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Hennessy, Sara; O'Shea, Tim – British Journal of Educational Technology, 1993
Discusses the possible lack of credibility in educational interactive computer simulations. Topics addressed include "Shopping on Mars," a collaborative adventure game for arithmetic calculation that uses direct manipulation in the microworld; the Alternative Reality Kit, a graphical animated environment for creating interactive…
Descriptors: Arithmetic, Computer Assisted Instruction, Computer Graphics, Computer Simulation

Pickover, Clifford A. – Journal of Educational Technology Systems, 1985
Focuses on use of computer-drawn faces to explore visualization in learning and for presenting multivariate data. Prior and new research are reviewed and future applications are discussed. "Autocorrelation-face," a graphics representation created from mathematical analysis of voice input, and its potential as a learning aid for the deaf are…
Descriptors: Adults, Cartoons, Children, Computer Graphics
Montague, William E. – 1982
In most existing computer assisted instruction (CAI), the nature of the instruction would not actually require a computer. Text is presented and read, questions are asked, and then materials are presented or reviewed depending on students' answers. There are two problems with this approach: computer capabilities for interactive task simulation are…
Descriptors: Cognitive Processes, Computer Assisted Instruction, Computer Graphics, Computer Programs

Maddux, Cleborne D. – Computers in the Schools, 1984
Discussion of Logo use to teach children computer programing covers the educational theory behind Logo, how it differs from other programing languages, its educational promise, its graphics capabilities, Logo research, and different versions available. It is argued that educational computing will succeed only if it provides new ways of teaching.…
Descriptors: Computer Assisted Instruction, Computer Graphics, Discovery Learning, Educational Theories

Young, Shelley Shwu-Ching; Huang, Yi-Long; Jang, Jyh-Shing Roger – Educational Technology Research and Development, 2000
Describes the development and implementation process of a Web-based science museum in Taiwan. Topics include use of the Internet; lifelong distance learning; museums and the Internet; objectives of the science museum; funding; categories of exhibitions; analysis of Web users; homepage characteristics; graphics and the effect on speed; and future…
Descriptors: Computer Graphics, Distance Education, Financial Support, Foreign Countries
Lennon, J.; Maurer, H. – 1994
While the expansion of worldwide hypermedia systems has opened new gateways in the information industry, the result has been material being archived faster than it can be read. Users need to be able to scan information quickly and have more control in information seeking and retrieval. A new area of research is in the development of multimedia…
Descriptors: Communication (Thought Transfer), Computer Graphics, Computer System Design, Foreign Countries
Philleo, Tom – 1993
The purpose of this project was to investigate, in an informal and exploratory manner, the reactions of middle school students to unfamiliar symbols used as computer screen icons. The project focused on discovering a means to address the following issues: (1) the appearance of buttons containing text compared to those with graphics; (2) the…
Descriptors: Computer Graphics, Computer Software Development, Data Collection, Hypermedia