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Stoker, Geoff; Clark, Ulku; Vanajakumari, Manoj; Wetherill, William – Information Systems Education Journal, 2021
The United States, along with the rest of the developed world, is experiencing a shortage of cybersecurity talent in the workforce ((ISC)[superscript 2], 2019). Among the strategies being encouraged and used to close this workforce gap are work-based learning programs like cybersecurity apprenticeships. Well-designed apprenticeships can provide a…
Descriptors: Information Security, Computer Science Education, Workplace Learning, Apprenticeships
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Uhomoibhi, James; Ross, Margaret – International Journal of Technology in Education, 2018
With the increasing demand for STEM professionals, together with many of the current STEM professionals approaching or already gone over retiring age, there is a current shortfall which is now an urgent requirement to be addressed by Western countries as so much of activities and life in general is increasingly technology dependent. Actions that…
Descriptors: STEM Education, Professional Personnel, Gender Differences, Disproportionate Representation
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Koch, Melissa; Gorges, Torie; Penuel, William R. – Afterschool Matters, 2012
"Co-design"--including youth development staff along with curriculum designers--is the key to developing an effective program that is both scalable and sustainable. This article describes Build IT, a two-year afterschool and summer curriculum designed to help middle school girls develop fluency in information technology (IT), interest in…
Descriptors: Females, Computers, Information Technology, Computer Science
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Amenyo, John-Thones – Journal of Educational Computing Research, 2012
Carefully engineered playable games can serve as vehicles for students and practitioners to learn and explore the programming of advanced computer architectures to execute applications, such as high performance computing (HPC) and complex, inter-networked, distributed systems. The article presents families of playable games that are grounded in…
Descriptors: Educational Games, Computer Games, Computer Uses in Education, Programming
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Nerland, Monika – Studies in Philosophy and Education, 2010
Taking a Foucauldian framework as its point of departure, this paper discusses how transnational discourses of knowledge and learning operate in the profession of computer engineering and form a certain logic through which modes of being an engineer are regulated. Both the knowledge domain of computer engineering and its related labour market is…
Descriptors: Labor Market, Lifelong Learning, Discourse Analysis, Engineering
Douglas, Gretchen V. – Computers in Libraries, 1999
A "professor librarian" at the State University of New York (SUNY) at Cortland discusses the origins of her dual role; evolving and morphing roles; technology instruction in library education; reasons that librarians make ideal teachers of computer applications; problems with and benefits of the librarian as professor; and future…
Descriptors: College Faculty, Computer Science Education, Credit Courses, Higher Education
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Chemical and Engineering News, 1983
Highlights a National Science Foundation (NSF) assessment which determined whether there will be an adequate supply of science, engineering, and technician personnel for meeting defense/nondefense needs between 1982 and 1987. Indicates that personnel shortages may occur in a few science/engineering employment categories, but chemists/chemical…
Descriptors: Chemical Engineering, Chemistry, College Science, Computer Science