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Andrew Middleton – Higher Education Research and Development, 2025
Spatial fluency describes the ability and confidence of an individual to navigate and negotiate their experiences in a postdigital world. This paper reflects on teaching and learning experiences from the COVID-19 pandemic lockdown and its aftermath, and on the volatile nature of social media, and the threats and opportunities afforded by AI. It…
Descriptors: Spatial Ability, Digital Literacy, Technology Integration, Technology Uses in Education
Neo, Ken T. K.; Neo, Mai – Australian Journal of Educational Technology, 2001
Uses multimedia to create a constructivist learning experience and to innovate a multimedia constructivist learning model based on a course at Multimedia University (Malaysia). Assessed students' problem solving skills and ability to evaluate a Web site's design, creativity, and navigational structure by requiring them to reconstruct and improve…
Descriptors: Constructivism (Learning), Creativity, Evaluation Methods, Foreign Countries
O'Mara, Heather – Distance Education Report, 2000
Presents criteria for selecting courseware for online classes. Highlights include ease of use, including navigation; assessment tools; advantages of Java-enabled courseware; advantages of Oracle databases, including scalability; future possibilities for multimedia technology; and open architecture that will integrate with other systems. (LRW)
Descriptors: Computer Software Selection, Courseware, Evaluation Criteria, Evaluation Methods
Inn, Kristina; And Others – Kamehameha Journal of Education, 1995
Three articles focus on many classroom activities and experiments inspired by the voyage of two canoes, built of traditional materials, from Hawaii's Hilo Harbor in 1995. Nationwide, students followed daily satellite tracking, accessed the Internet for updated accounts of the canoes, talked directly with navigators, and watched television…
Descriptors: Communications Satellites, Computer Assisted Instruction, Computer Networks, Creative Teaching

Klinger, S. – Journal of Computer Assisted Learning, 1999
Using case study methodology, this paper examines how pairs of first-time high school student users navigated through a multimedia geography CD-ROM together. Discusses coding methods for student activity; student interaction; dialog analysis; multimedia literacy; and further research needs. (Author/LRW)
Descriptors: Case Studies, Coding, Geography, High Schools
Rueda, Jose Jesus Garcia; Vacas, Fernando Saez – 2001
This paper describes the Full-Hypermedia Educational Systems Development Model (FHESDM) for designing hypermedia systems that takes advantage (in terms of cognition and learning) of non-linear navigable structures and multimedia. The model is based on constructivist principles, including the subjectivity of the learning process, and assimilation…
Descriptors: Computer Uses in Education, Constructivism (Learning), Educational Technology, Hypermedia

Lawless, Kimberly A.; Brown, Scott W. – Instructional Science, 1997
Examines how different internal learner characteristics (prior knowledge, self efficacy, and interest) and different external constraints (learner control, instructional design, and level of control) influence the learning process. Discusses learning from multimedia environments (video, hypertext, kiosk, and other hypermedia) within a schema…
Descriptors: Constructivism (Learning), Educational Environment, Instructional Design, Interests

Leeder, Dawn – Educational Media International, 2000
Discusses the development of interactive multimedia learning modules and describes the decisions and processes involved in transforming a traditional lecture in medical sociology into an interactive online learning module at the University of Cambridge (United Kingdom). Considers method of delivery, including the World Wide Web; media choices; and…
Descriptors: Conventional Instruction, Decision Making, Higher Education, Learning Modules

Cairncross, Sandra; Mannion, Mike – Innovations in Education and Teaching International, 2001
Considers the potential of interactive multimedia and argues that in order to design effective interactive learning environments, a user-centered approach must be taken that is based on human-computer interaction and educational theory. Discusses the learning process, navigation strategies, individual preferences, and integration into the…
Descriptors: Curriculum Development, Educational Environment, Educational Theories, Instructional Design

Benest, Ian D. – Innovations in Education and Training International, 2000
Describes functionality and user interface issues associated with the design of an automated system that provides a visually based online index to multimedia information for higher education. Topics include online lectures; bibliographic access; and the need for a hypermedia system that presents an integrated view of the materials with graceful…
Descriptors: Bibliographic Records, Computer Interfaces, Computer System Design, Educational Technology
Hansen, Per Skafte – European Journal of Engineering Education, 2004
The Virtual Grand Tour (VGT) is a paradigm for integrating a presentation of an overview of a larger subject with the possibility of launching at any time an exploratory study of a given sub-topic. The name derives from the paradigm's emulation of those 18th-century travels intended to educate (especially) young, affluent British men; today, with…
Descriptors: Models, Teaching Methods, Computer Software, Navigation (Information Systems)
Waxman, Jerry – 1996
This paper presents a high-level course in computing for non-majors offered at Queens College (New York). The course focuses on the acquisition and presentation of data and information. For data acquisition, the course will give the students high-level mastery of the Internet. For the presentation of information, the students will learn multimedia…
Descriptors: Authoring Aids (Programming), Computer Science Education, Computer Software, Electronic Publishing
Snyder, Robin M. – 1998
HTML provides a platform-independent way of creating and making multimedia presentations for classroom instruction and making that content available on the Internet. However, time in class is very valuable, so that any way to automate or otherwise assist the presenter in Web page navigation during class can save valuable seconds. This paper…
Descriptors: Access to Information, Automation, Computer Assisted Instruction, Computer Oriented Programs
Hirschbuhl, John J. – Journal of Instruction Delivery Systems, 1996
Discusses the use of multimedia to develop higher-level thinking skills, particularly for training systems. Examines Navigation, access, and manipulation in learning activities. A case study in a corporate environment includes requirements for designing networked multimedia computer-based training. (LRW)
Descriptors: Access to Information, Case Studies, Computer Assisted Instruction, Computer Networks

Edgar, Robert – Performance Improvement, 2001
Provides guidelines to instructional designers and multimedia developers for converting traditional instruction to electronic learning, specifically a Web-based format. Discusses initial planning; screen styles; user navigation requirements; appropriate links; target audience description; organization of course content; user interface designs;…
Descriptors: Administrator Role, Audience Analysis, Authoring Aids (Programming), Computer Interfaces
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