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Phillips, Donald – Computers in Libraries, 2012
A "user interface" is the part of an interactive system that bridges the user and the underlying functionality of the system. But people sometimes forget that the best interfaces will provide a platform to optimize the users' interactions so that they support and extend the users' activities in effective, useful, and usable ways. To look at it…
Descriptors: Computer Interfaces, Computer System Design, Man Machine Systems, Personality Traits
Huang, Shiu-Li; Shiu, Jung-Hung – Educational Technology & Society, 2012
The success of Web 2.0 inspires e-learning to evolve into e-learning 2.0, which exploits collective intelligence to achieve user-centric learning. However, searching for suitable learning paths and content for achieving a learning goal is time consuming and troublesome on e-learning 2.0 platforms. Therefore, introducing formal learning in these…
Descriptors: Foreign Countries, Intelligent Tutoring Systems, Computer System Design, Computer Science Education
Wilson, Scott – Interactive Learning Environments, 2008
The use of design patterns is now well established as an approach within the field of software systems as well as within the field of architecture. An initial effort was made to harness patterns as a tool for elaborating the design of the elements of personal learning environments as part of the University of Bolton's Personal Learning Environment…
Descriptors: Pattern Recognition, Educational Environment, Patternmaking, Cybernetics
Snyder, Robin M. – 1996
Motivated by the brain, neural networks are a right-brained approach to artificial intelligence that is used to recognize patterns based on previous training. In practice, one would not program an expert system to recognize a pattern and one would not train a neural network to make decisions from rules; but one could combine the best features of…
Descriptors: Artificial Intelligence, Computer Oriented Programs, Computer System Design, Expert Systems

Molto, Mavis; Svenonius, Elaine – Information Processing and Management, 1991
Study results indicate that it is feasible to develop automatic name recognition algorithms to distinguish character strings representing names from other character strings occurring in English language titles. This finding offers cautious promise for alleviating some of the labor intensive work of cataloging. (16 references) (Author/SD)
Descriptors: Algorithms, Cataloging, Computer System Design, Expert Systems