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Pappa, Giouli; Papadima-Sophocleous, Salomi – Research-publishing.net, 2018
"Serious Games [SGs] are applications combining educational content with gameplay by integrating learning objectives into a game-like environment" (Thillainathan & Leimeister, 2014, p. 1). However, they have not been used much in language teacher education and training (Ulicsak, 2010). This paper describes the design of…
Descriptors: Educational Games, Second Language Learning, Computer Assisted Instruction, Creative Writing
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Peckham, Rachel – Composition Studies, 2011
This article takes up the "special strangeness" of grading practices in the graduate creative writing workshop, based on the author's research, personal experience, and interviews with the faculty of her doctoral creative writing program. Using a structure of notes, the author attempts to make sense of the way grades are understood by both teacher…
Descriptors: Graduate Students, Grade Inflation, Creative Writing, Writing Workshops
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Hottecke, Dietmar; Henke, Andreas; Riess, Falk – Science & Education, 2012
This paper presents a rationale for utilizing HPS to teach physics and the NoS developed in the course of a project funded by the European Union. A core feature of this approach is formed by the development of historical case studies for the use in lessons. Furthermore, the learners' perspectives are explicitly taken into account. Teaching methods…
Descriptors: Foreign Countries, Program Descriptions, Program Effectiveness, Teaching Methods
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Fisher, Maisha T.; Purcell, Susie Spear; May, Rachel – English Education, 2009
This article examines relationships among process, product, and playmaking in a southeastern playwriting and performance program for teen girls, Playmaking for Girls (PFG). The authors have chosen to focus on tensions between process and product. Such tensions are present in the challenges teachers experience when privileging student-centered…
Descriptors: Urban Schools, Playwriting, Creative Writing, Program Effectiveness
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Corby, Patricia – English in Australia, 2008
The author was keen to look at advertising with her online classes, both in Business Enterprise (looking at how businesses operate, target marketing, language used in business etc) and in Creative Writing as she felt that this was a topic which worked in both areas and was an important one due to the huge impact and the big intrusion that…
Descriptors: Advertising, Creative Writing, Online Courses, Case Method (Teaching Technique)
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Vega, Edwin S.; Schnakenberg, Heidi L. – Middle School Journal (J3), 2006
In this article, the authors talk about the Summer Safari program that is designed for 9-to 14-year-old students. It targets individuals with an interest in comic books and a penchant for writing stories and/or drawing. The highlight of this multidisciplinary workshop is the seamless integration of writing, fine arts, and computer technology to…
Descriptors: Fine Arts, Cartoons, Children, Adolescents
Hawk, Kim; And Others – 1993
The Anthology of Inmate Art project was a 353 Special Demonstration Project to encourage prison inmates enrolled in adult basic education/General Educational Development (ABE/GED) programs to create and publish their own works of art, poetry, and other creative writing. In addition to gaining experience in creative writing and discussing poetry,…
Descriptors: Adult Basic Education, Anthologies, Art Activities, Computer Literacy