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Kelly, John C. – 1980
Low cost microcomputers with high resolution graphics provide students and educators with fast and accurate visual representations of mathematics relations and extend the benefits of discovery learning into the high school and college mathematics classroom. A recent challenge has been to use the computer in motivating students and teaching…
Descriptors: Computer Assisted Instruction, Discovery Learning, Graphs, Microcomputers
Manitoba Dept. of Education, Winnipeg. Computer Services Branch. – 1985
This guide was developed to assist teachers in achieving goals related to the development of computer awareness in students in grades 4-6 in the Canadian province of Manitoba. An overview of the program describes a set of basic concepts, skills, and attitudes relating to computer technology, and provides information on activities that can be used…
Descriptors: Computer Games, Computer Literacy, Discovery Learning, Foreign Countries
Resnik, Hank – Learning, 1984
Teachers can integrate computer use with regular classroom activities to motivate children and to help build self-esteem. Through creative teaching, the computerized classroom becomes a place where children develop problem-solving skills and learn to work together. (DF)
Descriptors: Computer Assisted Instruction, Creative Teaching, Discovery Learning, Educational Media
Peer reviewed Peer reviewed
Thavikulwat, Precha – Simulation and Games, 1988
Discussion of educational games that can be configured to accommodate changes in the structure of the game focuses on MANAGEMENT 500, a microcomputer-controlled prototype business simulation game. Three modes of learning that can be emphasized through a configurable simulation game are explained: learning by discovery, by perseverance, and by…
Descriptors: Business, Competition, Computer Simulation, Discovery Learning
Peer reviewed Peer reviewed
Knight, P.; Timmins, G. – Journal of Computer Assisted Learning, 1986
Discusses advantages and limitations of database software in meeting the educational objectives of history instruction; reviews five currently available computer programs (FACTFILE, QUEST, QUARRY BANK 1851, Census Analysis, and Beta Base); highlights major considerations that arise in designing such programs; and describes their classroom use.…
Descriptors: Behavioral Objectives, Computer Assisted Instruction, Curriculum, Database Management Systems
Marran, James F. – Curriculum Review, 1985
Identifies William Pattison's four traditions of geography (spatial dimension, area studies, people-environment interaction, and earth science); discusses how geography instruction at secondary level has been one dimensional; describes High School Geography Project's efforts to revise geography curriculum by unifying Pattison's traditions (1960s);…
Descriptors: Change Strategies, Courseware, Curriculum Development, Discovery Learning
Manitoba Dept. of Education, Winnipeg. Computer Services Branch. – 1985
This guide was developed to assist teachers in achieving goals related to the development of computer awareness in junior high school students in the Canadian province of Manitoba. An overview of the program describes a set of basic concepts, skills, and attitudes relating to computer technology, and provides information on activities that can be…
Descriptors: Computer Games, Computer Literacy, Discovery Learning, Foreign Countries
Peer reviewed Peer reviewed
Burnett, J. Dale; Miller, Larry A. – Journal of Educational Technology Systems, 1981
Describes an approach for designing instructional units based on careful consideration of the reading curriculum and its psychological foundations, and examines factors associated with the use of a small stand-alone computer to provide the primary instructional environment. Twenty-two references are listed. (Author/MER)
Descriptors: Computer Assisted Instruction, Computer Programs, Discovery Learning, Instructional Design
Levin, James A. – 1981
Computers in non-school settings, educational computer games, and education without schools are the primary topics covered in this three-section paper. The first section describes the use of personal computers in two different, non-school environments: the home and computer clubs. A "diary study" by Yaakov Kareev is summarized, in which…
Descriptors: Clubs, Computer Software, Discovery Learning, Educational Games
Peer reviewed Peer reviewed
Slesnick, Twila – Simulation and Games, 1983
Describes a computer curriculum for 7- to 12-year-old children which is designed to integrate the computer into multiple subject areas and stimulate the development and sharpening of critical-thinking skills. The course is divided into eight conceptual units, each containing educational computer games or simulations and some related off-line…
Descriptors: Computer Assisted Instruction, Computer Literacy, Critical Thinking, Discovery Learning
Honey, Margaret A.; And Others – 1987
Based on observation, interviews, and questionnaires, the first section of this paper discusses lessons learned while watching teachers use the first set of "The Voyage of the Mini" materials (a video, computer, and print package). The focus is on the need to create an environment that will support an inquiry-based curriculum. The second section…
Descriptors: Computer Assisted Instruction, Courseware, Curriculum Design, Discovery Learning
Peer reviewed Peer reviewed
Copeland, Willis D. – History Teacher, 1985
An inquiry approach to history can be realized through the use of microcomputers. In a project at the University of California at Santa Barbara, teams of high school teachers and scholars have developed a series of computer programs whose contents are problems in U.S. history. A sample problem is described. (RM)
Descriptors: Computer Assisted Instruction, Discovery Learning, Educational History, Educational Research
Peer reviewed Peer reviewed
Maddux, Cleborne D. – Computers in the Schools, 1984
Discussion of Logo use to teach children computer programing covers the educational theory behind Logo, how it differs from other programing languages, its educational promise, its graphics capabilities, Logo research, and different versions available. It is argued that educational computing will succeed only if it provides new ways of teaching.…
Descriptors: Computer Assisted Instruction, Computer Graphics, Discovery Learning, Educational Theories
Hewett, Thomas T. – 1985
This paper describes how electronic spreadsheet simulators, originally designed to simulate and replace large paper worksheets used in accounting and financial planning, can be used to study and explore functional relationships among a number of parameters. As a way of providing a context for understanding this application of a spreadsheet…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software, Discovery Learning
Peer reviewed Peer reviewed
Tallon, Bill; And Others – School Science Review, 1983
Discusses use of microcomputers for structuring, communicating, and disseminating information under the categories of instructional use (computer-assisted instruction), emancipation (number crunching), revelatory (discovery/simulation), and conjectural (hypothesis testing). Also discusses use of PROLOG language for modeling ecosystems and testing…
Descriptors: Artificial Intelligence, Biology, Computer Assisted Instruction, Computer Managed Instruction