Somwrita – Journal of Creative Behavior, 2011
This paper argues that design fixation, in part, entails fixation at the level of meta-representation, the representation of the relation between a representation and its reference. In this paper, we present a mathematical model that mimics the idea of how fixation can occur at the meta-representation level. In this model, new abstract concepts…
Descriptors: Mathematical Models, Computer Simulation, College Faculty, Design
Lammi, Matthew; Greenhalgh, Scott – Technology and Engineering Teacher, 2011
The use of projectiles is a concept familiar to most students, whether it is a classic slingshot, bow and arrow, or even a spit wad through a straw. Perhaps the last thing a teacher wants is more projectiles in the classroom. However, the concept of projectiles is relevant to most students and may provide a means of bringing more authenticity into…
Descriptors: Problem Solving, STEM Education, Technology Education, Standards
Liu, Yucheng; Artigue, Aaron; Sommers, Jeremy; Chambers, Terence – European Journal of Engineering Education, 2011
Objectives of a project-oriented mechanical engineering course, Engineering Design, were achieved through a design project, where students designed, built and demonstrated an extreme version of a basic Theo Jansen device. Through this project, junior students in the University of Louisiana fully developed the capability of applying mathematic and…
Descriptors: Engineering Education, Teacher Effectiveness, Engineering, Communication Skills