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Gojkovic, Ljubomir; Malijevic, Stefan; Armakovic, Stevan – Physics Education, 2020
In this work three examples of textbook circuits (resistor-capacitor, resistor-inductor and resistor-inductor-capacitor) have been modeled by employing the Euler method for the approximate solution of differential equations using algorithms implemented in the "Python" programming language. The aim of this work was to demonstrate how…
Descriptors: Science Instruction, Programming Languages, Teaching Methods, Mathematics
Bull, Glen; Garofalo, Joe; Hguyen, N. Rich – Journal of Digital Learning in Teacher Education, 2020
An educational team founded by Seymour Papert at MIT has developed an evolving series of computing environments designed to facilitate computational thinking. Papert outlined the goal of developing educational environments to facilitate the use of computer as a computational object in a seminal publication, "Teaching Children Thinking"…
Descriptors: Thinking Skills, Computation, Computer Science Education, Programming
Hwang, Mark – e-Journal of Business Education and Scholarship of Teaching, 2018
The purpose of this teaching case is to develop a hands-on exercise on graph processing using a hybrid system. The paper provides a background on graph databases and how graph processing is supported in a hybrid system, SAP HANA. It also details step-by-step instructions on how to create, modify, and process a graph database using SAP HANA. The…
Descriptors: Graphs, Databases, Programming Languages, Mathematics
Szlávi,Péter; Zsakó, László – Acta Didactica Napocensia, 2017
As a programmer when solving a problem, a number of conscious and unconscious cognitive operations are being performed. Problem-solving is a gradual and cyclic activity; as the mind is adjusting the problem to its schemas formed by its previous experiences, the programmer gets closer and closer to understanding and defining the problem. The…
Descriptors: Problem Solving, Programming, Mathematics, Programming Languages
Gerják, István – Acta Didactica Napocensia, 2017
Learning computer programming for students of the age of 14-18 is difficult and requires endurance and engagement. Being familiar with the syntax of a computer language and writing programs in it are challenges for youngsters, not to mention that understanding algorithms is also a big challenge. To help students in the learning process, teachers…
Descriptors: Programming, Secondary School Students, Mathematics, Programming Languages
Méndez-Fragoso, Ricardo; Villavicencio-Torres, Mirna; Martínez-Moreno, Josué – International Journal for Technology in Mathematics Education, 2017
In this contribution, we show the practical use of the computer to visualise simple computational simulations to show phenomena that occur in everyday life, or require an abstract understanding for being unintuitive phenomena. The relationship of the mathematics to different scientific disciplines motivates us to devise different treatments to…
Descriptors: Computer Simulation, Programming Languages, Mathematics, Mathematics Instruction
Menyhárt, László – Acta Didactica Napocensia, 2013
In an earlier work I defined an extension of XML called Algorithm Markup Language (AML) for easy and understandable coding in an IDE which supports XML editing (e.g. NetBeans). The AML extension contains annotations and native language (English or Hungarian) tag names used when coding our algorithm. This paper presents a drawing tool with which…
Descriptors: Visual Aids, Hypermedia, Programming Languages, Mathematics
Rinderknecht, Christian – Informatics in Education, 2011
When first introduced to the analysis of algorithms, students are taught how to assess the best and worst cases, whereas the mean and amortized costs are considered advanced topics, usually saved for graduates. When presenting the latter, aggregate analysis is explained first because it is the most intuitive kind of amortized analysis, often…
Descriptors: Computation, Computer Software, Undergraduate Study, Teaching Methods
Karavirta, Ville – ACM Transactions on Computing Education, 2009
Online learning material that students use by themselves is one of the typical usages of algorithm animation (AA). Thus, the integration of algorithm animations into hypertext is seen as an important topic today to promote the usage of algorithm animation in teaching. This article presents an algorithm animation viewer implemented purely using…
Descriptors: Electronic Learning, Web Based Instruction, Animation, Hypermedia
Roy, Geoffrey G. – Journal on Educational Resources in Computing, 2006
Designing and explaining programs are often difficult tasks, especially when novices are involved. It also concerns more experienced programmers when complex algorithms need to be carefully explained and documented as part of software development.Good practice suggests that code and documentation be tightly coupled; but there are only a few…
Descriptors: Programming, Computer Software, Mathematics, Models
Gomez, E.; Plaza, A. – International Journal of Mathematical Education in Science and Technology, 2002
One of the most astonishing properties when studying numerical series is that the sum is not commutative, that is the sum may change when the order of its elements is altered. In this note an example is given of such a series. A well-known mathematical proof is given and a MATLAB[C] program used for different rearrangements of the series…
Descriptors: Mathematical Logic, Validity, Intervals, Mathematics
de Brock, Bert – Journal of Information Technology Education, 2004
From time to time developers of (database) applications will encounter, explicitly or implicitly, structures such as trees, graphs, and networks. Such applications can, for instance, relate to bills of material, organization charts, networks of (rail)roads, networks of conduit pipes (e.g., plumbing, electricity), telecom networks, and data…
Descriptors: Mathematics, Networks, Databases, Programming Languages
Clark, David – Australian Mathematics Teacher, 2006
This article describes the Australian Informatics Competition (AIC), a non-programming competition aimed at identifying students with potential in programming and algorithmic design. It is the first step in identifying students to represent Australia at the International Olympiad in Informatics. The main aim of the AIC is to increase awareness of…
Descriptors: Mathematics, Competition, Foreign Countries, Problem Solving
Müldner, Tomasz; Shakshuki, Elhadi – International Journal of Distance Education Technologies, 2006
This article presents a novel approach for explaining algorithms that aims to overcome various pedagogical limitations of the current visualization systems. The main idea is that at any given time, a learner is able to focus on a single problem. This problem can be explained, studied, understood, and tested, before the learner moves on to study…
Descriptors: Mathematics, Visualization, Problem Solving, Client Server Architecture
Stav, John B.; Tsalapatas, Hariklia – Electronic Journal of e-Learning, 2004
NS-eCMS is developing an open web-based content management, communication, and collaboration eLearning platform that addresses the specialized requirements for distance education in natural sciences. The federated architecture enables straightforward development, exchange, and publication of material through open standards like XML/MathML. The…
Descriptors: Electronic Learning, Natural Sciences, Distance Education, Technology Uses in Education