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Martinez, Angel; Lasser, Jon – Journal of Creativity in Mental Health, 2013
The process of creating child-developed board games in a counseling setting may promote social, emotional, and behavioral development in children. Using this creative approach, counselors can actively work with children to address referred concerns and build skills that may generalize outside of counseling sessions. A description of the method is…
Descriptors: Special Education, Children, Adolescents, Grade 6
Himle, Michael B.; Miltenberger, Raymond G.; Flessner, Christopher; Gatheridge, Brian – Journal of Applied Behavior Analysis, 2004
Research has shown that children often engage in gun play when they find a firearm and that this behavior is often involved in unintentional firearm injuries. Previous research has shown existing programs to be ineffective for teaching children safety skills to reduce gun play. This study examined the effectiveness of a behavioral skills training…
Descriptors: Program Effectiveness, Safety Education, Weapons, Play
Voeltz, Luanna M.; Apffel, James A. – Viewpoints in Teaching and Learning, 1981
A rationale for including a leisure time activities curriculum component in educational programing for severely handicapped individuals is presented. The importance of play and the constructive use of leisure time is described through the use of a model demonstration project. (JN)
Descriptors: Behavior Development, Curriculum Development, Elementary Secondary Education, Family Involvement

Burnard, Sonia; Nesbitt, Heather – European Journal of Special Needs Education, 1995
This paper describes the ongoing action research program at a residential school for students with emotional and behavior disorders in England. Structured "cooperative play" is used to improve language and behavior skills of students, train adults, and provide a research setting in which changes can be observed, recorded, and…
Descriptors: Action Research, Behavior Development, Behavior Disorders, Classroom Research