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Shapira-Lishchinsky, Orly – International Journal of Educational Management, 2020
Purpose: The purpose of this paper is to propose a new theory promoting long-term learning among mid-level leaders in schools via simulation training. Design/methodology/approach: The proposed model is derived from the socioecological model, a model that takes into account the multifaceted effects of different disciplines. The proposed…
Descriptors: Simulation, Training Methods, Middle Management, School Administration
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Caminotti, Enzo; Gray, Jeremy – Journal of Workplace Learning, 2012
Purpose: As two doctoral students and adult learners, the authors strongly believe that story telling can be a great tool for educators working with adult learners. The purpose of this paper is to increase awareness of how effective storytelling can be for adult learners. Design/methodology/approach: The approach of this paper is one of gathering…
Descriptors: Electronic Learning, Story Telling, Adult Basic Education, Adult Learning
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Mariais, Christelle; Michau, Florence; Pernin, Jean-Philippe – Simulation & Gaming, 2012
To strengthen the motivation of learners, the professional training sector is focusing more and more on game-based learning. In this context, the authors have become interested in the design of Learning Role-Play Game (LRPG) scenarios. The aim of this article is to improve the designers' confidence in the validity of the game-based learning…
Descriptors: Professional Training, Educational Technology, Methods, Models
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Lewis, Maureen Maguire – Journal of European Industrial Training, 2005
Purpose: To explain why cross-cultural negotiations simulations are an excellent, active, and dramatic means of training employees to be culturally adaptable and literate. Design/methodology/approach: Through a discussion of how drama plays an important role in creating learning that lasts, and by comparing passive, traditional classroom training…
Descriptors: International Trade, Experiential Learning, Simulation, Drama