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Jonathan D. Watkins; Andrew M. Gatza; Michelle E. Harris – Mathematics Teacher: Learning and Teaching PK-12, 2024
Educational escape rooms (ER) are an instructional activity designed to incorporate many elements of recreational ERs, which have become popular in recent years. There are many reasons to consider incorporating educational ERs into K-12 math instruction or after-school programs/camps. First, they are highly motivating for students because they…
Descriptors: Gamification, Mathematics Instruction, Elementary Secondary Education, Teamwork
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Sepúlveda, Samentha – Communication Teacher, 2023
This single-class activity augments the popular desert island activity to include a secret insider who aims to influence their group covertly. The motivation for this augmented activity is twofold: (1) to highlight and dispel notions of invulnerability to groupthink and (2) to provide an opportunity to engage in small-group decision making. To…
Descriptors: Group Dynamics, Social Influences, Interpersonal Communication, Persuasive Discourse
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Denise C. Flanders – Teaching Theology & Religion, 2023
This article provides a brief overview of the instructional strategy known as team-based learning (TBL). It then focuses specifically on the use of one of its integral components in a biblical studies classroom--namely, the "4S application task." The 4S application task, which is one of the fundamental pieces of the learning experience…
Descriptors: Biblical Literature, Religious Education, Teaching Methods, Teamwork
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Anita Pásztor-Kovács; Attila Pásztor; Gyöngyvér Molnár – Interactive Learning Environments, 2023
In this paper, we present an agenda for the research directions we recommend in addressing the issues of realizing and evaluating communication in CPS instruments. We outline our ideas on potential ways to improve: (1) generalizability in Human-Human assessment tools and ecological validity in Human-Agent ones; (2) flexible and convenient use of…
Descriptors: Cooperation, Problem Solving, Evaluation Methods, Teamwork
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Robert P. Groen – Action Learning: Research and Practice, 2024
During an assignment as a change leader of a complex IT change program within a Dutch public government organization, I used action learning to develop and support the desired changes and to tackle the complex problems that usually accompany such a change program. During this action learning project, I took the role of facilitator and I devised…
Descriptors: Experiential Learning, Public Sector, Government (Administrative Body), Information Technology
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Keiser, John D. – Management Teaching Review, 2022
Three staples of management and organizational behavior classes are units on creativity, problem solving, and group decision making. This article presents an experiential exercise in creative problem solving in which the participants attempt to create a cartoon caption both individually and in small groups. The cartoons all come from "The New…
Descriptors: Cartoons, Group Activities, Problem Solving, Creativity
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Drevensek, Mojca; Urbancic, Tanja – Open Praxis, 2022
The Sustainable Development Goals (SDGs) with their interconnected targets can only be achieved if their interactions are seriously taken into consideration. Education for sustainability is crucial for raising awareness of different stakeholders about the SDGs and their interactions. The paper discusses how teamwork creation of Open Educational…
Descriptors: Teamwork, Open Educational Resources, Sustainable Development, Mentors
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Cliplef, Jayne – BU Journal of Graduate Studies in Education, 2021
The negative effects of bullying in school are substantial, yet educators trying to intervene face significant barriers. Such obstacles include ineffective intervention techniques and perceptual bias that gets in the way of recognizing bullying. Promising ways to overcome these barriers include the following strategies: using intervention methods…
Descriptors: Bullying, Intervention, Barriers, Empathy
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Koss, Lorelei – PRIMUS, 2022
In a recent article, Crider recommends ending a course with a memorable learning experience, called an epic finale, instead of a final exam. Here, we give the details of epic finales given in four mathematics courses: Discrete Mathematics, Information and Coding Theory, Real Analysis, and Complex Analysis. We describe how to reconfigure a course…
Descriptors: Mathematics Instruction, Learning Activities, Mathematics Tests, Teamwork
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Sidani, Yusuf; Reese, Simon – Learning Organization, 2020
Purpose: This paper aims to provide an overview of the development of learning organization concepts from the perspective of Nancy Dixon, who has been at the forefront of the learning organization discussion since the 1980s. Design/methodology/approach: Through a conversation with Dixon, and a scan of some of her works, this paper discusses…
Descriptors: Organizational Culture, Power Structure, Psychological Patterns, Safety
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Aisyah Saad Abdul Rahim – Journal of Chemical Education, 2023
Educational escape rooms are immersive puzzle-based games that rely on teamwork skills in problem-solving, critical thinking, and communication. This paper describes the development of desert island themed escape rooms in a blended learning environment using physical and online puzzles that were hosted on Genially. The blended escape rooms were…
Descriptors: Game Based Learning, Puzzles, Teamwork, Problem Solving
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Bene, Rose; McNeilly, Elizabeth – Papers on Postsecondary Learning and Teaching, 2020
Design Thinking (DT) has recently been adopted in some higher education disciplines as an effective pedagogical approach to enable students to acquire the skills needed for solving real world problems. As a human-centered, iterative process, design thinking is characterized by working with others to understand, define and solve problems using…
Descriptors: Design, Cooperative Learning, Teamwork, College Students
Alison M. Hill; Nicholas J. Harmer – Journal of Chemical Education, 2023
Gamification has a strong track record of improving student engagement and learning in the chemical sciences. Meta-analyses of different approaches to gamification have highlighted that providing a game fiction, encouraging students to work in teams, and breaking games into smaller "quests" are particularly effective. Here, we aimed to…
Descriptors: Foreign Countries, Undergraduate Students, Chemistry, Science Instruction
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Mageswary Karpudewan; Noor Haslina Daman Huri – Journal of Chemical Education, 2023
Transforming the chemistry curriculum to an interdisciplinary perspective is essential for preparing students to meet interdisciplinary career demands and to brace themselves for the challenges of complex environmental and health issues. The study introduces four interdisciplinary electrochemistry STEM-lab activities as an alternative to the…
Descriptors: Interdisciplinary Approach, Science Instruction, Teaching Methods, Chemistry
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Mize, Kristi; Arrington, Logan; Willox, Lara – Kappa Delta Pi Record, 2022
The authors illustrate how using design thinking allows learners to empathize with the perspectives of others, engage in collaborative problem-solving, practice communicating effectively, and respond to struggle or failure throughout the process.
Descriptors: Design, Thinking Skills, Social Emotional Learning, Empathy
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