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Showing 1 to 15 of 66 results Save | Export
Instructor, 1983
"Logo" is a computer programing language created for use with young children. Information is presented on a sample Logo session, different versions of Logo and its manufacturers, features, and prices, and the present and potential use of Logo in classrooms. (CJ)
Descriptors: Computer Graphics, Computer Programs, Elementary Education, Programing Languages
Muller, Jim – Creative Computing, 1982
Discusses several computer languages (Atari Pilot and different versions of LOGO) supporting the turtle graphics mode. Also discusses educational applications and use of LOGO by the handicapped. (JN)
Descriptors: Computer Graphics, Computer Programs, Disabilities, Elementary Secondary Education
Mace, Scott – InfoWorld, 1984
Discusses various aspects, features, and uses of the Logo programing language. A comparison (in chart format) of several Logo languages is also included, providing comments on the language as well as producer, current price, number of sprites and turtles, computer needed, and whether debugging aids and list operations are included. (JN)
Descriptors: Computer Graphics, Computer Programs, Elementary Secondary Education, Microcomputers
Classroom Computer News, 1983
Reviews Apple-II versions of "CyberLogo Turtle" and "Delta Drawing." Focuses on special features, educational value, design quality, written materials, and ease of use, pointing out strengths and weaknesses. Both programs are given high rankings for criteria reviewed. (JN)
Descriptors: Computer Graphics, Computer Programs, Elementary Education, Instructional Materials
McCauley, Jim – Computing Teacher, 1984
Relates experiences of an elementary school reading teacher and a group of fifth- and sixth-grade students in exploring the computer programing language Logo. Use of a tree-like figure as an illustration for the concept of recursion is described. Programing commands and graphic illustrations are included. (EJS)
Descriptors: Computer Graphics, Courseware, Display Systems, Elementary Education
Watt, Dan – Classroom Computer News, 1983
Provides Logo activities designed for adults and children to use together. Although activities are designed for Terrapin/Krell Logo, modifications are provided for use with Apple Logo or TI Logo (Texas Instruments). "Bugs" are introduced in one activity to demonstrate how they can lead to unexpected results. (JN)
Descriptors: Computer Graphics, Computer Programs, Elementary Education, Learning Activities
McMillan, Tom – Popular Computing, 1984
Describes Ovation, an integrated software system with a common command environment of 26 English words which provides access to all of the system's capabilities and handles spreadsheet analysis, information management, word processing, graphics, and communications in the same workspace. Capabilities of Ovation's applications and features…
Descriptors: Business, Computer Graphics, Computer Software, Program Descriptions
Harris, Ross J. – Hands On!, 1983
Discusses what can be done with a LOGO turtle robot, how it is different from doing LOGO with the computer-screen turtle, and the educational value of the device. Sample programs are provided, including one in which the robot turtle can be commanded to react to meeting an obstacle. (JN)
Descriptors: Computer Graphics, Computer Oriented Programs, Computer Programs, Elementary Secondary Education
Stonebraker, Michael; And Others – 1976
The currently operational version of the INGRES data base management system gives a relational view of data, supports two high level, non-procedural data sublanguages, and runs as a collection of user processes on top of a UNIX operating system. The authors stress the design decisions and tradeoffs in relation to (1) structuring the system into…
Descriptors: Computer Graphics, Computer Programs, Computers, Data Processing
Classroom Computer Learning, 1984
Presents computer-oriented teaching suggestions suitable for early grades. They include creating houses and stained glass ornaments using Logo, recording class activities with a database management program, making mazes with graphics programs, making drawings with a KoalaPad, and using a program to introduce computers to non-English speaking…
Descriptors: Computer Graphics, Computer Science Education, Elementary Education, Learning Activities
Thornburg, David; Beane, Pam – Classroom Computer Learning, 1983
Presents programming ideas using LOGO, activity for converting flowchart into a computer program, and a Pascal program for generating music using paddles. Includes the article "Helping Computers Adapt to Kids" by Philip Nothnagle; a program for estimating length of lines is included. (JN)
Descriptors: Computer Graphics, Computer Programs, Microcomputers, Musical Composition
Freese, David H., Jr. – Microsystems, 1983
Describes subroutines in a group of assembly-level programs (program listings included) which provide the interface between a Basic, Pascal/Z, or JRT Pascal program and the BASE2/IDS-560 graphics printer. The interface can be easily modified for other printers and other languages. (JN)
Descriptors: Computer Graphics, Computer Programs, Computer Science Education, Electronic Equipment
Classroom Computer News, 1983
Points out that the secret of successful Logo teaching appears to lie in knowing when to intervene and when not to. Sample programs and instructional sessions are included to illustrate when to intervene without intercepting student discovery. (JN)
Descriptors: Computer Graphics, Computer Programs, Computer Science Education, Elementary Education
Peer reviewed Peer reviewed
Woodrow, Janice E. J. – Computers and Education, 1989
Describes the design and operation of four software packages, or macros, written in the programing language of Microsoft's EXCEL for use on the Macintosh computer for data manipulation and presentation used in educational research. Reordering tabulated data, reversing the scoring of tabulated data, and creating tables and graphs are explained.…
Descriptors: Computer Graphics, Computer Software, Data Processing, Educational Research
Thornburg, David D. – A+: The Independent Guide to Apple Computing, 1986
Reviews Logo programming language's developmental history, including Papert's vision, creation of LISP, and evolution of Logo from LISP; discusses reasons for Logo not becoming a commonplace programming language; describes Logo program design and its utility for serious programmers; and lists sources of further information on Logo. (MBR)
Descriptors: Adults, Artificial Intelligence, Children, Computer Graphics
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