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Miller, Keith E.; Hill, Craig; Miller, Antoinette R. – Decision Sciences Journal of Innovative Education, 2019
The article describes a multi-phase, in-class simulation that employs problem-based learning to teach operations and process-improvement concepts as part of an undergraduate or graduate business course. The simulation is derived from a corporate Lean Six Sigma training activity and has been modified to introduce, demonstrate, and apply a wide…
Descriptors: Simulation, Problem Based Learning, Class Activities, Business Administration Education
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Ojaghi, M.; Faiz, J.; Kazemi, M.; Rezaei, M. – IEEE Transactions on Education, 2012
Many undergraduate-level electrical machines textbooks give detailed treatments of the performance of induction motors. Students can deepen this understanding of motor performance by performing the appropriate practical work in laboratories or in simulation using proper software packages. This paper considers various common and less-common tests…
Descriptors: Engines, Performance, Models, Computer Simulation
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Wenzler, Ivo – Simulation & Gaming, 2009
Simulation designers are continuously facing the challenge of determining how much of the expected value the simulation has delivered to the client. Addressing this challenge is not easy, and it requires simulation designers to stretch their comfort zones. This article presents a ten-step approach for meeting simulation objectives and translating…
Descriptors: Computer Simulation, Performance, Foreign Countries, Guidelines
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Gerson, Charles W. – Journal of Educational Technology Systems, 1997
Situation awareness is defined as an evaluative product based on expert performance criteria. This article examines the importance of training simulation systems in developing situation awareness, focusing on high fidelity procedural training, expert knowledge and experience, and attitude and emotional state. Discusses other related issues. (68…
Descriptors: Attitudes, Computer Simulation, Emotional Response, Experience
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Rock, Paul B.; Harris, Mike G. – Journal of Experimental Psychology: Human Perception and Performance, 2006
D. N. Lee (1976) described a braking strategy based on optical expansion in which the driver brakes so that the target's time-to-contact declines around a constant slope in the range -0.5 less than or equal to tau less than 0. The present results from a series of braking simulations confirm and extend earlier reports (E. H. Yilmaz & W. H. Warren,…
Descriptors: Hypothesis Testing, Performance, Reaction Time, Perceptual Motor Coordination
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Bullion-Mears, Ann; McCauley, Joyce K.; McWhorter, J. YeVette – Science Scope, 2007
Performing text in the form of choral reading, rap, reader's theatre, and/or simulations offers students a powerful vehicle for understanding and recalling key concepts and significant details culled from textual materials. Creating a script, poem, or lyrics to perform requires repeated readings of a text, a practice that increases participants'…
Descriptors: Reading Comprehension, Reading Rate, Theater Arts, Educational Strategies
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Kello, Christopher T.; Sibley, Daragh E.; Plaut, David C. – Cognitive Science, 2005
Four pairs of connectionist simulations are presented in which quasi-regular mappings are computed using localist and distributed representations. In each simulation, a control parameter termed input gain was modulated over the only level of representation that mapped inputs to outputs. Input gain caused both localist and distributed models to…
Descriptors: Models, Cognitive Processes, Morphology (Languages), Association (Psychology)
Crego, Jonathan; Powell, James – Journal of Instruction Delivery Systems, 1995
Discusses the development of Minerva, a command-and-control training simulator that uses a multimedia computer network to exercise senior decision makers in crisis management at the Metropolitan Police Service (London). Examines the learning environment, programs, performance reviews, training scenarios, and technology. (AEF)
Descriptors: Administrators, Computer Graphics, Computer Networks, Computer Simulation
Gibbons, Andrew S.; Rogers, Dwayne H. – Educational Technology, 1991
The evaluator is an instructional system product that provides practice, testing capability, and feedback in a way not yet seen in computer-assisted instruction. Training methods using an evaluator contain scenario-based simulation exercises, followed by a critique of performance. A focus on competency-based education and performance makes the…
Descriptors: Competency Based Education, Computer Assisted Instruction, Computer Assisted Testing, Computer Simulation