Descriptor
| Case Studies | 1 |
| Computer Games | 1 |
| Computer Printers | 1 |
| Computer Software | 1 |
| Game Theory | 1 |
| Management Games | 1 |
| Media Adaptation | 1 |
| Microcomputers | 1 |
| Programing Languages | 1 |
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| Simulation and Games | 1 |
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| Journal Articles | 1 |
| Reports - Descriptive | 1 |
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Peer reviewedBurkhard, Donald L.; Watson, Hugh J. – Simulation and Games, 1989
Discussion of the impact of microcomputers on gaming focuses on converting a mainframe-based game to a microcomputer. Software, hardware, and documentation are considered, and a case study is presented that describes the conversion of a mainframe-based management game--the Credit Union Management Game--to a microcomputer. (11 references) (LRW)
Descriptors: Case Studies, Computer Games, Computer Printers, Computer Software


