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Hamilton, Beverley; Graniero, Phil A. – International Journal for Academic Development, 2012
Drawing on cartography, urban design and visual data modelling, we consider how people navigate, or fail to navigate, the mental, physical and social spaces of knowledge communities. Cartographically inspired critical thinking offers opportunities to re-examine the assumptions and formal maps of post-secondary institutions, visualizing…
Descriptors: Cartography, Maps, Critical Thinking, Visualization
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Clark, Aaron C.; Wiebe, Eric N. – Journal of Technology Studies, 2000
Describes the evolution of scientific visualization in technical and engineering graphics. Outlines a scientific-technical visualization curriculum illustrated with applications. Discusses the role of technology education in the new curriculum. (SK)
Descriptors: Computer Graphics, Curriculum Development, Engineering, Postsecondary Education
Bailey, Gerald D.; Hortin, John – Performance and Instruction, 1982
Describes a tool for trainer self-development called "mental rehearsal." The process uses mental images (visualization) to practice trainer behavior prior to the actual training session. Trainers use mental rehearsal for: (1) physical relaxation, (2) positive thinking, (3) mental and physical readiness, (4) verbal and nonverbal instructional…
Descriptors: Creative Thinking, Drills (Practice), Positive Reinforcement, Postsecondary Education
Brown, Michael H. – 1988
The Wilderness Vision Quest is an outdoor retreat which helps participants touch, explore, and develop important latent human resources such as imagination, intuition, creativity, inspiration, and insight. Through the careful and focused use of techniques such as deep relaxation, reflective writing, visualization, guided imagery, symbolic drawing,…
Descriptors: Aesthetic Values, Environmental Education, Natural Resources, Outdoor Education
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Sandvoss, Leah M.; Harwood, William S.; Korkmaz, Ali; Bollinger, John C.; Huffman, John C.; Huffman, John N. – Journal of Science Education and Technology, 2003
Describes the design of a Common Molecules collection that provides interactive tools for 3-D visualization of molecules. The organizational design provides not only structural information, but also historical and/or key information on the properties of the molecules in the collection. Describes student use of the collection and the role of…
Descriptors: Chemical Bonding, Chemistry, Computer Uses in Education, Crystallography
Ferrington, Gary; Loge, Kenneth – Computing Teacher, 1992
Discusses virtual reality (VR) technology and its possible uses in military training, medical education, industrial design and development, the media industry, and education. Three primary applications of VR in the learning process--visualization, simulation, and construction of virtual worlds--are described, and pedagogical and moral issues are…
Descriptors: Computer Assisted Instruction, Computer Simulation, Educational Environment, Educational Technology
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Hickling-Hudson, A. – International Journal of Educational Development, 2002
This paper uses the device of imagining Education personnel at the World Bank engaging in study and discussion that causes them to rethink their 1999 Education Sector Strategy document. The Bank's educators discuss issues that lead them to see that the World Bank's assumptions of human capital theory are deficient. Having studied the severe…
Descriptors: Human Capital, Educational Change, Sustainable Development, Educational Policy